diff options
| author | Tharo <tharo10600@gmail.com> | 2026-09-24 05:29:19 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-09-24 06:29:19 +0200 |
| commit | 1bef952ff61a6dd1945c7887c1babd94efe95f72 (patch) | |
| tree | 7436c39fce905685f6d2115d487be3303ceda09c /src/overlays/actors/ovl_Bg_Treemouth | |
| parent | 39070bb9dd5bba8b60363b81ef0b36f4590e68f4 (diff) | |
* UNUSED attribute for variables and parameters in static segments and for all stack padding variables
* No more unused variable warnings
* Make pad variable names consistent
* Small cleanup
* Macro-ify stack padding
* Use stack padding for more variables not previously named pad
* Format
* Check unused parameter on gamestate overlays and pause menu
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Merge 2x u8 stack pads into 1x s16 stack pad in en_ik
* Remove UNUSED from function prototypes
* Suggested changes
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* More unused variables
* Fix merge, updated for new versions
* Format
* questionable UNUSED and STACK_PAD more usage
* format
* format
* one more STACK_PADS in z_kaleido_map.c
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Diffstat (limited to 'src/overlays/actors/ovl_Bg_Treemouth')
| -rw-r--r-- | src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth.c b/src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth.c index 28b1a3521..d078fa7cf 100644 --- a/src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth.c +++ b/src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth.c @@ -7,11 +7,13 @@ #include "z_bg_treemouth.h" #include "src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.h" +#include "attributes.h" #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" #include "sfx.h" +#include "stack_pad.h" #include "sys_matrix.h" #include "versions.h" #include "effect.h" @@ -62,8 +64,7 @@ static InitChainEntry sInitChain[] = { ICHAIN_F32(cullingVolumeDownward, 300, ICHAIN_STOP), }; -// unused -static f32 D_808BD9C4[] = { +UNUSED static f32 D_808BD9C4[] = { -2746.0f, 545.0f, 4694.0f, -2654.0f, 146.0f, 4534.0f, }; @@ -72,7 +73,7 @@ void BgTreemouth_SetupAction(BgTreemouth* this, BgTreemouthActionFunc actionFunc } void BgTreemouth_Init(Actor* thisx, PlayState* play) { - s32 pad; + STACK_PAD(s32); BgTreemouth* this = (BgTreemouth*)thisx; CollisionHeader* colHeader = NULL; @@ -239,7 +240,7 @@ void BgTreemouth_Update(Actor* thisx, PlayState* play) { } void BgTreemouth_Draw(Actor* thisx, PlayState* play) { - s32 pad; + STACK_PAD(s32); u16 alpha = 500; OPEN_DISPS(play->state.gfxCtx, "../z_bg_treemouth.c", 893); |
