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| author | Tharo <tharo10600@gmail.com> | 2026-09-24 05:29:19 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-09-24 06:29:19 +0200 |
| commit | 1bef952ff61a6dd1945c7887c1babd94efe95f72 (patch) | |
| tree | 7436c39fce905685f6d2115d487be3303ceda09c /src/code/z_sample.c | |
| parent | 39070bb9dd5bba8b60363b81ef0b36f4590e68f4 (diff) | |
Unused variable/parameter cleanup (#1321)
* UNUSED attribute for variables and parameters in static segments and for all stack padding variables
* No more unused variable warnings
* Make pad variable names consistent
* Small cleanup
* Macro-ify stack padding
* Use stack padding for more variables not previously named pad
* Format
* Check unused parameter on gamestate overlays and pause menu
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Merge 2x u8 stack pads into 1x s16 stack pad in en_ik
* Remove UNUSED from function prototypes
* Suggested changes
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* More unused variables
* Fix merge, updated for new versions
* Format
* questionable UNUSED and STACK_PAD more usage
* format
* format
* one more STACK_PADS in z_kaleido_map.c
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Diffstat (limited to 'src/code/z_sample.c')
| -rw-r--r-- | src/code/z_sample.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/code/z_sample.c b/src/code/z_sample.c index c5246e348..1fd5e36a4 100644 --- a/src/code/z_sample.c +++ b/src/code/z_sample.c @@ -4,6 +4,7 @@ #include "dma.h" #include "game.h" #include "gfx.h" +#include "attributes.h" #include "gfx_setupdl.h" #include "play_state.h" #include "regs.h" @@ -62,7 +63,7 @@ void Sample_Main(GameState* thisx) { Sample_HandleStateChange(this); } -void Sample_Destroy(GameState* thisx) { +void Sample_Destroy(UNUSED GameState* thisx) { } void Sample_SetupView(SampleState* this) { |
