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authorTharo <tharo10600@gmail.com>2026-09-24 05:29:19 +0100
committerGitHub <noreply@github.com>2026-09-24 06:29:19 +0200
commit1bef952ff61a6dd1945c7887c1babd94efe95f72 (patch)
tree7436c39fce905685f6d2115d487be3303ceda09c /src/code/z_debug.c
parent39070bb9dd5bba8b60363b81ef0b36f4590e68f4 (diff)
Unused variable/parameter cleanup (#1321)
* UNUSED attribute for variables and parameters in static segments and for all stack padding variables * No more unused variable warnings * Make pad variable names consistent * Small cleanup * Macro-ify stack padding * Use stack padding for more variables not previously named pad * Format * Check unused parameter on gamestate overlays and pause menu Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Merge 2x u8 stack pads into 1x s16 stack pad in en_ik * Remove UNUSED from function prototypes * Suggested changes Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * More unused variables * Fix merge, updated for new versions * Format * questionable UNUSED and STACK_PAD more usage * format * format * one more STACK_PADS in z_kaleido_map.c --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Diffstat (limited to 'src/code/z_debug.c')
-rw-r--r--src/code/z_debug.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/code/z_debug.c b/src/code/z_debug.c
index 6de85056c..529ac06dd 100644
--- a/src/code/z_debug.c
+++ b/src/code/z_debug.c
@@ -1,4 +1,5 @@
#include "libc64/malloc.h"
+#include "attributes.h"
#include "libu64/gfxprint.h"
#include "libu64/pad.h"
#include "array_count.h"
@@ -8,6 +9,7 @@
#include "gfxalloc.h"
#include "regs.h"
#include "rumble.h"
+#include "stack_pad.h"
#include "ultra64.h"
#include "debug.h"
@@ -125,7 +127,7 @@ void Regs_Init(void) {
}
// Function is stubbed. Name is assumed by similarities in signature to `DebugCamera_ScreenTextColored` and usage.
-void DebugCamera_ScreenText(u8 x, u8 y, const char* text) {
+void DebugCamera_ScreenText(UNUSED u8 x, UNUSED u8 y, UNUSED const char* text) {
}
void DebugCamera_ScreenTextColored(u8 x, u8 y, u8 colorIndex, const char* text) {
@@ -264,7 +266,7 @@ void Regs_DrawEditor(GfxPrint* printer) {
s32 i;
s32 pageStart = (gRegEditor->regPage - 1) * REGS_PER_PAGE;
s32 pageDataStart = ((gRegEditor->regGroup * REG_PAGES) + gRegEditor->regPage - 1) * REGS_PER_PAGE;
- s32 pad;
+ STACK_PAD(s32);
char regGroupName[3];
regGroupName[0] = 'R';
@@ -295,7 +297,7 @@ void Debug_DrawText(GraphicsContext* gfxCtx) {
Gfx* gfx;
Gfx* opaStart;
GfxPrint printer;
- s32 pad;
+ STACK_PAD(s32);
OPEN_DISPS(gfxCtx, "../z_debug.c", 628);