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| author | fig02 <fig02srl@gmail.com> | 2021-01-18 16:04:04 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-18 16:04:04 -0500 |
| commit | 00a5edea71a605e7bdad78892b2863000e53624e (patch) | |
| tree | 8750e088e82191ddda97b566e2dc28d9d999a3a6 /src/code/z_player_call.c | |
| parent | 20206fba0d1c404c7493c470a0526a5e50cc1576 (diff) | |
Actor Struct Changes (and a few related things) (#617)
* reformat header
* type -> category
* done for now i think
* some more stuff
* first -> head
* focus
* flag comment
* ground -> floor
* remove asm, name wrapper funcs
* name func, format
* review
* targetPriority, format
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "0305ec2c2"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "0305ec2c2"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git"
commit: "2f68596"
* comment
* review
* feet flags
* horse shadow
Diffstat (limited to 'src/code/z_player_call.c')
| -rw-r--r-- | src/code/z_player_call.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_player_call.c b/src/code/z_player_call.c index 616f1e4b3..d6ed609d2 100644 --- a/src/code/z_player_call.c +++ b/src/code/z_player_call.c @@ -19,7 +19,7 @@ void Player_Draw(Actor* thisx, GlobalContext* globalCtx); const ActorInit Player_InitVars = { ACTOR_PLAYER, - ACTORTYPE_PLAYER, + ACTORCAT_PLAYER, FLAGS, OBJECT_GAMEPLAY_KEEP, sizeof(Player), |
