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authori82orbom <mariottf2@gmail.com>2020-08-19 03:31:54 +0200
committerGitHub <noreply@github.com>2020-08-18 21:31:54 -0400
commit07e6d25be2e51d63acf0a02e2123f2c44deb2b4a (patch)
tree2b36dd83822c69c3ce56e63cc68e80d7a73091dd /src
parentc76bd0d2e403ba567e3010729127eac646e249dc (diff)
Decompiles z_en_wonder_talk2.c (#312)
* Decompiles z_en_wonder_talk2.c * EnWonderTalk2_Init * func_80B3A10C * func_80B3A770 * EnWonderTalk2_Update * func_80B3A15C * func_80B3A4F8 * func_80B3A3D4 * Removes unused asm * Addresses PR comments * Addresses PR comments #2 Co-authored-by: i82orbom <i82orbom i82orbom@github>
Diffstat (limited to 'src')
-rw-r--r--src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c273
-rw-r--r--src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.h14
2 files changed, 276 insertions, 11 deletions
diff --git a/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c b/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c
index ac9ad7546..1231c142f 100644
--- a/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c
+++ b/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c
@@ -5,6 +5,7 @@
*/
#include "z_en_wonder_talk2.h"
+#include <vt.h>
#define FLAGS 0x08000009
@@ -14,7 +15,12 @@ void EnWonderTalk2_Init(Actor* thisx, GlobalContext* globalCtx);
void EnWonderTalk2_Destroy(Actor* thisx, GlobalContext* globalCtx);
void EnWonderTalk2_Update(Actor* thisx, GlobalContext* globalCtx);
-/*
+void func_80B3A10C(EnWonderTalk2* this, GlobalContext* globalCtx);
+void func_80B3A4F8(EnWonderTalk2* this, GlobalContext* globalCtx);
+void func_80B3A15C(EnWonderTalk2* this, GlobalContext* globalCtx);
+void func_80B3A3D4(EnWonderTalk2* this, GlobalContext* globalCtx);
+void EnWonderTalk2_DoNothing(EnWonderTalk2* this, GlobalContext* globalCtx);
+
const ActorInit En_Wonder_Talk2_InitVars = {
ACTOR_EN_WONDER_TALK2,
ACTORTYPE_ITEMACTION,
@@ -26,19 +32,266 @@ const ActorInit En_Wonder_Talk2_InitVars = {
(ActorFunc)EnWonderTalk2_Update,
NULL,
};
-*/
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Wonder_Talk2/EnWonderTalk2_Destroy.s")
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Wonder_Talk2/EnWonderTalk2_Init.s")
+s16 D_80B3A8E0[] = { 0x6, 0x0, 0x1, 0x2, 0x3, 0x4, 0x5 };
+
+void EnWonderTalk2_Destroy(Actor* thisx, GlobalContext* globalCtx) {
+}
+
+void EnWonderTalk2_Init(Actor* thisx, GlobalContext* globalCtx) {
+ EnWonderTalk2* this = THIS;
+ s32 offsetCounter;
+ s16 zOffset;
+
+ osSyncPrintf("\n\n");
+ osSyncPrintf(VT_FGCOL(GREEN) "☆☆☆☆☆ 透明メッセージ君 ☆☆☆☆☆ %x\n" VT_RST, this->actor.params);
+ this->unk_150 = (this->actor.params >> 6) & 0xFF;
+ if (this->actor.posRot.rot.z > 0) {
+ offsetCounter = 0;
+ zOffset = this->actor.posRot.rot.z;
+
+ while (zOffset > 10) {
+ zOffset -= 10;
+ offsetCounter += 1;
+ }
+
+ this->unk_15C = zOffset * 40.0f;
+ if (offsetCounter > 6) {
+ offsetCounter = 0;
+ }
+
+ this->actor.unk_1F = D_80B3A8E0[offsetCounter];
+
+ osSyncPrintf("\n\n");
+ osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ 元は? ☆☆☆☆☆ %d\n" VT_RST, this->actor.posRot.rot.z);
+ osSyncPrintf(VT_FGCOL(PURPLE) "☆☆☆☆☆ レンジは? ☆☆☆☆☆ %d\n" VT_RST, this->actor.unk_1F);
+ osSyncPrintf(VT_FGCOL(CYAN) "☆☆☆☆☆ は、範囲わ? ☆☆☆☆☆ %f\n" VT_RST, this->unk_15C);
+ osSyncPrintf("\n\n");
+ osSyncPrintf("\n\n");
+ osSyncPrintf("\n\n");
+ }
+ this->posRot = this->actor.posRot.pos;
+ this->switchFlag = (this->actor.params & 0x3F);
+ this->unk_154 = ((this->actor.params >> 0xE) & 3);
+
+ if (this->switchFlag == 0x3F) {
+ this->switchFlag = -1;
+ }
+ if (this->switchFlag >= 0 && Flags_GetSwitch(globalCtx, this->switchFlag)) {
+ osSyncPrintf(VT_FGCOL(GREEN) "☆☆☆☆☆ You are Shock! ☆☆☆☆☆ %d\n" VT_RST, this->switchFlag);
+ Actor_Kill(&this->actor);
+ return;
+ }
+ if ((this->unk_154 == 1) && (globalCtx->sceneNum == SCENE_MEN) && (this->switchFlag != 8) &&
+ (this->switchFlag != 0x16) && (this->switchFlag != 0x2F)) {
+
+ this->unk_15A = 0;
+ this->unk_154 = 4;
+ }
+ if (this->unk_154 == 3) {
+ this->actor.flags &= ~0x8000000;
+ this->actionFunc = EnWonderTalk2_DoNothing;
+ } else {
+ this->actionFunc = func_80B3A10C;
+ }
+}
+
+void func_80B3A10C(EnWonderTalk2* this, GlobalContext* globalCtx) {
+ this->actor.textId = 0x200;
+ this->actor.textId |= this->unk_150;
+ if (this->unk_154 == 1 || this->unk_154 == 4) {
+ this->actionFunc = func_80B3A4F8;
+ } else {
+ this->actionFunc = func_80B3A15C;
+ }
+}
+
+void func_80B3A15C(EnWonderTalk2* this, GlobalContext* globalCtx) {
+ Player* player;
+ Actor* actor;
+ s16 yawDiff;
+ s16 yawDiffTemp;
+
+ actor = &this->actor;
+ player = PLAYER;
+ this->unk_158++;
+ if (this->switchFlag >= 0 && Flags_GetSwitch(globalCtx, this->switchFlag)) {
+ if (this->unk_15A == 0) {
+ this->actor.flags &= -2;
+ this->unk_15A = 1;
+ }
+ } else {
+ if (func_8002F194(&this->actor, globalCtx) != 0) {
+ if ((this->switchFlag >= 0) && (this->unk_154 != 2)) {
+ Flags_SetSwitch(globalCtx, this->switchFlag);
+ osSyncPrintf(VT_FGCOL(PURPLE) "☆☆☆☆☆ セーブしたよ!おもいっきり! %x\n" VT_RST, this->switchFlag);
+ }
+
+ this->actionFunc = func_80B3A10C;
+ return;
+ }
+
+ yawDiffTemp = this->actor.yawTowardsLink - this->actor.posRot.rot.y;
+ yawDiff = ABS(yawDiffTemp);
+
+ if ((!((40.0f + this->unk_15C) < (*actor).xzDistFromLink)) &&
+ ((!(fabsf(player->actor.posRot.pos.y - (*actor).posRot.pos.y) > 100.0f)) && (yawDiff < 0x4000))) {
+ if (this->unk_158 >= 2) {
+ osSyncPrintf("\n\n");
+ // Transparent Message Kimi Set
+ osSyncPrintf(VT_FGCOL(GREEN) "☆☆☆☆☆ 透明メッセージ君せっと %x\n" VT_RST, this->actor.params);
+ // Save Information
+ osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ セーブ情報 \t %x\n" VT_RST, this->switchFlag);
+ // Specified message type
+ osSyncPrintf(VT_FGCOL(PURPLE) "☆☆☆☆☆ 指定メッセージ種類 %x\n" VT_RST, this->unk_150);
+ // Actual message type
+ osSyncPrintf(VT_FGCOL(CYAN) "☆☆☆☆☆ 実質メッセージ種類 %x\n" VT_RST, this->actor.textId);
+ // Specified range
+ osSyncPrintf(VT_FGCOL(GREEN) "☆☆☆☆☆ 指定範囲 %d\n" VT_RST, this->actor.posRot.rot.z);
+ // Processing range
+ osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ 処理範囲 %f\n" VT_RST, this->unk_15C);
+ switch (this->unk_154) {
+ case 0:
+ // Normal
+ osSyncPrintf(VT_FGCOL(PURPLE) " ☆☆ 通常 ☆☆ \n" VT_RST);
+ break;
+ case 2:
+ // Check only
+ osSyncPrintf(VT_FGCOL(PURPLE) " ☆☆ チェックのみ ☆☆ \n" VT_RST);
+ break;
+ case 3:
+ // Lock only
+ osSyncPrintf(VT_FGCOL(PURPLE) " ☆☆ ロックのみ ☆☆ \n" VT_RST);
+ break;
+ }
+ }
+
+ this->unk_158 = 0;
+ func_8002F1C4(&this->actor, globalCtx, this->unk_15C + 50.0f, 100.0f, 0);
+ }
+ }
+}
+
+void func_80B3A3D4(EnWonderTalk2* this, GlobalContext* globalCtx) {
+ if (BREG(2)) {
+ // Oh
+ osSyncPrintf(VT_FGCOL(PURPLE) "☆☆☆☆☆ わー %d\n" VT_RST, func_8010BDBC(&globalCtx->msgCtx));
+ }
+
+ switch (func_8010BDBC(&globalCtx->msgCtx)) {
+ case 5:
+ case 6:
+ if (func_80106BC8(globalCtx)) {
+ if (func_8010BDBC(&globalCtx->msgCtx) == 5) {
+ func_80106CCC(globalCtx);
+ }
+ } else {
+ break;
+ }
+ case 0:
+ if ((this->switchFlag >= 0) && (this->unk_154 != 4)) {
+ Flags_SetSwitch(globalCtx, this->switchFlag);
+ // (Forced) I saved! It's all about it!
+ osSyncPrintf(VT_FGCOL(PURPLE) "☆☆☆☆☆ (強制)セーブしたよ!おもいっきり! %x\n" VT_RST, this->switchFlag);
+ }
+
+ if (this->unk_154 == 4) {
+ this->unk_15A = 1;
+ }
+ this->actor.flags &= ~0x11;
+ func_8002DF54(globalCtx, NULL, 7);
+ this->unk_156 = 1;
+ this->actionFunc = func_80B3A4F8;
+ break;
+ }
+}
+
+void func_80B3A4F8(EnWonderTalk2* this, GlobalContext* globalCtx) {
+ Player* player;
+
+ player = PLAYER;
+ this->unk_158++;
+ if (this->switchFlag >= 0 && Flags_GetSwitch(globalCtx, this->switchFlag)) {
+ if (this->unk_15A == 0) {
+ this->actor.flags &= ~1;
+ this->unk_15A = 1;
+ }
+ } else {
+ if ((this->unk_154 != 4) || (this->unk_15A == 0)) {
+ if (BREG(2) != 0) {
+ // distance
+ osSyncPrintf(VT_FGCOL(PURPLE) "☆☆☆☆☆ きょり %f\n" VT_RST, this->actor.xzDistFromLink);
+ }
+ if (((this->actor.xzDistFromLink < (40.0f + this->unk_15C)) &&
+ (fabsf(player->actor.posRot.pos.y - this->actor.posRot.pos.y) < 100.0f)) &&
+ !Gameplay_InCsMode(globalCtx)) {
+ if (this->unk_158 >= 2) {
+ osSyncPrintf("\n\n");
+ // Transparent Message Kimi Seto
+ osSyncPrintf(VT_FGCOL(GREEN) "☆☆☆☆☆ 透明メッセージ君せっと %x\n" VT_RST, this->actor.params);
+ // Save Information
+ osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ セーブ情報 \t %x\n" VT_RST, this->switchFlag);
+ // Specified message type
+ osSyncPrintf(VT_FGCOL(PURPLE) "☆☆☆☆☆ 指定メッセージ種類 %x\n" VT_RST, this->unk_150);
+ // Real message type
+ osSyncPrintf(VT_FGCOL(CYAN) "☆☆☆☆☆ 実質メッセージ種類 %x\n" VT_RST, this->actor.textId);
+ // Specified range
+ osSyncPrintf(VT_FGCOL(GREEN) "☆☆☆☆☆ 指定範囲 %d\n" VT_RST, this->actor.posRot.rot.z);
+ // Processing range
+ osSyncPrintf(VT_FGCOL(YELLOW) "☆☆☆☆☆ 処理範囲 %f\n" VT_RST, this->unk_15C);
+ // What is your range?
+ osSyncPrintf(VT_FGCOL(PURPLE) "☆☆☆☆☆ レンジは? \t\t %d\n" VT_RST, this->actor.unk_1F);
+ osSyncPrintf("\n\n");
+ osSyncPrintf("\n\n");
+ switch (this->unk_154) {
+ case 1:
+ // Compulsion
+ osSyncPrintf(VT_FGCOL(PURPLE) " ☆☆ 強制 ☆☆ \n" VT_RST);
+ break;
+ case 4:
+ // Geld Training Center Forced Check Only
+ osSyncPrintf(VT_FGCOL(RED) " ☆☆ ゲルドの修練場強制チェックのみ ☆☆ \n" VT_RST);
+ break;
+ }
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Wonder_Talk2/func_80B3A10C.s")
+ osSyncPrintf("\n\n");
+ }
+ this->unk_158 = 0;
+ if (this->unk_156 == 0) {
+ func_8010B680(globalCtx, this->actor.textId, NULL);
+ func_8002DF54(globalCtx, NULL, 8);
+ this->actor.flags |= 0x11;
+ this->actionFunc = func_80B3A3D4;
+ }
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Wonder_Talk2/func_80B3A15C.s")
+ } else {
+ this->unk_156 = 0;
+ }
+ }
+ }
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Wonder_Talk2/func_80B3A3D4.s")
+void EnWonderTalk2_DoNothing(EnWonderTalk2* this, GlobalContext* globalCtx) {
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Wonder_Talk2/func_80B3A4F8.s")
+void EnWonderTalk2_Update(Actor* thisx, GlobalContext* globalCtx) {
+ EnWonderTalk2* this = THIS;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Wonder_Talk2/func_80B3A770.s")
+ this->actionFunc(this, globalCtx);
+ this->actor.posRot.pos.y = this->posRot.y;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_En_Wonder_Talk2/EnWonderTalk2_Update.s")
+ Actor_SetHeight(&this->actor, this->height);
+ if (BREG(0) != 0) {
+ if (this->unk_158 != 0) {
+ if ((this->unk_158 & 1) == 0) {
+ DebugDisplay_AddObject(this->actor.posRot.pos.x, this->actor.posRot.pos.y, this->actor.posRot.pos.z,
+ this->actor.posRot.rot.x, this->actor.posRot.rot.y, this->actor.posRot.rot.z,
+ 1.0f, 1.0f, 1.0f, 70, 70, 70, 255, 4, globalCtx->state.gfxCtx);
+ }
+ } else {
+ DebugDisplay_AddObject(this->actor.posRot.pos.x, this->actor.posRot.pos.y, this->actor.posRot.pos.z,
+ this->actor.posRot.rot.x, this->actor.posRot.rot.y, this->actor.posRot.rot.z, 1.0f,
+ 1.0f, 1.0f, 0, 0, 255, 255, 4, globalCtx->state.gfxCtx);
+ }
+ }
+}
diff --git a/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.h b/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.h
index 2cf21e8b3..c399e678e 100644
--- a/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.h
+++ b/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.h
@@ -6,9 +6,21 @@
struct EnWonderTalk2;
+typedef void (*EnWonderTalk2Func)(struct EnWonderTalk2*, GlobalContext*);
+
typedef struct EnWonderTalk2 {
/* 0x0000 */ Actor actor;
- /* 0x014C */ char unk_14C[0x24];
+ /* 0x014C */ EnWonderTalk2Func actionFunc;
+ /* 0x0150 */ s16 unk_150; // specified message type
+ /* 0x0152 */ s16 switchFlag;
+ /* 0x0154 */ s16 unk_154;
+ /* 0x0156 */ s16 unk_156;
+ /* 0x0158 */ s16 unk_158;
+ /* 0x015A */ u8 unk_15A;
+ /* 0x015B */ u8 unk_15B;
+ /* 0x015C */ f32 unk_15C; // processing range
+ /* 0x0160 */ f32 height;
+ /* 0x0164 */ Vec3f posRot;
} EnWonderTalk2; // size = 0x0170
extern const ActorInit En_Wonder_Talk2_InitVars;