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authorkrimtonz <33664508+krimtonz@users.noreply.github.com>2020-06-01 16:54:47 -0500
committerGitHub <noreply@github.com>2020-06-01 17:54:47 -0400
commit77137f5a04c2514738bdaeff12dcf507a0b0e8e2 (patch)
tree58f95fd43af1af5282995551ecb413380817f868 /src/code/z_player_lib.c
parent08aaba0d2cbee0f26aa88a1be42f485bf5210564 (diff)
Decompile z_camera data, and some camera WIP (#173)
* cleanup * name camera action functions * decompile a few small functions, name a few Camera struct members * decompile camera data, decompile a few camera functions * Split ASM for code_800BB0A0 * removing code_800BB0A0.s * PR Requests, Camera WIP * remove #define NON_MATCHING from db_camera
Diffstat (limited to 'src/code/z_player_lib.c')
-rw-r--r--src/code/z_player_lib.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index 677ae8a68..c1630564d 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -248,7 +248,7 @@ void func_8008EEAC(GlobalContext* globalCtx, UNK_PTR arg1) {
player->unk_664 = arg1;
player->unk_684 = arg1;
player->stateFlags1 |= 0x10000;
- func_8005AA90(Gameplay_GetCamera(globalCtx, 0), 8, arg1);
+ Camera_SetParam(Gameplay_GetCamera(globalCtx, 0), 8, arg1);
func_8005A444(Gameplay_GetCamera(globalCtx, 0), 2);
}
#else