summaryrefslogtreecommitdiff
path: root/src/code/z_debug.c
diff options
context:
space:
mode:
authorfig02 <fig02srl@gmail.com>2020-07-16 21:37:53 -0400
committerGitHub <noreply@github.com>2020-07-16 21:37:53 -0400
commit24ab14f7482d48e94338a9dbf1a07abb15d3b77f (patch)
tree5262c8346a46f41b450a71725d06a3cec1dfdfb1 /src/code/z_debug.c
parentbc14f6d93e2463dfe81660013c591b3ddd6b3ab3 (diff)
Change Colors To Decimal (#260)
* fix colliderinit typo * convert as many colors i can find to decimal * fix GPACK_RGBA5551, merge fhgFire * fix remaining colors * remove unwanted file * alpha as 1
Diffstat (limited to 'src/code/z_debug.c')
-rw-r--r--src/code/z_debug.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/code/z_debug.c b/src/code/z_debug.c
index a595de5a6..658f64144 100644
--- a/src/code/z_debug.c
+++ b/src/code/z_debug.c
@@ -20,8 +20,8 @@ PrintTextBuffer D_8015FA98[0x16];
s16 D_8011E0B0 = 0; // PrintTextBuffer index
Color_RGBA8 printTextColors[] = {
- { 0xFF, 0xFF, 0x20, 0xC0 }, { 0xFF, 0x96, 0x80, 0xC0 }, { 0x80, 0x60, 0x00, 0x40 }, { 0xC0, 0x80, 0x10, 0x80 },
- { 0xFF, 0xC0, 0x20, 0x80 }, { 0xE6, 0xE6, 0xDC, 0x40 }, { 0x80, 0x96, 0xFF, 0x80 }, { 0x80, 0xFF, 0x20, 0x80 },
+ { 255, 255, 32, 192 }, { 255, 150, 128, 192 }, { 128, 96, 0, 64 }, { 192, 128, 16, 128 },
+ { 255, 192, 32, 128 }, { 230, 230, 220, 64 }, { 128, 150, 255, 128 }, { 128, 255, 32, 128 },
};
InputCombo inputCombos[REG_GROUPS] = {
@@ -201,16 +201,16 @@ void func_80063C04(GfxPrint* gfxPrint) {
name[0] = 'R';
name[1] = regChar[gGameInfo->regGroup]; // r_group type char
name[2] = '\0';
- GfxPrint_SetColor(gfxPrint, 0, 0x80, 0x80, 0x80);
+ GfxPrint_SetColor(gfxPrint, 0, 128, 128, 128);
for (i = 0; i != REG_PER_PAGE; i++) {
if (i == gGameInfo->regCur) {
- GfxPrint_SetColor(gfxPrint, 0, 0xff, 0xff, 0xff);
+ GfxPrint_SetColor(gfxPrint, 0, 255, 255, 255);
}
GfxPrint_SetPos(gfxPrint, 3, i + 5);
GfxPrint_Printf(gfxPrint, "%s%02d%6d", &name, page + i, gGameInfo->data[i + regGroup]);
if (i == gGameInfo->regCur) {
- GfxPrint_SetColor(gfxPrint, 0, 0x80, 0x80, 0x80);
+ GfxPrint_SetColor(gfxPrint, 0, 128, 128, 128);
}
}
}