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authorRoman971 <32455037+Roman971@users.noreply.github.com>2022-10-04 12:36:25 +0200
committerGitHub <noreply@github.com>2022-10-04 12:36:25 +0200
commit1cb00350d94b98a70574545ebb5d858fd8532fe6 (patch)
treea5ae576ed1053d30316bfd30ad03acc66a0e747b /src/code/z_camera_data.c
parent2f4c25da53b3a23251a6f2ab477d588b4da38475 (diff)
Skip compiling C-included files during the build (#1386)
* Update the makefile to skip .inc.c files when building * Rename all C-included source files to .inc.c
Diffstat (limited to 'src/code/z_camera_data.c')
-rw-r--r--src/code/z_camera_data.c2453
1 files changed, 0 insertions, 2453 deletions
diff --git a/src/code/z_camera_data.c b/src/code/z_camera_data.c
deleted file mode 100644
index 5daad611b..000000000
--- a/src/code/z_camera_data.c
+++ /dev/null
@@ -1,2453 +0,0 @@
-#include "ultra64.h"
-#include "global.h"
-
-typedef struct {
- s16 val;
- s16 dataType;
-} CameraModeValue;
-
-typedef struct {
- s16 funcIdx;
- s16 valueCnt;
- CameraModeValue* values;
-} CameraMode;
-
-typedef struct {
- union {
- u32 unk_00;
- struct {
- u32 unk_bit0 : 1;
- u32 unk_bit1 : 1;
- u32 validModes : 30;
- };
- };
- CameraMode* cameraModes;
-} CameraSetting;
-
-/*==================================================================*/
-// Data
-s16 sOREGInit[] = {
- 0, // OREG(0)
- 1, // OREG(1)
- 5, // OREG(2)
- 5, // OREG(3)
- 5, // OREG(4)
- 14500, // R_CAM_MAX_PITCH
- 20, // OREG(6)
- 16, // R_CAM_DEFAULT_PITCH_UPDATE_RATE_INV
- 150, // OREG(8)
- 25, // OREG(9)
- 150, // OREG(10)
- 6, // OREG(11)
- 10, // OREG(12)
- 10, // OREG(13)
- 0, // OREG(14)
- 0, // OREG(15)
- 1, // OREG(16)
- 100, // R_CAM_PITCH_FLOOR_CHECK_NEAR_DIST_FAC
- 250, // R_CAM_PITCH_FLOOR_CHECK_FAR_DIST_FAC
- 120, // R_CAM_PITCH_FLOOR_CHECK_OFFSET_Y_FAC
- 80, // R_CAM_PITCH_FLOOR_CHECK_NEAR_WEIGHT
- 30, // OREG(21)
- 120, // OREG(22)
- 4, // R_CAM_DEFAULT_ANIM_TIME
- 1, // OREG(24)
- 50, // OREG(25)
- 20, // OREG(26)
- 1800, // OREG(27)
- 50, // OREG(28)
- 50, // OREG(29)
- 50, // OREG(30)
- 20, // OREG(31)
- 20, // OREG(32)
- -10, // OREG(33)
- -5460, // R_CAM_MIN_PITCH_1
- -9100, // R_CAM_MIN_PITCH_2
- -6, // OREG(36)
- 8, // OREG(37)
- 15, // OREG(38)
- 75, // OREG(39)
- 60, // OREG(40)
- 12, // R_CAM_AT_LERP_STEP_SCALE_MIN
- 110, // R_CAM_AT_LERP_STEP_SCALE_FAC
- 40, // OREG(43)
- 50, // OREG(44)
- 250, // OREG(45)
- -10, // R_CAM_YOFFSET_NORM
- 30, // OREG(47)
- 30, // OREG(48)
- 70, // OREG(49)
- 20, // OREG(50)
- 20, // OREG(51)
- 20, // OREG(52)
-};
-
-s16 sOREGInitCnt = ARRAY_COUNT(sOREGInit);
-
-s16 sCamDataRegsInit[CAM_DATA_MAX] = {
- -20, // CAM_DATA_Y_OFFSET
- 200, // CAM_DATA_EYE_DIST
- 300, // CAM_DATA_EYE_DIST_NEXT
- 10, // CAM_DATA_PITCH_TARGET
- 12, // CAM_DATA_YAW_UPDATE_RATE_TARGET
- 10, // CAM_DATA_XZ_UPDATE_RATE_TARGET
- 35, // CAM_DATA_MAX_YAW_UPDATE
- 60, // CAM_DATA_FOV
- 60, // CAM_DATA_AT_LERP_STEP_SCALE
- 3, // CAM_DATA_FLAGS
- 0, // CAM_DATA_YAW_TARGET
- -40, // CAM_DATA_GROUND_Y_OFFSET
- 20, // CAM_DATA_GROUND_AT_LERP_STEP_SCALE
- 25, // CAM_DATA_SWING_YAW_INIT
- 45, // CAM_DATA_SWING_YAW_FINAL
- -5, // CAM_DATA_SWING_PITCH_INIT
- 15, // CAM_DATA_SWING_PITCH_FINAL
- 15, // CAM_DATA_SWING_PITCH_ADJ
- 20, // CAM_DATA_MIN_MAX_DIST_FACTOR
- 0, // CAM_DATA_AT_OFFSET_X
- 0, // CAM_DATA_AT_OFFSET_Y
- 0, // CAM_DATA_AT_OFFSET_Z
- 6, // CAM_DATA_UNK_22
- 60, // CAM_DATA_UNK_23
- 30, // CAM_DATA_FOV_SCALE
- 0, // CAM_DATA_YAW_SCALE
- 5, // CAM_DATA_UNK_26
-};
-
-s16 sCamDataRegsInitCount = ARRAY_COUNT(sCamDataRegsInit);
-
-char sCameraSettingNames[][12] = {
- "NONE ", "NORMAL0 ", "NORMAL1 ", "DUNGEON0 ", "DUNGEON1 ", "NORMAL3 ", "HORSE0 ",
- "BOSS_GOMA ", "BOSS_DODO ", "BOSS_BARI ", "BOSS_FGANON", "BOSS_BAL ", "BOSS_SHADES", "BOSS_MOFA ",
- "BOSS_TWIN0 ", "BOSS_TWIN1 ", "BOSS_GANON1", "BOSS_GANON2", "TOWER0 ", "TOWER1 ", "FIXED0 ",
- "FIXED1 ", "CIRCLE0 ", "CIRCLE2 ", "CIRCLE3 ", "PREREND0 ", "PREREND1 ", "PREREND3 ",
- "DOOR0 ", "DOORC ", "RAIL3 ", "START0 ", "START1 ", "FREE0 ", "FREE2 ",
- "CIRCLE4 ", "CIRCLE5 ", "DEMO0 ", "DEMO1 ", "MORI1 ", "ITEM0 ", "ITEM1 ",
- "DEMO3 ", "DEMO4 ", "UFOBEAN ", "LIFTBEAN ", "SCENE0 ", "SCENE1 ", "HIDAN1 ",
- "HIDAN2 ", "MORI2 ", "MORI3 ", "TAKO ", "SPOT05A ", "SPOT05B ", "HIDAN3 ",
- "ITEM2 ", "CIRCLE6 ", "NORMAL2 ", "FISHING ", "DEMOC ", "UO_FIBER ", "DUNGEON2 ",
- "TEPPEN ", "CIRCLE7 ", "NORMAL4 ",
-};
-
-char sCameraModeNames[][12] = {
- "NORMAL ", "PARALLEL ", "KEEPON ", "TALK ", "BATTLE ", "CLIMB ", "SUBJECT ",
- "BOWARROW ", "BOWARROWZ ", "FOOKSHOT ", "BOOMERANG ", "PACHINCO ", "CLIMBZ ", "JUMP ",
- "HANG ", "HANGZ ", "FREEFALL ", "CHARGE ", "STILL ", "PUSHPULL ", "BOOKEEPON ",
-};
-
-/**
- *=====================================================================
- * General Data: NORMAL0 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetNormal0ModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 200, 300, 10, 12, 10, 35, 60, 60, 0x0003),
-};
-
-CameraModeValue sSetNormal0ModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-20, 250, 0, 0, 5, 5, 45, 50, 0x200A, -40, 20),
-};
-
-CameraModeValue sSetNormal0ModeFollowTargetData[] = {
- CAM_FUNCDATA_KEEP1(-20, 120, 140, 25, 45, -5, 15, 15, 45, 50, 0x2001, -50, 30),
-};
-
-CameraModeValue sSetNormal0ModeTalkData[] = {
- CAM_FUNCDATA_KEEP3(-30, 70, 200, 40, 10, 0, 5, 70, 45, 50, 10, 0x3500),
-};
-
-CameraModeValue sSetNormal0ModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 180, 10, 80, 0, 10, 25, 50, 80, 0x2002, -40, 25),
-};
-
-CameraModeValue sSetNormal0ModeClimbData[] = {
- CAM_FUNCDATA_JUMP2(-20, 200, 300, 20, 5, 5, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetNormal0ModeFirstPersonData[] = {
- CAM_FUNCDATA_SUBJ3(0, 5, 50, 10, 0, 0, 0, 45, 0x0000),
-};
-
-CameraModeValue sSetNormal0ModeBowArrowData[] = {
- CAM_FUNCDATA_SUBJ3(-7, 14, 50, 10, 0, -30, -5, 45, 0x2000),
-};
-
-CameraModeValue sSetNormal0ModeBowArrowZData[] = {
- CAM_FUNCDATA_SUBJ3(20, 70, 70, 10, -120, 20, 0, 45, 0x2000),
-};
-
-CameraModeValue sSetNormal0ModeHookshotData[] = {
- CAM_FUNCDATA_SPEC5_ALT(-20, 80, 250, 45, 60, 40, 6, 0x2000),
-};
-
-CameraModeValue sSetNormal0ModeBoomerangData[] = {
- CAM_FUNCDATA_SUBJ3(5, 50, 50, 10, 0, 0, 0, 45, 0x2000),
-};
-
-CameraModeValue sSetNormal0ModeSlingshotData[] = {
- CAM_FUNCDATA_SUBJ3(-7, 14, 50, 10, -9, -63, -30, 45, 0x2000),
-};
-
-CameraModeValue sSetNormal0ModeClimbZData[] = {
- CAM_FUNCDATA_JUMP2(-20, 200, 300, 20, 999, 5, 60, 40, 0x2006),
-};
-
-CameraModeValue sSetNormal0ModeJumpData[] = {
- CAM_FUNCDATA_JUMP1(-20, 200, 300, 12, 35, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetNormal0ModeHangData[] = {
- CAM_FUNCDATA_UNIQ1(-80, 200, 300, 40, 60, 10, 0x0000),
-};
-
-CameraModeValue sSetNormal0ModeHangZData[] = {
- CAM_FUNCDATA_UNIQ1(-120, 300, 300, 70, 45, 10, 0x2000),
-};
-
-CameraModeValue sSetNormal0ModeFreeFallData[] = {
- CAM_FUNCDATA_JUMP1(-20, 200, 300, 15, 80, 60, 20, 0x0000),
-};
-
-CameraModeValue sSetNormal0ModeChargeData[] = {
- CAM_FUNCDATA_BATT4(-20, 300, 50, 2, 80, 20, 0xF000),
-};
-
-CameraModeValue sSetNormal0ModeStillData[] = {
- CAM_FUNCDATA_NORM1(-20, 200, 300, 10, 100, 10, 100, 60, 5, 0xF003),
-};
-
-CameraModeValue sSetNormal0ModePushPullData[] = {
- CAM_FUNCDATA_PARA1(0, 250, 25, 0, 5, 5, 70, 30, 0x206A, -20, 30),
-};
-
-CameraModeValue sSetNormal0ModeFollowBoomerangData[] = {
- CAM_FUNCDATA_KEEP1(-5, 120, 140, 5, 85, 10, 5, 25, 45, 50, 0x2001, -15, 30),
-};
-
-/**
- *=====================================================================
- * Custom Data: NORMAL1 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetNormal1ModeNormalData[] = {
- CAM_FUNCDATA_NORM1(0, 200, 400, 10, 12, 20, 40, 60, 60, 0x0003),
-};
-
-CameraModeValue sSetNormal1ModeTargetData[] = {
- CAM_FUNCDATA_PARA1(0, 250, 0, 0, 5, 5, 45, 50, 0x2002, -40, 20),
-};
-
-CameraModeValue sSetNormal1ModeFollowTargetData[] = {
- CAM_FUNCDATA_KEEP1(-20, 120, 140, 25, 45, -5, 15, 15, 45, 50, 0x2001, -50, 20),
-};
-
-CameraModeValue sSetNormal1ModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 250, 10, 80, 0, 10, 25, 50, 65, 0x2002, -40, 25),
-};
-
-CameraModeValue sSetNormal1ModeHookshotData[] = {
- CAM_FUNCDATA_SPEC5(-20, 80, 250, 6, 45, 60, 40, 0x2000),
-};
-
-CameraModeValue sSetNormal1ModeJumpData[] = {
- CAM_FUNCDATA_JUMP1(0, 250, 400, 15, 50, 60, 30, 0x0000),
-};
-
-CameraModeValue sSetNormal1ModeFreeFallData[] = {
- CAM_FUNCDATA_JUMP1(0, 200, 400, 30, 80, 60, 20, 0x0000),
-};
-
-CameraModeValue sSetNormal1ModeClimbData[] = {
- CAM_FUNCDATA_JUMP2(-20, 200, 400, 20, 5, 5, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetNormal1ModeClimbZData[] = {
- CAM_FUNCDATA_JUMP2(-20, 250, 400, 20, 999, 5, 60, 40, 0x2006),
-};
-
-CameraModeValue sSetNormal1ModeChargeData[] = {
- CAM_FUNCDATA_BATT4(0, 300, 50, 2, 80, 20, 0xF000),
-};
-
-CameraModeValue sSetNormal1ModeHangData[] = {
- CAM_FUNCDATA_UNIQ1(-80, 200, 400, 40, 60, 10, 0x0000),
-};
-
-CameraModeValue sSetNormal1ModeHangZData[] = {
- CAM_FUNCDATA_UNIQ1(-120, 400, 400, 70, 45, 10, 0x2000),
-};
-
-CameraModeValue sSetNormal1ModeStillData[] = {
- CAM_FUNCDATA_NORM1(0, 200, 400, 10, 100, 20, 100, 60, 5, 0xF003),
-};
-
-/**
- *=====================================================================
- * Custom Data: DUNGEON0 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetDungeon0ModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-10, 150, 250, 5, 10, 5, 30, 60, 60, 0x0003),
-};
-
-CameraModeValue sSetDungeon0ModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-20, 150, 0, 0, 5, 5, 45, 50, 0x200A, -40, 20),
-};
-
-CameraModeValue sSetDungeon0ModeFollowTargetData[] = {
- CAM_FUNCDATA_KEEP1(-20, 120, 140, 25, 45, -5, 15, 15, 45, 50, 0x2001, -40, 20),
-};
-
-CameraModeValue sSetDungeon0ModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 180, 10, 80, 0, 10, 25, 45, 80, 0x2002, -40, 25),
-};
-
-CameraModeValue sSetDungeon0ModeJumpData[] = {
- CAM_FUNCDATA_JUMP1(-10, 150, 250, 10, 50, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetDungeon0ModeFreeFallData[] = {
- CAM_FUNCDATA_JUMP1(-10, 150, 250, 10, 80, 60, 20, 0x0000),
-};
-
-CameraModeValue sSetDungeon0ModeClimbData[] = {
- CAM_FUNCDATA_JUMP2(-40, 150, 250, 20, 5, 5, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetDungeon0ModeClimbZData[] = {
- CAM_FUNCDATA_JUMP2(-40, 250, 250, 20, 999, 5, 60, 40, 0x2006),
-};
-
-CameraModeValue sSetDungeon0ModeChargeData[] = {
- CAM_FUNCDATA_BATT4(-10, 300, 50, 2, 80, 20, 0xF000),
-};
-
-CameraModeValue sSetDungeon0ModeHangData[] = {
- CAM_FUNCDATA_UNIQ1(-80, 150, 250, 40, 60, 10, 0x0000),
-};
-
-CameraModeValue sSetDungeon0ModeHangZData[] = {
- CAM_FUNCDATA_UNIQ1(-120, 250, 250, 70, 45, 10, 0x2000),
-};
-
-CameraModeValue sSetDungeon0ModeStillData[] = {
- CAM_FUNCDATA_NORM1(-10, 150, 250, 5, 100, 5, 100, 60, 5, 0xF003),
-};
-
-/**
- *=====================================================================
- * Custom Data: DUNGEON1 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetDungeon1ModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-40, 150, 150, 0, 10, 5, 30, 60, 60, 0x0003),
-};
-
-CameraModeValue sSetDungeon1ModeTalkData[] = {
- CAM_FUNCDATA_KEEP3(-20, 70, 200, 40, 10, 0, 5, 70, 45, 50, 10, 0x3500),
-};
-
-CameraModeValue sSetDungeon1ModeJumpData[] = {
- CAM_FUNCDATA_JUMP1(-40, 150, 150, 10, 50, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetDungeon1ModeFreeFallData[] = {
- CAM_FUNCDATA_JUMP1(-40, 150, 180, 12, 80, 60, 20, 0x0000),
-};
-
-CameraModeValue sSetDungeon1ModeClimbData[] = {
- CAM_FUNCDATA_JUMP2(-40, 150, 150, 20, 5, 5, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetDungeon1ModeClimbZData[] = {
- CAM_FUNCDATA_JUMP2(-40, 150, 150, 20, 999, 5, 60, 40, 0x2006),
-};
-
-CameraModeValue sSetDungeon1ModeChargeData[] = {
- CAM_FUNCDATA_BATT4(-40, 200, 50, 2, 80, 20, 0xF000),
-};
-
-CameraModeValue sSetDungeon1ModeHangData[] = {
- CAM_FUNCDATA_UNIQ1(-80, 150, 150, 40, 60, 10, 0x0000),
-};
-
-CameraModeValue sSetDungeon1ModeHangZData[] = {
- CAM_FUNCDATA_UNIQ1(-120, 150, 150, 70, 45, 10, 0x2000),
-};
-
-CameraModeValue sSetDungeon1ModeStillData[] = {
- CAM_FUNCDATA_NORM1(-40, 150, 150, 0, 100, 5, 100, 60, 5, 0xF003),
-};
-
-CameraModeValue sSetDungeon1ModePushPullData[] = {
- CAM_FUNCDATA_PARA1(-40, 180, 25, 0, 5, 5, 60, 50, 0x206A, -20, 30),
-};
-
-/**
- *=====================================================================
- * Custom Data: NORMAL3 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetNormal3ModeNormalData[] = {
- CAM_FUNCDATA_JUMP3(-20, 280, 300, 20, 15, 5, 40, 60, 100, 0x0004),
-};
-
-CameraModeValue sSetNormal3ModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-50, 250, 70, 0, 15, 5, 60, 100, 0x200A, -50, 20),
-};
-
-CameraModeValue sSetNormal3ModeTalkData[] = {
- CAM_FUNCDATA_KEEP3(-30, 70, 200, 40, 10, 10, 20, 70, 45, 10, 10, 0x3500),
-};
-
-/*
- * These values are for when the eye is >= OREG(45) units below the surface of the water.
- */
-CameraModeValue sSetNormal3ModeBoomerangData[] = {
- CAM_FUNCDATA_JUMP3(-40, 150, 250, -5, 18, 5, 60, 60, 40, 0x0005),
-};
-
-/**
- *=====================================================================
- * Custom Data: HORSE Setting
- *=====================================================================
- */
-
-CameraModeValue sSetHorseModeNormalData[] = {
- CAM_FUNCDATA_NORM3(-50, 220, 250, 10, 16, 20, 60, 100, 0x0600),
-};
-
-CameraModeValue sSetHorseModeTargetData[] = {
- CAM_FUNCDATA_NORM3(-40, 180, 220, -2, 12, 100, 45, 100, 0x2600),
-};
-
-CameraModeValue sSetHorseModeBowArrowData[] = {
- CAM_FUNCDATA_SUBJ3(-7, 14, 100, 10, 0, -30, -5, 40, 0x2600),
-};
-
-CameraModeValue sSetHorseModeFollowTargetData[] = {
- CAM_FUNCDATA_KEEP1(-60, 180, 220, 25, 45, -5, 15, 15, 45, 50, 0x2601, -60, 20),
-};
-
-CameraModeValue sSetHorseModeTalkData[] = {
- CAM_FUNCDATA_KEEP3(-60, 140, 200, 40, 10, 0, 5, 70, 45, 50, 10, 0x3500),
-};
-
-/**
- *=====================================================================
- * Custom Data: BOSS_GOHMA Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossGohmaModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 150, 250, 0, 15, 5, 40, 60, 60, 0x0001),
-};
-
-CameraModeValue sSetBossGohmaModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-30, 150, 10, 40, -10, 0, 25, 60, 40, 0x2002, -50, 20),
-};
-
-/**
- *=====================================================================
- * Custom Data: BOSS_DODONGO Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossDodongoModeNormalData[] = {
- CAM_FUNCDATA_NORM1(0, 150, 300, 0, 12, 5, 70, 70, 40, 0x0003),
-};
-
-CameraModeValue sSetBossDodongoModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 160, 10, 60, -5, 0, 25, 70, 50, 0x2002, -40, 20),
-};
-
-/**
- *=====================================================================
- * Custom Data: BOSS_BARINADE Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossBarinadeModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 150, 300, -5, 15, 5, 40, 70, 70, 0x0003),
-};
-
-CameraModeValue sSetBossBarinadeModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-30, 125, 10, 10, 0, 0, 50, 60, 50, 0x2002, -50, 20),
-};
-
-/**
- *=====================================================================
- * Custom Data: BOSS_PHANTOM_GANON Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossPhantomGanonModeNormalData[] = {
- CAM_FUNCDATA_NORM1(10, 150, 250, 0, 15, 15, 40, 60, 100, 0x0003),
-};
-
-CameraModeValue sSetBossPhantomGanonModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 200, 45, 40, 5, -5, 35, 60, 100, 0x2002, -40, 60),
-};
-
-/**
- *=====================================================================
- * Custom Data: BOSS_VOLVAGIA Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossVolvagiaModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 500, 500, 10, 16, 10, 40, 60, 80, 0x0003),
-};
-
-CameraModeValue sSetBossVolvagiaModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 200, 20, 60, 0, 10, 15, 45, 50, 0x2002, -40, 20),
-};
-
-/**
- *=====================================================================
- * Custom Data: BOSS_BONGO Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossBongoModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 500, 500, 10, 20, 10, 40, 60, 80, 0x0083),
-};
-
-CameraModeValue sSetBossBongoModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 200, 20, 60, 0, 10, 15, 45, 50, 0x2082, -40, 20),
-};
-
-CameraModeValue sSetBossBongoModeJumpData[] = {
- CAM_FUNCDATA_NORM1(-20, 500, 500, 10, 20, 10, 80, 60, 80, 0x0083),
-};
-
-/**
- *=====================================================================
- * Custom Data: BOSS_MORPHA Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossMorphaModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 100, 150, -10, 15, 10, 40, 80, 60, 0x0003),
-};
-
-CameraModeValue sSetBossMorphaModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 200, 10, 80, -10, 10, 25, 70, 40, 0x2002, -40, 20),
-};
-
-/**
- *=====================================================================
- * Custom Data: TWINROVA Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossTwinrovaPlatformModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 150, 300, 0, 20, 10, 40, 60, 80, 0x0003),
-};
-
-CameraModeValue sSetBossTwinrovaModeBattleData[] = {
- CAM_FUNCDATA_BATT1(0, 400, 0, 60, -10, 5, 25, 45, 40, 0x2002, -20, 20),
-};
-
-CameraModeValue sSetBossTwinrovaFloorModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-10, 150, 200, -10, 12, 10, 40, 60, 50, 0x0003),
-};
-
-/**
- *=====================================================================
- * Custom Data: BOSS_GANONDORF Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossGanondorfModeNormalData[] = {
- CAM_FUNCDATA_NORM1(40, 330, 330, -5, 15, 15, 40, 60, 100, 0x0000),
-};
-
-CameraModeValue sSetBossGanondorfModeChargeData[] = {
- CAM_FUNCDATA_BATT4(-40, 250, 0, 2, 80, 20, 0xF000),
-};
-
-/**
- *=====================================================================
- * Custom Data: BOSS_GANON Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBossGanonModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 500, 500, 10, 20, 10, 40, 60, 80, 0x0003),
-};
-
-CameraModeValue sSetBossGanonModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 180, 20, 60, 0, 10, 25, 45, 50, 0x2002, -40, 20),
-};
-
-/**
- *=====================================================================
- * Custom Data: TOWER_CLIMB Setting
- *=====================================================================
- */
-
-CameraModeValue sSetTowerClimbModeNormalData[] = {
- CAM_FUNCDATA_NORM2(0, 120, 280, 60, 8, 40, 60, 50, 0x0000),
-};
-
-CameraModeValue sSetTowerClimbModeJumpData[] = {
- CAM_FUNCDATA_NORM2(0, 120, 280, 60, 8, 40, 60, 50, 0x0080),
-};
-
-/**
- *=====================================================================
- * Custom Data: TOWER_UNUSED Setting
- *=====================================================================
- */
-
-CameraModeValue sSetTowerUnusedModeNormalData[] = {
- CAM_FUNCDATA_NORM2(0, 270, 300, 120, 8, 60, 60, 100, 0x0000),
-};
-
-CameraModeValue sSetTowerUnusedModeJumpData[] = {
- CAM_FUNCDATA_NORM2(0, 270, 300, 120, 6, 60, 60, 100, 0x0000),
-};
-
-/**
- *=====================================================================
- * Custom Data: MARKET_BALCONY Setting
- *=====================================================================
- */
-
-CameraModeValue sSetMarketBalconyModeNormalData[] = {
- CAM_FUNCDATA_FIXD1(-40, 100, 60, 0x0000),
-};
-
-CameraModeValue sSetMarketBalconyModeFollowTargetData[] = {
- CAM_FUNCDATA_FIXD1(-40, 100, 60, 0x2000),
-};
-
-CameraModeValue sSetMarketBalconyModeTalkData[] = {
- CAM_FUNCDATA_FIXD1(-40, 100, 60, 0x3500),
-};
-
-/**
- *=====================================================================
- * Custom Data: CHU_BOWLING Setting
- *=====================================================================
- */
-
-CameraModeValue sSetChuBowlingModeNormalData[] = {
- CAM_FUNCDATA_FIXD1(-40, 25, 60, 0x0000),
-};
-
-/**
- *=====================================================================
- * Custom Data: PIVOT_CRAWLSPACE Setting
- *=====================================================================
- */
-
-CameraModeValue sSetPivotCrawlspaceModeNormalData[] = {
- CAM_FUNCDATA_FIXD2(-40, 50, 80, 60, 0x0001),
-};
-
-/**
- *=====================================================================
- * Custom Data: PIVOT_SHOP_BROWSING Setting
- *=====================================================================
- */
-
-CameraModeValue sSetPivotShopBrowsingModeNormalData[] = {
- CAM_FUNCDATA_DATA4(-40, 60, 0x3F00),
-};
-
-/**
- *=====================================================================
- * Custom Data: PIVOT_IN_FRONT and PIVOT_FROM_SIDE
- *=====================================================================
- */
-
-CameraModeValue sSetPivotInFrontAndFromSideModeNormalData[] = {
- CAM_FUNCDATA_FIXD4(-40, 50, 80, 60, 0x0004),
-};
-
-/**
- *=====================================================================
- * Custom Data: No data, all flags off
- *=====================================================================
- */
-
-CameraModeValue sDataOnlyNullFlags[] = {
- CAM_FUNCDATA_FLAGS(0x0000),
-};
-
-/**
- *=====================================================================
- * Custom Data: PREREND_FIXED Setting
- *=====================================================================
- */
-
-CameraModeValue sSetPrerendFixedModeFollowTargetData[] = {
- CAM_FUNCDATA_FLAGS(0x2000),
-};
-
-/**
- *=====================================================================
- * Custom Data: PREREND_PIVOT Setting
- *=====================================================================
- */
-
-CameraModeValue sSetPrerendPivotModeNormalData[] = {
- CAM_FUNCDATA_UNIQ7(60, 0x0000),
-};
-
-CameraModeValue sSetPrerendPivotModeFollowTargetData[] = {
- CAM_FUNCDATA_UNIQ7(60, 0x2000),
-};
-
-CameraModeValue sSetPrerendPivotModeTalkData[] = {
- CAM_FUNCDATA_KEEP0(30, 0, 4, 0x3500),
-};
-
-/**
- *=====================================================================
- * Custom Data: DOOR0 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetDoor0ModeNormalData[] = {
- CAM_FUNCDATA_UNIQ3(-40, 60, 0x3200),
-};
-
-/**
- *=====================================================================
- * Custom Data: DOORC Setting
- *=====================================================================
- */
-
-CameraModeValue sSetDoorCModeNormalData[] = {
- CAM_FUNCDATA_SPEC9(-5, 60, 0x3202),
-};
-
-CameraModeValue sSetDoorCModeTargetData[] = {
- CAM_FUNCDATA_SPEC9(-5, 60, 0x320A),
-};
-
-/**
- *=====================================================================
- * Custom Data: CRAWLSPACE Setting
- *=====================================================================
- */
-
-// Camera_Subj4 only reads one setting which is used for flags
-CameraModeValue sSetCrawlspaceModeNormalData[] = {
- CAM_FUNCDATA_SUBJ4(0x0000, 2, 30, 10, 45, 0x3200),
-};
-
-/**
- *=====================================================================
- * Custom Data: START1 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetStart1ModeNormalData[] = {
- CAM_FUNCDATA_FLAGS(0x0001),
-};
-
-/**
- *=====================================================================
- * Custom Data: FREE0 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetFree0ModeNormalData[] = {
- CAM_FUNCDATA_FLAGS(0xFF00),
-};
-
-/**
- *=====================================================================
- * Custom Data: FREE1 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetFree1ModeNormalData[] = {
- CAM_FUNCDATA_FLAGS(0xFF01),
-};
-
-/**
- *=====================================================================
- * Custom Data: PIVOT_CORNER Setting
- *=====================================================================
- */
-
-CameraModeValue sSetPivotCornerModeNormalData[] = {
- CAM_FUNCDATA_FIXD2(-40, 100, 80, 60, 0x0000),
-};
-
-/**
- *=====================================================================
- * Custom Data: PIVOT_WATER_SURFACE Setting
- *=====================================================================
- */
-
-CameraModeValue sSetPivotWaterSurfaceModeNormalData[] = {
- CAM_FUNCDATA_UNIQ2(-40, 60, 60, 0x0002),
-};
-
-CameraModeValue sSetPivotWaterSurfaceModeTargetData[] = {
- CAM_FUNCDATA_UNIQ2(-30, 45, 100, 0x2001),
-};
-
-/**
- *=====================================================================
- * Custom Data: Various cutscene settings
- *=====================================================================
- */
-
-CameraModeValue sDataOnlyInterfaceFlags[] = {
- CAM_FUNCDATA_FLAGS(0x3200),
-};
-
-/**
- *=====================================================================
- * Custom Data: FOREST_BIRDS_EYE Setting
- *=====================================================================
- */
-
-CameraModeValue sSetForestBirdsEyeModeNormalData[] = {
- CAM_FUNCDATA_PARA1(-50, 450, 40, 180, 5, 5, 70, 30, 0x000C, -50, 20),
-};
-
-CameraModeValue sSetForestBirdsEyeModeTalkData[] = {
- CAM_FUNCDATA_FLAGS(0x3501),
-};
-
-/**
- *=====================================================================
- * Custom Data: SLOW_CHEST_CS Setting
- *=====================================================================
- */
-
-// Also set to but unused by function Demo4
-CameraModeValue sSetSlowChestCsModeNormalData[] = {
- CAM_FUNCDATA_DEMO3(60, 30, 0x3200),
-};
-
-/**
- *=====================================================================
- * Custom Data: CS_3 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetCs3ModeNormalData[] = {
- CAM_FUNCDATA_FLAGS(0x3212),
-};
-
-/**
- *=====================================================================
- * Custom Data: BEAN_GENERIC Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBeanGenericModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-50, 300, 300, 50, 20, 10, 50, 70, 40, 0x0002),
-};
-
-CameraModeValue sSetBeanGenericModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-50, 300, 10, 0, 5, 5, 45, 50, 0x200A, -40, 20),
-};
-
-CameraModeValue sSetBeanGenericModeJumpData[] = {
- CAM_FUNCDATA_JUMP1(-50, 300, 300, 12, 35, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetBeanGenericModeHangData[] = {
- CAM_FUNCDATA_UNIQ1(-80, 300, 300, 60, 70, 30, 0x0000),
-};
-
-CameraModeValue sSetBeanGenericModeHangZData[] = {
- CAM_FUNCDATA_UNIQ1(-120, 300, 300, 70, 50, 30, 0x2000),
-};
-
-CameraModeValue sSetBeanGenericModeStillData[] = {
- CAM_FUNCDATA_NORM1(-20, 300, 350, 50, 100, 10, 100, 70, 30, 0xF002),
-};
-
-/**
- *=====================================================================
- * Custom Data: BEAN_LOST_WOODS Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBeanLostWoodsModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-50, 200, 200, 20, 16, 10, 50, 60, 50, 0x0002),
-};
-
-CameraModeValue sSetBeanLostWoodsModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-50, 200, 40, 0, 5, 5, 45, 50, 0x200A, -40, 20),
-};
-
-CameraModeValue sSetBeanLostWoodsModeJumpData[] = {
- CAM_FUNCDATA_JUMP1(-50, 150, 250, 12, 35, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetBeanLostWoodsModeHangData[] = {
- CAM_FUNCDATA_UNIQ1(-80, 200, 200, 40, 60, 30, 0x0000),
-};
-
-CameraModeValue sSetBeanLostWoodsModeHangZData[] = {
- CAM_FUNCDATA_UNIQ1(-120, 200, 200, 60, 50, 30, 0x2000),
-};
-
-CameraModeValue sSetBeanLostWoodsModeStillData[] = {
- CAM_FUNCDATA_NORM1(-20, 200, 250, 20, 100, 10, 100, 60, 30, 0xF002),
-};
-
-/**
- *=====================================================================
- * Custom Data: SCENE_UNUSED Setting
- *=====================================================================
- */
-
-CameraModeValue sSetSceneUnusedModeNormalData[] = {
- CAM_FUNCDATA_SPEC9(-30, 60, 0x010A),
-};
-
-/**
- *=====================================================================
- * Custom Data: SCENE_TRANSITION Setting
- *=====================================================================
- */
-
-CameraModeValue sSetSceneTransitionModeNormalData[] = {
- CAM_FUNCDATA_UNIQ2(-20, 150, 60, 0x0210),
-};
-
-/**
- *=====================================================================
- * Custom Data: BIG_OCTO Setting
- *=====================================================================
- */
-
-CameraModeValue sSetBigOctoModeNormalData[] = {
- CAM_FUNCDATA_NORM1(0, 400, 500, 35, 14, 5, 20, 60, 40, 0x0012),
-};
-
-CameraModeValue sSetBigOctoModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 250, 5, 10, 30, 20, 25, 45, 60, 0x2002, -40, 25),
-};
-
-CameraModeValue sSetBigOctoModeStillData[] = {
- CAM_FUNCDATA_NORM1(0, 300, 500, 60, 8, 5, 60, 60, 30, 0x0012),
-};
-
-/**
- *=====================================================================
- * Custom Data: MEADOW_BIRDS_EYE Setting
- *=====================================================================
- */
-
-CameraModeValue sSetMeadowBirdsEyeModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 500, 500, 80, 20, 10, 70, 70, 80, 0x0012),
-};
-
-CameraModeValue sSetMeadowBirdsEyeModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-20, 500, 80, 0, 5, 5, 70, 80, 0x201A, -40, 40),
-};
-
-CameraModeValue sSetMeadowBirdsEyeModeBattleData[] = {
- CAM_FUNCDATA_PARA1(-20, 500, 80, 0, 5, 5, 60, 80, 0x201A, -40, 40),
-};
-
-CameraModeValue sSetMeadowBirdsEyeModeClimbData[] = {
- CAM_FUNCDATA_NORM1(-20, 500, 500, 80, 20, 10, 80, 60, 20, 0x0012),
-};
-
-/**
- *=====================================================================
- * Custom Data: MEADOW_UNUSED Setting
- *=====================================================================
- */
-
-CameraModeValue sSetMeadowUnusedModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 750, 750, 80, 20, 10, 70, 70, 80, 0x0012),
-};
-
-CameraModeValue sSetMeadowUnusedModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-20, 750, 80, 0, 5, 5, 70, 80, 0x201A, -40, 40),
-};
-
-CameraModeValue sSetMeadowUnusedModeBattleData[] = {
- CAM_FUNCDATA_PARA1(-20, 750, 80, 0, 5, 5, 70, 80, 0x200A, -40, 40),
-};
-
-CameraModeValue sSetMeadowUnusedModeClimbData[] = {
- CAM_FUNCDATA_NORM1(-20, 750, 750, 80, 20, 10, 80, 70, 20, 0x0012),
-};
-
-/**
- *=====================================================================
- * Custom Data: FIRE_BIRDS_EYE Setting
- *=====================================================================
- */
-
-CameraModeValue sSetFireBirdsEyeModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 500, 500, 80, 20, 10, 70, 70, 80, 0x0002),
-};
-
-CameraModeValue sSetFireBirdsEyeModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-20, 500, 80, 0, 5, 5, 70, 80, 0x200A, -40, 40),
-};
-
-CameraModeValue sSetFireBirdsEyeModeBattleData[] = {
- CAM_FUNCDATA_PARA1(-20, 500, 80, 0, 5, 5, 60, 80, 0x200A, -40, 40),
-};
-
-CameraModeValue sSetFireBirdsEyeModeClimbData[] = {
- CAM_FUNCDATA_NORM1(-20, 500, 500, 80, 20, 10, 80, 60, 20, 0x0002),
-};
-
-/**
- *=====================================================================
- * Custom Data: TURN_AROUND Setting
- *=====================================================================
- */
-
-CameraModeValue sSetTurnAroundModeNormalData[] = {
- CAM_FUNCDATA_KEEP4(-30, 120, -10, 170, 0, 60, 0x2502, 25, 6),
-};
-
-/**
- *=====================================================================
- * Custom Data: PIVOT_VERTICAL Setting
- *=====================================================================
- */
-
-CameraModeValue sSetPivotVerticalModeNormalData[] = {
- CAM_FUNCDATA_SPEC0(20, 0x3200),
-};
-
-/**
- *=====================================================================
- * Custom Data: NORMAL2/4 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetNormal2and4ModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 200, 300, 10, 12, 10, 35, 60, 60, 0x0002),
-};
-
-/**
- *=====================================================================
- * Custom Data: FISHING Setting
- *=====================================================================
- */
-
-CameraModeValue sSetFishingModeNormalData[] = {
- CAM_FUNCDATA_NORM1(0, 200, 300, 20, 12, 10, 35, 55, 60, 0x0F02),
-};
-
-CameraModeValue sSetFishingModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-20, 250, 0, 0, 5, 5, 45, 50, 0x2F0A, -40, 20),
-};
-
-CameraModeValue sSetFishingModeFollowTargetData[] = {
- CAM_FUNCDATA_BATT1(-20, 250, 0, 80, 0, 0, 25, 55, 80, 0x2F02, -40, 25),
-};
-
-CameraModeValue sSetFishingModeTalkData[] = {
- CAM_FUNCDATA_KEEP3(-30, 70, 200, 40, 10, 0, 5, 70, 45, 50, 10, 0x3F20),
-};
-
-CameraModeValue sSetFishingModeFirstPersonData[] = {
- CAM_FUNCDATA_SUBJ3(0, 5, 50, 10, 0, 0, 0, 45, 0x0F00),
-};
-
-CameraModeValue sSetFishingModeJumpData[] = {
- CAM_FUNCDATA_JUMP1(-20, 200, 300, 12, 35, 60, 40, 0x0F00),
-};
-
-CameraModeValue sSetFishingModeFreeFallData[] = {
- CAM_FUNCDATA_JUMP1(-20, 200, 300, 15, 80, 60, 20, 0x0F00),
-};
-
-CameraModeValue sSetFishingModeHangData[] = {
- CAM_FUNCDATA_UNIQ1(-80, 200, 300, 40, 60, 10, 0x0F00),
-};
-
-CameraModeValue sSetFishingModeHangZData[] = {
- CAM_FUNCDATA_UNIQ1(-120, 300, 300, 70, 45, 10, 0x2F00),
-};
-
-/**
- *=====================================================================
- * Custom Data: CS_C Setting
- *=====================================================================
- */
-
-CameraModeValue sSetCsCModeNormalData[] = {
- CAM_FUNCDATA_FLAGS(0x3F00),
-};
-
-/**
- *=====================================================================
- * Custom Data: JABU_TENTACLE Setting
- *=====================================================================
- */
-
-CameraModeValue sSetJabuTentacleModeNormalData[] = {
- CAM_FUNCDATA_NORM1_ALT(30, 200, 300, -20, 15, 5, 50, 70, 70, 0x0003),
-};
-
-CameraModeValue sSetJabuTentacleModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-30, 160, 10, 10, 0, 0, 70, 60, 40, 0x2002, -50, 20),
-};
-
-/**
- *=====================================================================
- * Custom Data: DUNGEON2 Setting
- *=====================================================================
- */
-
-CameraModeValue sSetDungeon2ModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-20, 350, 350, 20, 15, 5, 30, 60, 60, 0x0003),
-};
-
-CameraModeValue sSetDungeon2ModeTargetData[] = {
- CAM_FUNCDATA_PARA1(-20, 200, 0, 0, 5, 5, 45, 50, 0x200A, -40, 20),
-};
-
-CameraModeValue sSetDungeon2ModeBattleData[] = {
- CAM_FUNCDATA_BATT1(-20, 180, 10, 80, -10, 10, 25, 45, 80, 0x2002, -40, 25),
-};
-
-CameraModeValue sSetDungeon2ModeJumpData[] = {
- CAM_FUNCDATA_JUMP1(-20, 350, 350, 10, 50, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetDungeon2ModeFreeFallData[] = {
- CAM_FUNCDATA_JUMP1(-20, 350, 350, 15, 80, 60, 20, 0x0000),
-};
-
-CameraModeValue sSetDungeon2ModeClimbData[] = {
- CAM_FUNCDATA_JUMP2(-40, 350, 350, 20, 5, 5, 60, 40, 0x0000),
-};
-
-CameraModeValue sSetDungeon2ModeClimbZData[] = {
- CAM_FUNCDATA_JUMP2(-40, 350, 350, 20, 999, 5, 60, 40, 0x2006),
-};
-
-CameraModeValue sSetDungeon2ModeHangData[] = {
- CAM_FUNCDATA_UNIQ1(-50, 350, 350, 40, 60, 10, 0x0000),
-};
-
-CameraModeValue sSetDungeon2ModeHangZData[] = {
- CAM_FUNCDATA_UNIQ1(-100, 350, 350, 70, 45, 10, 0x2000),
-};
-
-CameraModeValue sSetDungeon2ModeStillData[] = {
- CAM_FUNCDATA_NORM1(-10, 350, 350, 20, 100, 5, 100, 60, 5, 0xF003),
-};
-
-CameraModeValue sSetDungeon2ModePushPullData[] = {
- CAM_FUNCDATA_PARA1(0, 280, 25, 0, 5, 5, 70, 30, 0x206A, -20, 30),
-};
-
-/**
- *=====================================================================
- * Custom Data: DIRECTED_YAW Setting
- *=====================================================================
- */
-
-CameraModeValue sSetDirectedYawModeNormalData[] = {
- CAM_FUNCDATA_NORM1(-10, 280, 320, -8, 20, 10, 80, 60, 80, 0x0002),
-};
-
-CameraModeValue sSetDirectedYawModeFollowTargetData[] = {
- CAM_FUNCDATA_KEEP1(-20, 180, 200, 35, 45, 0, -5, 20, 50, 50, 0x2001, -50, 30),
-};
-
-CameraModeValue sSetDirectedYawModeTalkData[] = {
- CAM_FUNCDATA_KEEP3(-80, 200, 250, 30, 10, -8, -8, 30, 50, 50, 10, 0x3520),
-};
-
-/**
- *=====================================================================
- * Custom Data: NORMAL4 Setting
- *=====================================================================
- */
-
-CameraModeValue sNormal4ModeTalkData[] = {
- CAM_FUNCDATA_KEEP3(-30, 70, 200, 40, 10, 0, 5, 70, 45, 50, 10, 0x35A0),
-};
-
-/**
- * =====================================================================
- * CAMERA SETTINGS: USAGE OF FUNCTIONS AND DATA FOR SPECIFIC MODES
- * =====================================================================
- */
-
-#define CAM_SETTING_MODE_ENTRY(func, data) \
- { func, ARRAY_COUNT(data), data }
-
-CameraMode sCamSetNormal0Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal0ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeFreeFallData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetNormal1Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal1ModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal1ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal1ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal1ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal1ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal1ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal1ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal1ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal1ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal1ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal1ModeFreeFallData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal1ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal1ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetDungeon0Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetDungeon0ModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetDungeon0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetDungeon0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetDungeon0ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetDungeon0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal1ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetDungeon0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetDungeon0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetDungeon0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetDungeon0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetDungeon0ModeFreeFallData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetDungeon0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetDungeon0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetDungeon1Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetDungeon1ModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetDungeon0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal1ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetDungeon1ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetDungeon0ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetDungeon1ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal1ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetDungeon1ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetDungeon1ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetDungeon1ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetDungeon1ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetDungeon1ModeFreeFallData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetDungeon1ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetDungeon1ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetDungeon1ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetNormal3Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP3, sSetNormal3ModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal3ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal3ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal0ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP3, sSetNormal3ModeBoomerangData),
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
-};
-
-CameraMode sCamSetHorseModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM3, sSetHorseModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM3, sSetHorseModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetHorseModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetHorseModeTalkData),
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetHorseModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
-};
-
-CameraMode sCamSetBossGohmaModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossGohmaModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossGohmaModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetDungeon0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossDodongoModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossDodongoModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossDodongoModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossBarinadeModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossBarinadeModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossBarinadeModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossPhantomGanonModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossPhantomGanonModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossPhantomGanonModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossVolvagiaModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossVolvagiaModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossVolvagiaModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossBongoModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossBongoModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossBongoModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossBongoModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossBongoModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossMorphaModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossMorphaModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossMorphaModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossTwinrovaPlatformModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossTwinrovaPlatformModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossTwinrovaModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossTwinrovaFloorModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossTwinrovaFloorModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossTwinrovaModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossGanondorfModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossGanondorfModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossPhantomGanonModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetBossGanondorfModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBossGanonModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBossGanonModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBossGanonModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetTowerClimbModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM2, sSetTowerClimbModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal0ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM2, sSetTowerClimbModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetTowerUnusedModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM2, sSetTowerUnusedModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal0ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM2, sSetTowerUnusedModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetMarketBalconyModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD1, sSetMarketBalconyModeNormalData),
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD1, sSetMarketBalconyModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD1, sSetMarketBalconyModeTalkData),
-};
-
-CameraMode sCamSetChuBowlingModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD1, sSetChuBowlingModeNormalData),
-};
-
-CameraMode sCamSetPivotCrawlspaceModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD2, sSetPivotCrawlspaceModeNormalData),
-};
-
-CameraMode sCamSetPivotShopBrowsingModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_DATA4, sSetPivotShopBrowsingModeNormalData),
-};
-
-CameraMode sCamSetPivotInFrontModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD4, sSetPivotInFrontAndFromSideModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal1ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetPreRendFixedModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD3, sDataOnlyNullFlags),
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD3, sSetPrerendFixedModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD3, sSetPrerendFixedModeFollowTargetData),
-};
-
-CameraMode sCamSetPreRendPivotModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ7, sSetPrerendPivotModeNormalData),
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ7, sSetPrerendPivotModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP0, sSetPrerendPivotModeTalkData),
-};
-
-CameraMode sCamSetPreRendSideScrollModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC6, sDataOnlyNullFlags),
-};
-
-CameraMode sCamSetDoor0Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ3, sSetDoor0ModeNormalData),
-};
-
-CameraMode sCamSetDoorCModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC9, sSetDoorCModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC9, sSetDoorCModeTargetData),
-};
-
-CameraMode sCamSetCrawlspaceModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ4, sSetCrawlspaceModeNormalData),
-};
-
-CameraMode sCamSetStart0Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ0, sDataOnlyNullFlags),
-};
-
-CameraMode sCamSetStart1Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ0, sSetStart1ModeNormalData),
-};
-
-CameraMode sCamSetFree0Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ6, sSetFree0ModeNormalData),
-};
-
-CameraMode sCamSetFree1Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ6, sSetFree1ModeNormalData),
-};
-
-CameraMode sCamSetPivotCornerModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD2, sSetPivotCornerModeNormalData),
-};
-
-CameraMode sCamSetPivotDivingModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ2, sSetPivotWaterSurfaceModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ2, sSetPivotWaterSurfaceModeTargetData),
-};
-
-CameraMode sCamSetCs0Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_DEMO1, sDataOnlyInterfaceFlags),
-};
-
-CameraMode sCamSetCsTwistedHallwayModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_DEMO2, sDataOnlyInterfaceFlags),
-};
-
-CameraMode sCamSetForestBirdsEyeModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetForestBirdsEyeModeNormalData),
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA3, sSetForestBirdsEyeModeTalkData),
-};
-
-CameraMode sCamSetSlowChestCsModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_DEMO3, sSetSlowChestCsModeNormalData),
-};
-
-CameraMode sCamSetItemUnusedModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_DEMO4, sSetSlowChestCsModeNormalData),
-};
-
-CameraMode sCamSetCs3Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_DEMO9, sSetCs3ModeNormalData),
-};
-
-CameraMode sCamSetCsAttentionModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_DEMO5, sDataOnlyInterfaceFlags),
-};
-
-CameraMode sCamSetBeanGenericModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBeanGenericModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetBeanGenericModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal1ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetBeanGenericModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetBeanGenericModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetBeanGenericModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBeanGenericModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetBeanLostWoodsModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBeanLostWoodsModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetBeanLostWoodsModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal1ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetBeanLostWoodsModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetBeanLostWoodsModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetBeanLostWoodsModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBeanLostWoodsModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetSceneUnusedModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC9, sSetSceneUnusedModeNormalData),
-};
-
-CameraMode sCamSetSceneTransitionModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ2, sSetSceneTransitionModeNormalData),
-};
-
-CameraMode sCamSetFirePlatformModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC7, sDataOnlyNullFlags),
-};
-
-CameraMode sCamSetFireStaircaseModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC4, sDataOnlyInterfaceFlags),
-};
-
-CameraMode sCamSetForestUnusedModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ5, sDataOnlyInterfaceFlags),
-};
-
-CameraMode sCamSetForestDefeatPoeModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_DEMO6, sDataOnlyInterfaceFlags),
-};
-
-CameraMode sCamSetBigOctoModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBigOctoModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetDungeon0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetDungeon0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetBigOctoModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetDungeon0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal1ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetDungeon0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetDungeon0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetDungeon0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetDungeon0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetDungeon0ModeFreeFallData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetDungeon0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetBigOctoModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetMeadowBirdsEyeModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetMeadowBirdsEyeModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetMeadowBirdsEyeModeTargetData),
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetMeadowBirdsEyeModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetMeadowBirdsEyeModeClimbData),
-};
-
-CameraMode sCamSetMeadowUnusedModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetMeadowUnusedModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetMeadowUnusedModeTargetData),
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetMeadowUnusedModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetMeadowUnusedModeClimbData),
-};
-
-CameraMode sCamSetFireBirdsEyeModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetFireBirdsEyeModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetFireBirdsEyeModeTargetData),
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetFireBirdsEyeModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetFireBirdsEyeModeClimbData),
-};
-
-CameraMode sCamSetTurnAroundModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP4, sSetTurnAroundModeNormalData),
-};
-
-CameraMode sCamSetPivotVerticalModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC0, sSetPivotVerticalModeNormalData),
-};
-
-CameraMode sCamSetNorm2Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal2and4ModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal1ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetFishingModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetFishingModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetFishingModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetFishingModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetFishingModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetFishingModeFollowTargetData),
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetFishingModeFirstPersonData),
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetFishingModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetFishingModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetFishingModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetFishingModeFreeFallData),
-};
-
-CameraMode sCamSetCsCModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ9, sSetCsCModeNormalData),
-};
-
-CameraMode sCamSetJabuTentacleModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetJabuTentacleModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetJabuTentacleModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetDungeon2Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetDungeon2ModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetDungeon2ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetDungeon0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetDungeon2ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetDungeon2ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal1ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetDungeon2ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetDungeon2ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetDungeon2ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetDungeon2ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetDungeon2ModeFreeFallData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetDungeon2ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetDungeon2ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetDirectedYawModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetDirectedYawModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetDirectedYawModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetDirectedYawModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal0ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraMode sCamSetPivotFromSideModes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD4, sSetPivotInFrontAndFromSideModeNormalData),
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_FIXD4, sSetPivotInFrontAndFromSideModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sSetNormal0ModeTalkData),
- { CAM_FUNC_NONE, 0, NULL },
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- { CAM_FUNC_NONE, 0, NULL },
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
-};
-
-CameraMode sCamSetNormal4Modes[] = {
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal2and4ModeNormalData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModeTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowTargetData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP3, sNormal4ModeTalkData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT1, sSetNormal1ModeBattleData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeFirstPersonData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBowArrowZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SPEC5, sSetNormal0ModeHookshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeBoomerangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_SUBJ3, sSetNormal0ModeSlingshotData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP2, sSetNormal0ModeClimbZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_UNIQ1, sSetNormal0ModeHangZData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_JUMP1, sSetNormal0ModeJumpData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_BATT4, sSetNormal0ModeChargeData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_NORM1, sSetNormal0ModeStillData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_PARA1, sSetNormal0ModePushPullData),
- CAM_SETTING_MODE_ENTRY(CAM_FUNC_KEEP1, sSetNormal0ModeFollowBoomerangData),
-};
-
-CameraSetting sCameraSettings[] = {
- { { 0x00000000 }, NULL },
- { { 0x051FFFFF }, sCamSetNormal0Modes },
- { { 0x051FFFFF }, sCamSetNormal1Modes },
- { { 0x051FFFFF }, sCamSetDungeon0Modes },
- { { 0x051FFFFF }, sCamSetDungeon1Modes },
- { { 0x050FF7FF }, sCamSetNormal3Modes },
- { { 0x8500018F }, sCamSetHorseModes },
- { { 0x051FFFFF }, sCamSetBossGohmaModes },
- { { 0x051FFFFF }, sCamSetBossDodongoModes },
- { { 0x051FFFFF }, sCamSetBossBarinadeModes },
- { { 0x051FFFFF }, sCamSetBossPhantomGanonModes },
- { { 0x051FFFFF }, sCamSetBossVolvagiaModes },
- { { 0x051FFFFF }, sCamSetBossBongoModes },
- { { 0x051FFFFF }, sCamSetBossMorphaModes },
- { { 0x051FFFFF }, sCamSetBossTwinrovaPlatformModes },
- { { 0x051FFFFF }, sCamSetBossTwinrovaFloorModes },
- { { 0x051FFFFF }, sCamSetBossGanondorfModes },
- { { 0x051FFFFF }, sCamSetBossGanonModes },
- { { 0x851FFFFF }, sCamSetTowerClimbModes },
- { { 0x851FFFFF }, sCamSetTowerUnusedModes },
- { { 0x8500000D }, sCamSetMarketBalconyModes },
- { { 0x85000001 }, sCamSetChuBowlingModes },
- { { 0x85000001 }, sCamSetPivotCrawlspaceModes },
- { { 0x85000001 }, sCamSetPivotShopBrowsingModes },
- { { 0x851E1FFF }, sCamSetPivotInFrontModes },
- { { 0x8C00000D }, sCamSetPreRendFixedModes },
- { { 0x8C00000D }, sCamSetPreRendPivotModes },
- { { 0x8C000001 }, sCamSetPreRendSideScrollModes },
- { { 0xC5000001 }, sCamSetDoor0Modes },
- { { 0xC5000003 }, sCamSetDoorCModes },
- { { 0xC5000001 }, sCamSetCrawlspaceModes },
- { { 0xC5000001 }, sCamSetStart0Modes },
- { { 0xC5000001 }, sCamSetStart1Modes },
- { { 0x05000001 }, sCamSetFree0Modes },
- { { 0x05000001 }, sCamSetFree1Modes },
- { { 0x85000001 }, sCamSetPivotCornerModes },
- { { 0x05000003 }, sCamSetPivotDivingModes },
- { { 0xCE000001 }, sCamSetCs0Modes },
- { { 0x4E000001 }, sCamSetCsTwistedHallwayModes },
- { { 0x05000009 }, sCamSetForestBirdsEyeModes },
- { { 0x45000001 }, sCamSetSlowChestCsModes },
- { { 0x45000001 }, sCamSetItemUnusedModes },
- { { 0x45000001 }, sCamSetCs3Modes },
- { { 0x45000001 }, sCamSetCsAttentionModes },
- { { 0x451FFFFF }, sCamSetBeanGenericModes },
- { { 0x451FFFFF }, sCamSetBeanLostWoodsModes },
- { { 0xC5000001 }, sCamSetSceneUnusedModes },
- { { 0x45000001 }, sCamSetSceneTransitionModes },
- { { 0x05000001 }, sCamSetFirePlatformModes },
- { { 0x45000001 }, sCamSetFireStaircaseModes },
- { { 0x45000001 }, sCamSetForestUnusedModes },
- { { 0x45000001 }, sCamSetForestDefeatPoeModes },
- { { 0x451FFFFF }, sCamSetBigOctoModes },
- { { 0x05000033 }, sCamSetMeadowBirdsEyeModes },
- { { 0x05000033 }, sCamSetMeadowUnusedModes },
- { { 0x05000033 }, sCamSetFireBirdsEyeModes },
- { { 0x4A000001 }, sCamSetTurnAroundModes },
- { { 0x05000001 }, sCamSetPivotVerticalModes },
- { { 0x051FFFFF }, sCamSetNorm2Modes },
- { { 0x0501E05F }, sCamSetFishingModes },
- { { 0x45000001 }, sCamSetCsCModes },
- { { 0x051FFFFF }, sCamSetJabuTentacleModes },
- { { 0x051FFFFF }, sCamSetDungeon2Modes },
- { { 0x051FFFFF }, sCamSetDirectedYawModes },
- { { 0xC5000ECD }, sCamSetPivotFromSideModes },
- { { 0x051FFFFF }, sCamSetNormal4Modes },
-};
-
-s32 Camera_Normal0(Camera* camera);
-s32 Camera_Normal1(Camera* camera);
-s32 Camera_Normal2(Camera* camera);
-s32 Camera_Normal3(Camera* camera);
-s32 Camera_Normal4(Camera* camera);
-s32 Camera_Parallel0(Camera* camera);
-s32 Camera_Parallel1(Camera* camera);
-s32 Camera_Parallel2(Camera* camera);
-s32 Camera_Parallel3(Camera* camera);
-s32 Camera_Parallel4(Camera* camera);
-s32 Camera_KeepOn0(Camera* camera);
-s32 Camera_KeepOn1(Camera* camera);
-s32 Camera_KeepOn2(Camera* camera);
-s32 Camera_KeepOn3(Camera* camera);
-s32 Camera_KeepOn4(Camera* camera);
-s32 Camera_Subj0(Camera* camera);
-s32 Camera_Subj1(Camera* camera);
-s32 Camera_Subj2(Camera* camera);
-s32 Camera_Subj3(Camera* camera);
-s32 Camera_Subj4(Camera* camera);
-s32 Camera_Jump0(Camera* camera);
-s32 Camera_Jump1(Camera* camera);
-s32 Camera_Jump2(Camera* camera);
-s32 Camera_Jump3(Camera* camera);
-s32 Camera_Jump4(Camera* camera);
-s32 Camera_Battle0(Camera* camera);
-s32 Camera_Battle1(Camera* camera);
-s32 Camera_Battle2(Camera* camera);
-s32 Camera_Battle3(Camera* camera);
-s32 Camera_Battle4(Camera* camera);
-s32 Camera_Fixed0(Camera* camera);
-s32 Camera_Fixed1(Camera* camera);
-s32 Camera_Fixed2(Camera* camera);
-s32 Camera_Fixed3(Camera* camera);
-s32 Camera_Fixed4(Camera* camera);
-s32 Camera_Data0(Camera* camera);
-s32 Camera_Data1(Camera* camera);
-s32 Camera_Data2(Camera* camera);
-s32 Camera_Data3(Camera* camera);
-s32 Camera_Data4(Camera* camera);
-s32 Camera_Unique0(Camera* camera);
-s32 Camera_Unique1(Camera* camera);
-s32 Camera_Unique2(Camera* camera);
-s32 Camera_Unique3(Camera* camera);
-s32 Camera_Unique4(Camera* camera);
-s32 Camera_Unique5(Camera* camera);
-s32 Camera_Unique6(Camera* camera);
-s32 Camera_Unique7(Camera* camera);
-s32 Camera_Unique8(Camera* camera);
-s32 Camera_Unique9(Camera* camera);
-s32 Camera_Demo0(Camera* camera);
-s32 Camera_Demo1(Camera* camera);
-s32 Camera_Demo2(Camera* camera);
-s32 Camera_Demo3(Camera* camera);
-s32 Camera_Demo4(Camera* camera);
-s32 Camera_Demo5(Camera* camera);
-s32 Camera_Demo6(Camera* camera);
-s32 Camera_Demo7(Camera* camera);
-s32 Camera_Demo8(Camera* camera);
-s32 Camera_Demo9(Camera* camera);
-s32 Camera_Special0(Camera* camera);
-s32 Camera_Special1(Camera* camera);
-s32 Camera_Special2(Camera* camera);
-s32 Camera_Special3(Camera* camera);
-s32 Camera_Special4(Camera* camera);
-s32 Camera_Special5(Camera* camera);
-s32 Camera_Special6(Camera* camera);
-s32 Camera_Special7(Camera* camera);
-s32 Camera_Special8(Camera* camera);
-s32 Camera_Special9(Camera* camera);
-
-s32 (*sCameraFunctions[])(Camera*) = {
- NULL,
- Camera_Normal0,
- Camera_Normal1,
- Camera_Normal2,
- Camera_Normal3,
- Camera_Normal4,
- Camera_Parallel0,
- Camera_Parallel1,
- Camera_Parallel2,
- Camera_Parallel3,
- Camera_Parallel4,
- Camera_KeepOn0,
- Camera_KeepOn1,
- Camera_KeepOn2,
- Camera_KeepOn3,
- Camera_KeepOn4,
- Camera_Subj0,
- Camera_Subj1,
- Camera_Subj2,
- Camera_Subj3,
- Camera_Subj4,
- Camera_Jump0,
- Camera_Jump1,
- Camera_Jump2,
- Camera_Jump3,
- Camera_Jump4,
- Camera_Battle0,
- Camera_Battle1,
- Camera_Battle2,
- Camera_Battle3,
- Camera_Battle4,
- Camera_Fixed0,
- Camera_Fixed1,
- Camera_Fixed2,
- Camera_Fixed3,
- Camera_Fixed4,
- Camera_Data0,
- Camera_Data1,
- Camera_Data2,
- Camera_Data3,
- Camera_Data4,
- Camera_Unique0,
- Camera_Unique1,
- Camera_Unique2,
- Camera_Unique3,
- Camera_Unique4,
- Camera_Unique5,
- Camera_Unique6,
- Camera_Unique7,
- Camera_Unique8,
- Camera_Unique9,
- Camera_Demo0,
- Camera_Demo1,
- Camera_Demo2,
- Camera_Demo3,
- Camera_Demo4,
- Camera_Demo5,
- Camera_Demo6,
- Camera_Demo7,
- Camera_Demo8,
- Camera_Demo9,
- Camera_Special0,
- Camera_Special1,
- Camera_Special2,
- Camera_Special3,
- Camera_Special4,
- Camera_Special5,
- Camera_Special6,
- Camera_Special7,
- Camera_Special8,
- Camera_Special9,
-};
-
-s32 sInitRegs = 1;
-
-s32 gDbgCamEnabled = 0;
-s32 sDbgModeIdx = -1;
-s16 sNextUID = 0;
-
-s32 sCameraInterfaceFlags = 1;
-
-s32 sCameraInterfaceAlpha = 0x02;
-s32 sCameraLetterboxSize = 32;
-s32 D_8011D3AC = -1;
-
-s16 D_8011D3B0[] = {
- 0x0AAA, 0xF556, 0x1555, 0xEAAB, 0x2AAA, 0xD556, 0x3FFF, 0xC001, 0x5555, 0xAAAB, 0x6AAA, 0x9556, 0x7FFF, 0x0000,
-};
-
-s16 D_8011D3CC[] = {
- 0x0000, 0x02C6, 0x058C, 0x0000, 0x0000, 0xFD3A, 0x0000, 0x0852, 0x0000, 0x0000, 0x0B18, 0x02C6, 0xFA74, 0x0000,
-};
-
-s32 sUpdateCameraDirection = 0;
-s32 D_8011D3EC = 0;
-s32 D_8011D3F0 = 0;
-
-s32 sDemo5PrevAction12Frame = -16;
-
-char sCameraFunctionNames[][8] = {
- "NONE ", "NORM0()", "NORM1()", "NORM2()", "NORM3()", "NORM4()", "PARA0()", "PARA1()", "PARA2()", "PARA3()",
- "PARA4()", "KEEP0()", "KEEP1()", "KEEP2()", "KEEP3()", "KEEP4()", "SUBJ0()", "SUBJ1()", "SUBJ2()", "SUBJ3()",
- "SUBJ4()", "JUMP0()", "JUMP1()", "JUMP2()", "JUMP3()", "JUMP4()", "BATT0()", "BATT1()", "BATT2()", "BATT3()",
- "BATT4()", "FIXD0()", "FIXD1()", "FIXD2()", "FIXD3()", "FIXD4()", "DATA0()", "DATA1()", "DATA2()", "DATA3()",
- "DATA4()", "UNIQ0()", "UNIQ1()", "UNIQ2()", "UNIQ3()", "UNIQ4()", "UNIQ5()", "UNIQ6()", "UNIQ7()", "UNIQ8()",
- "UNIQ9()", "DEMO0()", "DEMO1()", "DEMO2()", "DEMO3()", "DEMO4()", "DEMO5()", "DEMO6()", "DEMO7()", "DEMO8()",
- "DEMO9()", "SPEC0()", "SPEC1()", "SPEC2()", "SPEC3()", "SPEC4()", "SPEC5()", "SPEC6()", "SPEC7()", "SPEC8()",
- "SPEC9()", "", "", "", "", "",
-};
-
-VecSph D_8011D658[] = {
- { 50.0f, 0xEE3A, 0xD558 },
- { 75.0f, 0x0000, 0x8008 },
- { 80.0f, 0xEE3A, 0x8008 },
- { 15.0f, 0xEE3A, 0x8008 },
-};
-
-Vec3f D_8011D678[] = {
- { 0.0f, 40.0f, 20.0f },
- { 0.0f, 40.0f, 0.0f },
- { 0.0f, 3.0f, -3.0f },
- { 0.0f, 3.0f, -3.0 },
-};
-
-/*******************************************************
- * OnePoint initalization values for Demo5
- ********************************************************/
-s32 sDemo5PrevSfxFrame = -200;
-
-// target is player, far from eye
-OnePointCsFull D_8011D6AC[] = {
- { // initflags & 0x00FF (at): 2, atTarget is view lookAt + atInit
- // initFlags & 0xFF00 (eye): none
- // action: 15, copy at, eye, roll, fov to camera
- // result: eye remains in the same locaiton, at is View's lookAt
- 0x8F,
- 0xFF,
- 0x0002,
- 0x0001,
- 0x0000,
- 60.0f,
- 1.0f,
- { 0.0f, 0.0f, 0.0f },
- { 0.0f, 0.0f, 0.0f } },
- { // initFlags & 0x00FF (at): 3, atTarget is camera's current at + atInit
- // initFlags & 0xFF00 (eye): 3, eyeTarget is the camera's current eye + eyeInit
- // action: interplate eye and at.
- // result: eye and at's y interpolate to become +20 from their current location.
- 0x81,
- 0xFF,
- 0x0303,
- 0x0013,
- 0x0000,
- 45.0f,
- 1.0f,
- { 0.0f, 20.0f, 0.0f },
- { 0.0f, 20.0f, 0.0f } },
- { // initFlags & 0x00FF (at): 0 none
- // initFlags & 0xFF00 (eye): 0 none
- // action: 18, copy this camera to default camera.
- 0x12,
- 0xFF,
- 0x0000,
- 0x0001,
- 0x0000,
- 60.0f,
- 1.0f,
- { -1.0f, -1.0f, -1.0f },
- { -1.0f, -1.0f, -1.0f } },
-};
-
-// target is player close to current eye
-OnePointCsFull D_8011D724[] = {
- { 0x8F, 0xFF, 0x2424, 0x0001, 0x0000, 60.0f, 1.0f, { 0.0f, 0.0f, 0.0f }, { 0.0f, 10.0f, -20.0f } },
- { 0x81, 0xFF, 0x2121, 0x0013, 0x0000, 50.0f, 1.0f, { 0.0f, -10.0f, 0.0f }, { 0.0f, 0.0f, 60.0f } },
- { 0x12, 0xFF, 0x0000, 0x0001, 0x0000, 60.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } },
-};
-
-// target is close to player
-OnePointCsFull D_8011D79C[] = {
- { 0xCF, 0xFF, 0x0002, 0x0001, 0x0000, 60.0f, 1.0f, { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } },
- { 0xC1, 0xFF, 0x0303, 0x0013, 0x0000, 45.0f, 1.0f, { 0.0f, -20.0f, 0.0f }, { 0.0f, -10.0f, 5.0f } },
- {
- 0xC1,
- 0xFF,
- 0x0303,
- 0x0009,
- 0x0000,
- 60.0f,
- 1.0f,
- { 0.0f, 10.0f, 0.0f },
- { 0.0f, 10.0f, 0.0f },
- },
- { 0x12, 0xFF, 0x0000, 0x0001, 0x0000, 60.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } },
-};
-
-// target is within 300 units of eye, and player is within 30 units of eye
-OnePointCsFull D_8011D83C[] = {
- { 0x83, 0xFF, 0x2141, 0x0014, 0x0000, 45.0f, 0.2f, { 0.0f, 0.0f, 10.0f }, { 0.0f, 0.0f, 10.0f } },
- { 0x12, 0xFF, 0x0000, 0x0001, 0x0000, 60.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } },
-};
-
-// target is within 700 units of eye, angle between player/eye and target/eye is less than
-// 76.9 degrees. The x/y coordinates of the target on screen is between (21, 41) and (300, 200),
-// and the player is farther than 30 units of the eye
-OnePointCsFull D_8011D88C[] = {
- { 0x81, 0xFF, 0x0303, 0x0014, 0x0000, 45.0f, 1.0f, { 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } },
- { 0x12, 0xFF, 0x0000, 0x0001, 0x0000, 60.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } },
-};
-
-// same as above, but the target is NOT within the screen area.
-OnePointCsFull D_8011D8DC[] = {
- { 0x8F, 0xFF, 0x0404, 0x0014, 0x0001, 50.0f, 1.0f, { 0.0f, 5.0f, 10.0f }, { 0.0f, 10.0f, -80.0f } },
- { 0x82, 0xFF, 0x2121, 0x0005, 0x0000, 60.0f, 1.0f, { 0.0f, 5.0f, 0.0f }, { 5.0f, 5.0f, -200.0f } },
- { 0x12, 0xFF, 0x0000, 0x0001, 0x0000, 60.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } },
-};
-
-// target is a door.
-OnePointCsFull D_8011D954[] = {
- { 0x0F, 0xFF, 0xC1C1, 0x0014, 0x0000, 60.0f, 1.0f, { 0.0f, 0.0f, 50.0f }, { 0.0f, 0.0f, 250.0f } },
- { 0x83, 0xFF, 0x05B1, 0x0005, 0x0000, 60.0f, 0.1f, { 0.0f, 10.0f, 50.0f }, { 0.0f, 10.0f, 100.0f } },
- { 0x82, 0xFF, 0x2121, 0x0005, 0x0002, 60.0f, 1.0f, { 0.0f, 10.0f, 0.0f }, { 0.0f, 20.0f, -150.0f } },
- { 0x12, 0xFF, 0x0000, 0x0001, 0x0000, 60.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } },
-};
-
-// otherwise
-OnePointCsFull D_8011D9F4[] = {
- { 0x8F, 0xFF, 0x0504, 0x0014, 0x0002, 60.0f, 1.0f, { 0.0f, 5.0f, 50.0f }, { 0.0f, 20.0f, 300.0f } },
- { 0x82, 0xFF, 0x2121, 0x0005, 0x0002, 60.0f, 1.0f, { 0.0f, 10.0f, 0.0f }, { 0.0f, 20.0f, -150.0f } },
- { 0x12, 0xFF, 0x0000, 0x0001, 0x0000, 60.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } },
-};
-
-Vec3f D_8011DA6C[] = {
- { 3050.0f, 700.0f, 0.0f }, { 1755.0f, 3415.0f, -380.0f }, { -3120.0f, 3160.0f, 245.0f }, { 0.0f, -10.0f, 240.0f }
-};
-
-Vec3f D_8011DA9C[] = {
- { 3160.0f, 2150.0f, 0.0f },
- { 1515.0f, 4130.0f, -835.0f },
- { -3040.0f, 4135.0f, 230.0f },
- { -50.0f, 600.0f, -75.0f },
-};
-
-f32 D_8011DACC[] = { 1570.0f, 3680.0f, 3700.0f, 395.0f };
-
-f32 D_8011DADC[] = { 320.0f, 320.0f, 320.0f, 0.0f };
-
-s16 D_8011DAEC[] = { -2000, -1000, 0, 0, 0, 0, 0, 0 };
-
-s16 D_8011DAFC[] = {
- CAM_SET_NORMAL0, CAM_SET_NORMAL1, CAM_SET_NORMAL2, CAM_SET_DUNGEON0, CAM_SET_DUNGEON1, CAM_SET_DUNGEON2,
-};
-
-PlayState* D_8015BD7C;
-DbCamera D_8015BD80;
-CollisionPoly* playerFloorPoly;