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authorfig02 <fig02srl@gmail.com>2022-05-17 18:41:50 -0400
committerGitHub <noreply@github.com>2022-05-18 00:41:50 +0200
commitaadb5f9c474e9f5773bb78bcfdd5cbedeed5169c (patch)
tree2c15152e6a6254df3eccb7b498c4f4e442ef49ec /src/code/z_sample.c
parentf6c472ae5e53575af5f0fd0f92ddc03c37ff0cf7 (diff)
Gameplay_ -> Play_ and this (#1229)
Diffstat (limited to 'src/code/z_sample.c')
-rw-r--r--src/code/z_sample.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_sample.c b/src/code/z_sample.c
index 79f396885..2957aea9b 100644
--- a/src/code/z_sample.c
+++ b/src/code/z_sample.c
@@ -2,7 +2,7 @@
void Sample_HandleStateChange(SampleContext* this) {
if (CHECK_BTN_ALL(this->state.input[0].press.button, BTN_START)) {
- SET_NEXT_GAMESTATE(&this->state, Gameplay_Init, GlobalContext);
+ SET_NEXT_GAMESTATE(&this->state, Play_Init, GlobalContext);
this->state.running = false;
}
}