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authorcadmic <cadmic24@gmail.com>2024-08-19 01:24:02 -0700
committerGitHub <noreply@github.com>2024-08-19 10:24:02 +0200
commit46a5fa919b7bb261c3a11b93fe502c6720619b52 (patch)
tree59de4670990f00818367c3a44b1d3b61af0bed98 /src/code/z_player_lib.c
parent006a00448d5c5f6283033a8accec613df710986d (diff)
Match ntsc-1.2 z_scene_table.c (#2050)
* Match z_scene_table.c * Attempt to fix bss ordering * Forward declare PlayState instead * Untangle circular includes in z64scene.h
Diffstat (limited to 'src/code/z_player_lib.c')
-rw-r--r--src/code/z_player_lib.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index bc47ab6ac..c591f4834 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -3,6 +3,8 @@
#include "assets/objects/object_link_boy/object_link_boy.h"
#include "assets/objects/object_link_child/object_link_child.h"
+#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
+
typedef struct BowSlingshotStringData {
/* 0x00 */ Gfx* dList;
/* 0x04 */ Vec3f pos;