diff options
| author | Tharo <17233964+Thar0@users.noreply.github.com> | 2024-02-27 07:37:33 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-27 02:37:33 -0500 |
| commit | dcf61174e90725bea9aeeae9176fd377e0358188 (patch) | |
| tree | 742e8bc4819b23e2f7b2d87d9cc002532ccdc416 /src/code/z_malloc.c | |
| parent | a32221c36e955642d2da5a8314376dbf4c2e07c6 (diff) | |
Filename & line number args cleanup (#1891)
* Filename & line number args cleanup
* Use int for line number args over s32/u32
* Add missing const qualifiers from filename args
* Fix gcc warning in game.c
* Add comment to weird assignments in GameState_Init
Diffstat (limited to 'src/code/z_malloc.c')
| -rw-r--r-- | src/code/z_malloc.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/code/z_malloc.c b/src/code/z_malloc.c index 41685a60e..f4910479d 100644 --- a/src/code/z_malloc.c +++ b/src/code/z_malloc.c @@ -35,7 +35,7 @@ void* ZeldaArena_Malloc(u32 size) { } #if OOT_DEBUG -void* ZeldaArena_MallocDebug(u32 size, const char* file, s32 line) { +void* ZeldaArena_MallocDebug(u32 size, const char* file, int line) { void* ptr = __osMallocDebug(&sZeldaArena, size, file, line); ZELDA_ARENA_CHECK_POINTER(ptr, size, "zelda_malloc_DEBUG", "確保"); // "Secure" @@ -51,7 +51,7 @@ void* ZeldaArena_MallocR(u32 size) { } #if OOT_DEBUG -void* ZeldaArena_MallocRDebug(u32 size, const char* file, s32 line) { +void* ZeldaArena_MallocRDebug(u32 size, const char* file, int line) { void* ptr = __osMallocRDebug(&sZeldaArena, size, file, line); ZELDA_ARENA_CHECK_POINTER(ptr, size, "zelda_malloc_r_DEBUG", "確保"); // "Secure" @@ -66,7 +66,7 @@ void* ZeldaArena_Realloc(void* ptr, u32 newSize) { } #if OOT_DEBUG -void* ZeldaArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) { +void* ZeldaArena_ReallocDebug(void* ptr, u32 newSize, const char* file, int line) { ptr = __osReallocDebug(&sZeldaArena, ptr, newSize, file, line); ZELDA_ARENA_CHECK_POINTER(ptr, newSize, "zelda_realloc_DEBUG", "再確保"); // "Re-securing" return ptr; @@ -78,7 +78,7 @@ void ZeldaArena_Free(void* ptr) { } #if OOT_DEBUG -void ZeldaArena_FreeDebug(void* ptr, const char* file, s32 line) { +void ZeldaArena_FreeDebug(void* ptr, const char* file, int line) { __osFreeDebug(&sZeldaArena, ptr, file, line); } #endif |
