diff options
| author | fig02 <fig02srl@gmail.com> | 2023-10-28 07:46:24 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-10-28 07:46:24 -0400 |
| commit | 4908b8b37c2b9e84722fd3a57c3d1766adef33f8 (patch) | |
| tree | 7a1998ae326219a8ba843752859f02cc7245d927 /src/code/z_parameter.c | |
| parent | 3475651701f991b636a74e0254ef1b9682fa1126 (diff) | |
Player Docs: public facing csAction things (#1561)
* name public csAction functions
* format
* adjust function comment
* format
Diffstat (limited to 'src/code/z_parameter.c')
| -rw-r--r-- | src/code/z_parameter.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 42644bbda..8f541f8b4 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -3816,7 +3816,7 @@ void Interface_Draw(PlayState* play) { gSaveContext.subTimerState = SUBTIMER_STATE_RESPAWN; gSaveContext.save.cutsceneIndex = 0; Message_StartTextbox(play, 0x71B0, NULL); - func_8002DF54(play, NULL, PLAYER_CSACTION_8); + Player_SetCsActionWithHaltedActors(play, NULL, PLAYER_CSACTION_8); } else { sSubTimerStateTimer = 40; gSaveContext.subTimerState = SUBTIMER_STATE_STOP; |
