diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2020-05-01 17:09:20 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-01 11:09:20 -0400 |
| commit | 9f98210488073f1b5c8136152b95e3fc8970b6e4 (patch) | |
| tree | 9793615dfb0a6580cfb93bfbb9f8f5d6412f3a3e /src/code/z_parameter.c | |
| parent | 9f1c996db5590edf0d612aeaeb10492f4391e8dc (diff) | |
Decompile z_map_exp.c (2 non matchings left) (#104)
Also documented the map data table (not decompiled yet however), and added a DungeonItem enum to use with gSaveContext.dungeonItems reads/writes.
Diffstat (limited to 'src/code/z_parameter.c')
| -rw-r--r-- | src/code/z_parameter.c | 30 |
1 files changed, 14 insertions, 16 deletions
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 860678a28..5c32f70c2 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -1413,14 +1413,14 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) { gSaveContext.equipment |= (gBitFlags[item - ITEM_BOOTS_KOKIRI] << gEquipShifts[EQUIP_BOOTS]); return ITEM_NONE; } else if ((item == ITEM_KEY_BOSS) || (item == ITEM_COMPASS) || (item == ITEM_DUNGEON_MAP)) { - gSaveContext.dungeonItems[gSaveContext.dungeonIndex] |= gBitFlags[item - ITEM_KEY_BOSS]; + gSaveContext.dungeonItems[gSaveContext.mapIndex] |= gBitFlags[item - ITEM_KEY_BOSS]; return ITEM_NONE; } else if (item == ITEM_KEY_SMALL) { - if (gSaveContext.dungeonKeys[gSaveContext.dungeonIndex] < 0) { - gSaveContext.dungeonKeys[gSaveContext.dungeonIndex] = 1; + if (gSaveContext.dungeonKeys[gSaveContext.mapIndex] < 0) { + gSaveContext.dungeonKeys[gSaveContext.mapIndex] = 1; return ITEM_NONE; } else { - gSaveContext.dungeonKeys[gSaveContext.dungeonIndex]++; + gSaveContext.dungeonKeys[gSaveContext.mapIndex]++; return ITEM_NONE; } } else if ((item == ITEM_QUIVER_30) || (item == ITEM_BOW)) { @@ -2130,9 +2130,8 @@ void Interface_SetNaviCall(GlobalContext* globalCtx, u16 naviCallState) { if (((naviCallState == 0x1D) || (naviCallState == 0x1E)) && !interfaceCtx->naviCalling && (globalCtx->csCtx.state == 0)) { // clang-format off - // NOLINTNEXTLINE - if (naviCallState == 0x1E) Audio_PlaySoundGeneral(NA_SE_VO_NAVY_CALL, &D_801333D4, 4, - &D_801333E0, &D_801333E0, &D_801333E8); + if (naviCallState == 0x1E) { Audio_PlaySoundGeneral(NA_SE_VO_NAVY_CALL, &D_801333D4, 4, + &D_801333E0, &D_801333E0, &D_801333E8); } // clang-format on if (naviCallState == 0x1D) { @@ -2178,10 +2177,9 @@ s32 Health_ChangeBy(GlobalContext* globalCtx, s16 healthChange) { gSaveContext.healthCapacity); // clang-format off - // NOLINTNEXTLINE - if (healthChange > 0) Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, - &D_801333E0, &D_801333E0, &D_801333E8); - else if ((gSaveContext.doubleDefense != 0) && (healthChange < 0)) { + if (healthChange > 0) { Audio_PlaySoundGeneral(NA_SE_SY_HP_RECOVER, &D_801333D4, 4, + &D_801333E0, &D_801333E0, &D_801333E8); + } else if ((gSaveContext.doubleDefense != 0) && (healthChange < 0)) { healthChange >>= 1; // Translates to: "Heart decrease halved!!=%d" osSyncPrintf("ハート減少半分!!=%d\n", healthChange); @@ -3161,7 +3159,7 @@ void Interface_Draw(GlobalContext* globalCtx) { if (pauseCtx->flag == 0) { Interface_InitVertices(globalCtx); func_8008A994(interfaceCtx); - Interface_DrawHealth(globalCtx); + Health_Draw(globalCtx); func_80094520(globalCtx->state.gfxCtx); @@ -3185,7 +3183,7 @@ void Interface_Draw(GlobalContext* globalCtx) { case SCENE_GANON_SONOGO: case SCENE_GANONTIKA_SONOGO: case SCENE_TAKARAYA: - if (gSaveContext.dungeonKeys[gSaveContext.dungeonIndex] >= 0) { + if (gSaveContext.dungeonKeys[gSaveContext.mapIndex] >= 0) { // Small Key Icon gDPPipeSync(gfxCtx->overlay.p++); gDPSetPrimColor(gfxCtx->overlay.p++, 0, 0, 0xC8, 0xE6, 0xFF, interfaceCtx->magicAlpha); @@ -3200,7 +3198,7 @@ void Interface_Draw(GlobalContext* globalCtx) { PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0); interfaceCtx->counterDigits[2] = 0; - interfaceCtx->counterDigits[3] = gSaveContext.dungeonKeys[gSaveContext.dungeonIndex]; + interfaceCtx->counterDigits[3] = gSaveContext.dungeonKeys[gSaveContext.mapIndex]; while (interfaceCtx->counterDigits[3] >= 10) { interfaceCtx->counterDigits[2]++; @@ -3268,7 +3266,7 @@ void Interface_Draw(GlobalContext* globalCtx) { } Interface_DrawMagicBar(globalCtx); - Interface_DrawMinimap(globalCtx); + Minimap_Draw(globalCtx); if ((R_PAUSE_MENU_MODE != 2) && (R_PAUSE_MENU_MODE != 3)) { func_8002C124(&globalCtx->actorCtx.targetCtx, globalCtx); // Draw Z-Target @@ -4099,7 +4097,7 @@ void Interface_Update(GlobalContext* globalCtx) { break; } - func_8008226C(globalCtx); + Map_Update(globalCtx); if (gSaveContext.healthAccumulator != 0) { gSaveContext.healthAccumulator -= 4; |
