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| author | cadmic <cadmic24@gmail.com> | 2024-08-12 00:07:48 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-12 03:07:48 -0400 |
| commit | e6bc4bd8cb66b2e7b946829b3892fd0d2967fde3 (patch) | |
| tree | 577bcf5f89d620dbea0cac0ccb76e692becee90e /src/code/z_debug_display.c | |
| parent | 672728455d2ab5f46953660189523336acf5075d (diff) | |
Add names to all typedef'd structs, unions, and enums (#2028)
* Add names to all typedef'd structs, unions, and enums
* wtf vs code
* Use a better regex
Diffstat (limited to 'src/code/z_debug_display.c')
| -rw-r--r-- | src/code/z_debug_display.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_debug_display.c b/src/code/z_debug_display.c index d1d5dd34c..41ac98f86 100644 --- a/src/code/z_debug_display.c +++ b/src/code/z_debug_display.c @@ -1,7 +1,7 @@ #include "global.h" #include "assets/objects/gameplay_keep/gameplay_keep.h" -typedef struct { +typedef struct DebugDispObjectInfo { /* 0x00 */ s16 drawType; // indicates which draw function to use when displaying the object /* 0x04 */ void* drawArg; // segment address (display list or texture) passed to the draw function when called } DebugDispObjectInfo; // size = 0x8 |
