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| author | fig02 <fig02srl@gmail.com> | 2020-03-22 19:17:31 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-03-22 19:17:31 -0400 |
| commit | d85168f0b088c8e5f661725f45946ca10cc82956 (patch) | |
| tree | 458fc503a1d5b3003cb50a9bece9a1c2a0b4e700 /src/code/z_sample.c | |
| parent | b372169893f1e66654b03d9d39b44a59893da8ec (diff) | |
| parent | 51290f612635a87d879b6332400ad526c479441e (diff) | |
Merge pull request #10 from Roman971/setup-formatter
Setup formatter script and format files in src/ and include/
Diffstat (limited to 'src/code/z_sample.c')
| -rw-r--r-- | src/code/z_sample.c | 34 |
1 files changed, 13 insertions, 21 deletions
diff --git a/src/code/z_sample.c b/src/code/z_sample.c index eb29dc475..cbd934701 100644 --- a/src/code/z_sample.c +++ b/src/code/z_sample.c @@ -2,19 +2,16 @@ #include <global.h> #include <PR/os_cont.h> -void Sample_Calc(SampleContext* this) -{ - if (!~(this->state.input[0].padPressed | ~START_BUTTON)) - { - this->state.init = func_800BCA64; this->state.size = sizeof(GlobalContext); +void Sample_Calc(SampleContext* this) { + if (!~(this->state.input[0].padPressed | ~START_BUTTON)) { + SET_NEXT_GAMESTATE(&this->state, func_800BCA64, GlobalContext); this->state.running = false; } } // very close from matching, the only difference is the place of "mtx" in the stack #ifdef NON_MATCHING -void Sample_Draw(SampleContext* this) -{ +void Sample_Draw(SampleContext* this) { u32 pad; GraphicsContext* gfxCtx = this->state.gfxCtx; View* view = &this->view; @@ -49,19 +46,15 @@ void Sample_Draw(SampleContext* this) #pragma GLOBAL_ASM("asm/non_matchings/code/z_sample/Sample_Draw.s") #endif -void Sample_Update(SampleContext* this) -{ +void Sample_Update(SampleContext* this) { Sample_Draw(this); Sample_Calc(this); } -void Sample_Destroy(SampleContext* this) -{ - +void Sample_Destroy(SampleContext* this) { } -void Sample_SetupView(SampleContext* this) -{ +void Sample_SetupView(SampleContext* this) { View* view; GraphicsContext* gfxCtx; u32 v0[4]; @@ -73,9 +66,10 @@ void Sample_SetupView(SampleContext* this) gfxCtx = this->state.gfxCtx; func_800AA278(view, gfxCtx); + // clang-format off v0[1] = SCREEN_HEIGHT; v0[3] = SCREEN_WIDTH; - v0[0] = 0; - v0[2] = 0; + v0[0] = 0; v0[2] = 0; + // clang-format on func_800AA4FC(view, &v0); func_800AA460(view, 60, 10, 12800); @@ -93,16 +87,14 @@ void Sample_SetupView(SampleContext* this) func_800AA358(view, &v1, &v2, &v3); } -void Sample_LoadTitleStatic(SampleContext* this) -{ +void Sample_LoadTitleStatic(SampleContext* this) { u32 size = _title_staticSegmentRomEnd - _title_staticSegmentRomStart; - + this->staticSegment = Game_Alloc(&this->state, size, "../z_sample.c", 163); DmaMgr_SendRequest1(this->staticSegment, _title_staticSegmentRomStart, size, "../z_sample.c", 164); } -void Sample_Init(SampleContext* this) -{ +void Sample_Init(SampleContext* this) { this->state.main = Sample_Update; this->state.destroy = Sample_Destroy; R_UPDATE_RATE = 1; |
