summaryrefslogtreecommitdiff
path: root/src/code/z_play.c
diff options
context:
space:
mode:
authorDragorn421 <Dragorn421@users.noreply.github.com>2022-11-02 00:00:38 +0100
committerGitHub <noreply@github.com>2022-11-01 19:00:38 -0400
commitd2191a5d48b21472a2c46bec32ee9bc758abc367 (patch)
tree57e7e3533d515bde1799f9f4b792f69de2091224 /src/code/z_play.c
parent451e855dbc91578ac4a6a06280c7c812a0c0007b (diff)
Some doc on env light settings (#1307)
* remove `LightSettings` struct, typedef for zapd * more decimal * fog far -> z far * `LIGHTCTX_FOGNEAR_MAX`, `LIGHTCTX_ZFAR_MAX` * name sp88,sp8C in `Environment_Update` * `EnvLightSettings.fogNear` -> `blendRateAndFogNear` and macros * A different struct for `EnvironmentContext.lightSettings` * Uniform zapd compat typedefs todos * `LIGHTCTX_` -> `ENV_` * Comment on `blendRateAndFogNear` + "fogFar" * Move fogFar~1000 comment to zFar * comment rewrite attempt * move relevant macros down Co-authored-by: fig02 <fig02srl@gmail.com>
Diffstat (limited to 'src/code/z_play.c')
-rw-r--r--src/code/z_play.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c
index f768d7a9d..64a7387b5 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -1051,7 +1051,7 @@ void Play_Draw(PlayState* this) {
POLY_OPA_DISP = Play_SetFog(this, POLY_OPA_DISP);
POLY_XLU_DISP = Play_SetFog(this, POLY_XLU_DISP);
- View_SetPerspective(&this->view, this->view.fovy, this->view.zNear, this->lightCtx.fogFar);
+ View_SetPerspective(&this->view, this->view.fovy, this->view.zNear, this->lightCtx.zFar);
View_Apply(&this->view, VIEW_ALL);
// The billboard matrix temporarily stores the viewing matrix