summaryrefslogtreecommitdiff
path: root/src/libultra_code_O2/osViGetCurrentFramebuffer.c
diff options
context:
space:
mode:
authorlouist103 <35883445+louist103@users.noreply.github.com>2021-04-11 12:38:22 -0400
committerGitHub <noreply@github.com>2021-04-11 18:38:22 +0200
commitd22b746128959837131406e9f984fd841206c3a0 (patch)
tree7fefeabe0412398d5e79b6fd032b0a7a4201ceeb /src/libultra_code_O2/osViGetCurrentFramebuffer.c
parent8d2a2a8e46400686c394feaa5559e7f3f6c85a3e (diff)
Decompile King Dodongo and his fire effect (#744)
* Fixed upstream * move .data * match init * mathc func_808C1D00 * match func_808C32F4, func_808C2B38, func_808C3224, func_808C2AB0 * match func_808C30F4, func_808C2A40, func_808C3704, func_808C3704 * func_808C18B0 * match another chain of functions * Match func_808C29B0, Draw, and most of OverrideLimbDraw * start update * Really close * Almost match update, match Override Limb Draw * start the big switch * Make a little progress on the big switch function * Test * chip away at the big one some more * test * progress * More progress * Add * Finished another chain of functions * Decomp effect functions * Get the whole file in C * Move data to its own C file * Start the effect file en_bdfire.c * Messed up expected * Finish EnBdfire.c * A little clean up * done as far as I can get it * Delete scenes directory * Delete graphs directory * Delete graphovl.py * match and such * Delete BossDodongo_Update.s * PR fixes * restore old IDO * Color Filter * PR fixes (Roman) * Fixed added assets * remove asm * PR fixes (Roman) * quick format change * remove unwanted files Co-authored-by: Louis <5883445+louist103@users.noreply.github.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Fig02 <fig02srl@gmail.com>
Diffstat (limited to 'src/libultra_code_O2/osViGetCurrentFramebuffer.c')
0 files changed, 0 insertions, 0 deletions