diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2020-04-16 23:36:12 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-16 17:36:12 -0400 |
| commit | 262f6c507ca59c75df52e23f93c701705ee22798 (patch) | |
| tree | 179e55b3d59e02d624615b0d4d88867600cca9ed /src/code/z_construct.c | |
| parent | 9ac1f8130ddbfdf394e11710021150f6c192fdcd (diff) | |
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c
Also fix the last non matching in z_sample.c and update some game state functions.
* Suggestions from PR #74
* Fix undefined reference to Gameplay_DrawOverlay
* Suggestion from PR #74 (2)
* Fix a fake argument in func_800BC450
Diffstat (limited to 'src/code/z_construct.c')
| -rw-r--r-- | src/code/z_construct.c | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/src/code/z_construct.c b/src/code/z_construct.c index d14e6ef8c..75ac3d50a 100644 --- a/src/code/z_construct.c +++ b/src/code/z_construct.c @@ -19,7 +19,7 @@ void func_801109B0(GlobalContext* globalCtx) { gSaveContext.unk_13EA = 0; gSaveContext.unk_13E8 = 0; - func_800AA278(&interfaceCtx->view, globalCtx->state.gfxCtx); + View_Init(&interfaceCtx->view, globalCtx->state.gfxCtx); interfaceCtx->unk_1EC = interfaceCtx->unk_1EE = 0; interfaceCtx->unk_1FA = interfaceCtx->unk_261 = interfaceCtx->unk_1FC = 0; @@ -94,71 +94,71 @@ void func_801109B0(GlobalContext* globalCtx) { __assert("parameter->icon_itemSegment != NULL", "../z_construct.c", 193); } - osSyncPrintf("Register_Item[%x, %x, %x, %x]\n", gSaveContext.equips.button_items[0], - gSaveContext.equips.button_items[1], gSaveContext.equips.button_items[2], - gSaveContext.equips.button_items[3]); + osSyncPrintf("Register_Item[%x, %x, %x, %x]\n", gSaveContext.equips.buttonItems[0], + gSaveContext.equips.buttonItems[1], gSaveContext.equips.buttonItems[2], + gSaveContext.equips.buttonItems[3]); - if (gSaveContext.equips.button_items[0] < 0xF0) { + if (gSaveContext.equips.buttonItems[0] < 0xF0) { DmaMgr_SendRequest1(interfaceCtx->icon_itemSegment, - _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[0] * 0x80, 0x1000, + _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[0] * 0x80, 0x1000, "../z_construct.c", 198); - } else if (gSaveContext.equips.button_items[0] != 0xFF) { + } else if (gSaveContext.equips.buttonItems[0] != 0xFF) { DmaMgr_SendRequest1(interfaceCtx->icon_itemSegment, - _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[0] * 0x80, 0x1000, + _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[0] * 0x80, 0x1000, "../z_construct.c", 203); } - if (gSaveContext.equips.button_items[1] < 0xF0) { + if (gSaveContext.equips.buttonItems[1] < 0xF0) { DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x1000), - _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[1] * 0x80, 0x1000, + _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[1] * 0x80, 0x1000, "../z_construct.c", 209); } - if (gSaveContext.equips.button_items[2] < 0xF0) { + if (gSaveContext.equips.buttonItems[2] < 0xF0) { DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x2000), - _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[2] * 0x80, 0x1000, + _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[2] * 0x80, 0x1000, "../z_construct.c", 214); } - if (gSaveContext.equips.button_items[3] < 0xF0) { + if (gSaveContext.equips.buttonItems[3] < 0xF0) { DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x3000), - _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[3] * 0x80, 0x1000, + _icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[3] * 0x80, 0x1000, "../z_construct.c", 219); } - osSyncPrintf("EVENT=%d\n", gSaveContext.timer_1_state); + osSyncPrintf("EVENT=%d\n", gSaveContext.timer1State); - if ((gSaveContext.timer_1_state == 4) || (gSaveContext.timer_1_state == 8) || (gSaveContext.timer_2_state == 4) || - (gSaveContext.timer_2_state == 10)) { - osSyncPrintf("restart_flag=%d\n", gSaveContext.respawn_flag); + if ((gSaveContext.timer1State == 4) || (gSaveContext.timer1State == 8) || (gSaveContext.timer2State == 4) || + (gSaveContext.timer2State == 10)) { + osSyncPrintf("restart_flag=%d\n", gSaveContext.respawnFlag); - if ((gSaveContext.respawn_flag == -1) || (gSaveContext.respawn_flag == 1)) { - if (gSaveContext.timer_1_state == 4) { - gSaveContext.timer_1_state = 1; - gSaveContext.timer_x[0] = 140; - gSaveContext.timer_y[0] = 80; + if ((gSaveContext.respawnFlag == -1) || (gSaveContext.respawnFlag == 1)) { + if (gSaveContext.timer1State == 4) { + gSaveContext.timer1State = 1; + gSaveContext.timerX[0] = 140; + gSaveContext.timerY[0] = 80; } } - if ((gSaveContext.timer_1_state == 4) || (gSaveContext.timer_1_state == 8)) { + if ((gSaveContext.timer1State == 4) || (gSaveContext.timer1State == 8)) { temp = 0; } else { temp = 1; } - gSaveContext.timer_x[temp] = 26; + gSaveContext.timerX[temp] = 26; - if (gSaveContext.health_capacity > 0xA0) { - gSaveContext.timer_y[temp] = 54; + if (gSaveContext.healthCapacity > 0xA0) { + gSaveContext.timerY[temp] = 54; } else { - gSaveContext.timer_y[temp] = 46; + gSaveContext.timerY[temp] = 46; } } - if ((gSaveContext.timer_1_state >= 11) && (gSaveContext.timer_1_state < 16)) { - gSaveContext.timer_1_state = 0; + if ((gSaveContext.timer1State >= 11) && (gSaveContext.timer1State < 16)) { + gSaveContext.timer1State = 0; // Translates to: "Timer Stop!!!!!!!!!!!!!!!!!!!!!!" - osSyncPrintf("タイマー停止!!!!!!!!!!!!!!!!!!!!! = %d\n", gSaveContext.timer_1_state); + osSyncPrintf("タイマー停止!!!!!!!!!!!!!!!!!!!!! = %d\n", gSaveContext.timer1State); } // Translates to: "Parameter Area = %x" @@ -199,7 +199,7 @@ void func_80110F68(GlobalContext* globalCtx) { msgCtx->unk_E2F8 = msgCtx->unk_E3E4 = msgCtx->choiceIndex = msgCtx->unk_E3F0 = msgCtx->unk_E3D6 = 0; msgCtx->unk_E3E2 = 0xFF; - func_800AA278(&msgCtx->view, globalCtx->state.gfxCtx); + View_Init(&msgCtx->view, globalCtx->state.gfxCtx); msgCtx->textboxSegment = Game_Alloc(&globalCtx->state, 0x2200, "../z_construct.c", 349); @@ -532,7 +532,7 @@ void func_80111070(void) { WREG(94) = 3; WREG(95) = 6; - if (gSaveContext.game_mode == 0) { + if (gSaveContext.gameMode == 0) { VREG(0) = 0x34; VREG(1) = 0x24; VREG(2) = 0xD6; |
