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authorTharo <tharo10600@gmail.com>2026-02-16 14:32:37 +0000
committerGitHub <noreply@github.com>2026-02-16 15:32:37 +0100
commitdbe1a80541173652c344f20226310a8bf90f3086 (patch)
tree007487b7cb330f34cec441fc5c87991ccd4dea64 /src/code/z_player_lib.c
parent014eca05fefb9a9bf89ecfa398bf27eb3c293fa4 (diff)
Commit and split gameplay_keep (#2612)
* Commit and split gameplay_keep * Remove debugging bits * format * bss * merge gameplay_keep_0x400 into link_textures * Name some unused NTSC stuff * Rename files for some of the newly named unused NTSC stuff * name more gkeep files * format * spin_attack * name fish anims files * name some eff_ files * name a bunch more files * Add underscore in not-final names * cleanup limb enum names (remove g prefix) * split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c * door.h -> door_skel.h * gArrowNAnim -> gArrowN_Anim * split arrow_anims into gArrow1_Anim + gArrow2_Anim * fix merge * bss * bss * Fix bss --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Diffstat (limited to 'src/code/z_player_lib.c')
-rw-r--r--src/code/z_player_lib.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index d56eb8410..69d7b76d9 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -13,7 +13,8 @@
#include "save.h"
#include "skin_matrix.h"
-#include "assets/objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/player_pause_joint_tables.h"
+#include "assets/objects/gameplay_keep/player_anim_headers.h"
#include "assets/objects/object_link_boy/object_link_boy.h"
#include "assets/objects/object_link_child/object_link_child.h"