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authorDragorn421 <Dragorn421@users.noreply.github.com>2022-06-13 08:38:20 -0700
committerGitHub <noreply@github.com>2022-06-13 17:38:20 +0200
commit0832b5af6820c231c411cf7029db234e85ff857b (patch)
tree96acaa849bd211017fe56368dc2102ed57a11b84 /src
parent93a6a1eb9abd2f70a28c6c87260580d6725bd85b (diff)
Fix misc 14 (#1279)
* Remove fake temp in `BossDodongo_DrawEffects` * `OS_WRITE` for `__osSpRawStartDma` `direction` * remove outdated comment * fixup osRecvMesg * make sShopkeeperStores static * `PHYSICAL_TO_VIRTUAL(gSegments[0])` -> `SEGMENTED_TO_VIRTUAL(NULL)` (mimics `CollisionHeader_SegmentedToVirtual`) * Run formatter * Remove assets from include path in suggested vscode properties * Fix `osCreateMesgQueue` getting `OS_MESG_BLOCK` as `count` instead of `1`
Diffstat (limited to 'src')
-rw-r--r--src/code/audio_heap.c7
-rw-r--r--src/code/sleep.c2
-rw-r--r--src/code/z_bgcheck.c26
-rw-r--r--src/code/z_en_item00.c3
-rw-r--r--src/code/z_parameter.c8
-rw-r--r--src/code/z_sram.c1
-rw-r--r--src/libultra/io/sptask.c4
-rw-r--r--src/libultra/os/recvmesg.c2
-rw-r--r--src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c5
-rw-r--r--src/overlays/actors/ovl_En_Ossan/z_en_ossan.c2
10 files changed, 29 insertions, 31 deletions
diff --git a/src/code/audio_heap.c b/src/code/audio_heap.c
index 905e69649..892ec3755 100644
--- a/src/code/audio_heap.c
+++ b/src/code/audio_heap.c
@@ -283,10 +283,9 @@ void AudioHeap_InitMainPools(s32 initPoolSize) {
void AudioHeap_SessionPoolsInit(AudioSessionPoolSplit* split) {
gAudioContext.sessionPool.curRamAddr = gAudioContext.sessionPool.startRamAddr;
- AudioHeap_AllocPoolInit(&gAudioContext.miscPool,
- AudioHeap_Alloc(&gAudioContext.sessionPool, split->miscPoolSize), split->miscPoolSize);
- AudioHeap_AllocPoolInit(&gAudioContext.cachePool,
- AudioHeap_Alloc(&gAudioContext.sessionPool, split->cachePoolSize),
+ AudioHeap_AllocPoolInit(&gAudioContext.miscPool, AudioHeap_Alloc(&gAudioContext.sessionPool, split->miscPoolSize),
+ split->miscPoolSize);
+ AudioHeap_AllocPoolInit(&gAudioContext.cachePool, AudioHeap_Alloc(&gAudioContext.sessionPool, split->cachePoolSize),
split->cachePoolSize);
}
diff --git a/src/code/sleep.c b/src/code/sleep.c
index f08129701..2b67088a1 100644
--- a/src/code/sleep.c
+++ b/src/code/sleep.c
@@ -5,7 +5,7 @@ void Sleep_Cycles(OSTime cycles) {
OSMesg msg;
OSTimer timer;
- osCreateMesgQueue(&mq, &msg, OS_MESG_BLOCK);
+ osCreateMesgQueue(&mq, &msg, 1);
osSetTimer(&timer, cycles, 0, &mq, NULL);
osRecvMesg(&mq, NULL, OS_MESG_BLOCK);
}
diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c
index 4d871982f..c2d73cb47 100644
--- a/src/code/z_bgcheck.c
+++ b/src/code/z_bgcheck.c
@@ -3822,7 +3822,7 @@ u32 SurfaceType_GetData(CollisionContext* colCtx, CollisionPoly* poly, s32 bgId,
return 0;
}
surfaceTypes = colHeader->surfaceTypeList;
- if (surfaceTypes == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (surfaceTypes == SEGMENTED_TO_VIRTUAL(NULL)) {
return 0;
}
return surfaceTypes[poly->type].data[dataIdx];
@@ -3865,11 +3865,11 @@ u16 SurfaceType_GetCameraSType(CollisionContext* colCtx, CollisionPoly* poly, s3
return 0;
}
camData = colHeader->cameraDataList;
- if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (camData == SEGMENTED_TO_VIRTUAL(NULL)) {
return 0;
}
surfaceTypes = colHeader->surfaceTypeList;
- if (surfaceTypes == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (surfaceTypes == SEGMENTED_TO_VIRTUAL(NULL)) {
return 0;
}
return func_80041A4C(colCtx, SurfaceType_GetCamDataIndex(colCtx, poly, bgId), bgId);
@@ -3887,7 +3887,7 @@ u16 func_80041B24(CollisionContext* colCtx, u32 camId, s32 bgId) {
}
camData = colHeader->cameraDataList;
- if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (camData == SEGMENTED_TO_VIRTUAL(NULL)) {
return 0;
}
return camData[camId].numCameras;
@@ -3905,11 +3905,11 @@ u16 SurfaceType_GetNumCameras(CollisionContext* colCtx, CollisionPoly* poly, s32
return 0;
}
camData = colHeader->cameraDataList;
- if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (camData == SEGMENTED_TO_VIRTUAL(NULL)) {
return 0;
}
surfaceTypes = colHeader->surfaceTypeList;
- if (surfaceTypes == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (surfaceTypes == SEGMENTED_TO_VIRTUAL(NULL)) {
return 0;
}
return func_80041B24(colCtx, SurfaceType_GetCamDataIndex(colCtx, poly, bgId), bgId);
@@ -3926,7 +3926,7 @@ Vec3s* func_80041C10(CollisionContext* colCtx, s32 camId, s32 bgId) {
return NULL;
}
cameraDataList = colHeader->cameraDataList;
- if (cameraDataList == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (cameraDataList == SEGMENTED_TO_VIRTUAL(NULL)) {
return NULL;
}
return (Vec3s*)SEGMENTED_TO_VIRTUAL(cameraDataList[camId].camPosData);
@@ -3944,11 +3944,11 @@ Vec3s* SurfaceType_GetCamPosData(CollisionContext* colCtx, CollisionPoly* poly,
return NULL;
}
camData = colHeader->cameraDataList;
- if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (camData == SEGMENTED_TO_VIRTUAL(NULL)) {
return NULL;
}
surfaceTypes = colHeader->surfaceTypeList;
- if (surfaceTypes == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (surfaceTypes == SEGMENTED_TO_VIRTUAL(NULL)) {
return NULL;
}
return func_80041C10(colCtx, SurfaceType_GetCamDataIndex(colCtx, poly, bgId), bgId);
@@ -4195,7 +4195,7 @@ s32 WaterBox_GetSurfaceImpl(PlayState* play, CollisionContext* colCtx, f32 x, f3
u32 room;
WaterBox* curWaterBox;
- if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == SEGMENTED_TO_VIRTUAL(NULL)) {
return false;
}
@@ -4231,7 +4231,7 @@ s32 WaterBox_GetSurface2(PlayState* play, CollisionContext* colCtx, Vec3f* pos,
WaterBox* waterBox;
WaterBox* waterBoxList = colHeader->waterBoxes; // unused, needed for matching
- if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == SEGMENTED_TO_VIRTUAL(NULL)) {
*outWaterBox = NULL;
return -1;
}
@@ -4278,7 +4278,7 @@ u16 WaterBox_GetCameraSType(CollisionContext* colCtx, WaterBox* waterBox) {
s32 camId = WaterBox_GetCamDataIndex(colCtx, waterBox);
CamData* camData = colCtx->colHeader->cameraDataList;
- if (camData == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (camData == SEGMENTED_TO_VIRTUAL(NULL)) {
return 0;
}
@@ -4305,7 +4305,7 @@ s32 func_800425B0(PlayState* play, CollisionContext* colCtx, f32 x, f32 z, f32*
u32 room;
WaterBox* curWaterBox;
- if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == PHYSICAL_TO_VIRTUAL(gSegments[0])) {
+ if (colHeader->numWaterBoxes == 0 || colHeader->waterBoxes == SEGMENTED_TO_VIRTUAL(NULL)) {
return false;
}
diff --git a/src/code/z_en_item00.c b/src/code/z_en_item00.c
index c481c12f7..b5ef85d81 100644
--- a/src/code/z_en_item00.c
+++ b/src/code/z_en_item00.c
@@ -365,7 +365,8 @@ void EnItem00_Destroy(Actor* thisx, PlayState* play) {
}
void func_8001DFC8(EnItem00* this, PlayState* play) {
- if ((this->actor.params <= ITEM00_RUPEE_RED) || ((this->actor.params == ITEM00_HEART) && (this->despawnTimer < 0)) ||
+ if ((this->actor.params <= ITEM00_RUPEE_RED) ||
+ ((this->actor.params == ITEM00_HEART) && (this->despawnTimer < 0)) ||
(this->actor.params == ITEM00_HEART_PIECE)) {
this->actor.shape.rot.y += 960;
} else {
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c
index 4ec18010d..995500e54 100644
--- a/src/code/z_parameter.c
+++ b/src/code/z_parameter.c
@@ -1275,7 +1275,7 @@ void func_800849EC(PlayState* play) {
void Interface_LoadItemIcon1(PlayState* play, u16 button) {
InterfaceContext* interfaceCtx = &play->interfaceCtx;
- osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK);
+ osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, 1);
DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, interfaceCtx->iconItemSegment + button * 0x1000,
(u32)_icon_item_staticSegmentRomStart + (gSaveContext.equips.buttonItems[button] * 0x1000),
0x1000, 0, &interfaceCtx->loadQueue, NULL, "../z_parameter.c", 1171);
@@ -1285,7 +1285,7 @@ void Interface_LoadItemIcon1(PlayState* play, u16 button) {
void Interface_LoadItemIcon2(PlayState* play, u16 button) {
InterfaceContext* interfaceCtx = &play->interfaceCtx;
- osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK);
+ osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, 1);
DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_180, interfaceCtx->iconItemSegment + button * 0x1000,
(u32)_icon_item_staticSegmentRomStart + (gSaveContext.equips.buttonItems[button] * 0x1000),
0x1000, 0, &interfaceCtx->loadQueue, NULL, "../z_parameter.c", 1193);
@@ -2082,7 +2082,7 @@ void Interface_LoadActionLabel(InterfaceContext* interfaceCtx, u16 action, s16 l
if ((action != DO_ACTION_NONE) && (action != DO_ACTION_MAX + DO_ACTION_NONE) &&
(action != 2 * DO_ACTION_MAX + DO_ACTION_NONE)) {
- osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK);
+ osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, 1);
DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160,
interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE),
(u32)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE,
@@ -2146,7 +2146,7 @@ void Interface_LoadActionLabelB(PlayState* play, u16 action) {
interfaceCtx->unk_1FC = action;
- osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK);
+ osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, 1);
DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE,
(u32)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE, 0,
&interfaceCtx->loadQueue, NULL, "../z_parameter.c", 2228);
diff --git a/src/code/z_sram.c b/src/code/z_sram.c
index a0d58fbff..6041503d6 100644
--- a/src/code/z_sram.c
+++ b/src/code/z_sram.c
@@ -448,7 +448,6 @@ void Sram_OpenSave(SramContext* sramCtx) {
}
}
- // check for owning master sword.. to restore master sword? bug or debug feature?
if (LINK_AGE_IN_YEARS == YEARS_ADULT && !CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_MASTER)) {
gSaveContext.inventory.equipment |= OWNED_EQUIP_FLAG(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_MASTER);
gSaveContext.equips.buttonItems[0] = ITEM_SWORD_MASTER;
diff --git a/src/libultra/io/sptask.c b/src/libultra/io/sptask.c
index 84a9624fb..3c923c13b 100644
--- a/src/libultra/io/sptask.c
+++ b/src/libultra/io/sptask.c
@@ -41,13 +41,13 @@ void osSpTaskLoad(OSTask* intp) {
while (__osSpSetPc((void*)SP_IMEM_START) == -1) {
;
}
- while (__osSpRawStartDma(1, (void*)(SP_IMEM_START - sizeof(*tp)), tp, sizeof(OSTask)) == -1) {
+ while (__osSpRawStartDma(OS_WRITE, (void*)(SP_IMEM_START - sizeof(*tp)), tp, sizeof(OSTask)) == -1) {
;
}
while (__osSpDeviceBusy()) {
;
}
- while (__osSpRawStartDma(1, (void*)SP_IMEM_START, tp->t.ucode_boot, tp->t.ucode_boot_size) == -1) {
+ while (__osSpRawStartDma(OS_WRITE, (void*)SP_IMEM_START, tp->t.ucode_boot, tp->t.ucode_boot_size) == -1) {
;
}
}
diff --git a/src/libultra/os/recvmesg.c b/src/libultra/os/recvmesg.c
index 48737c1c6..f065188cd 100644
--- a/src/libultra/os/recvmesg.c
+++ b/src/libultra/os/recvmesg.c
@@ -9,7 +9,7 @@ s32 osRecvMesg(OSMesgQueue* mq, OSMesg* msg, s32 flag) {
return -1;
}
__osRunningThread->state = OS_STATE_WAITING;
- __osEnqueueAndYield((OSThread**)mq);
+ __osEnqueueAndYield(&mq->mtqueue);
}
if (msg != NULL) {
diff --git a/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c b/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c
index bbab97ad5..8c737b1c0 100644
--- a/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c
+++ b/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c
@@ -1667,7 +1667,7 @@ void BossDodongo_UpdateEffects(PlayState* play) {
}
void BossDodongo_DrawEffects(PlayState* play) {
- MtxF* unkMtx;
+ s32 pad;
s16 i;
u8 materialFlag = 0;
BossDodongoEffect* eff;
@@ -1678,7 +1678,6 @@ void BossDodongo_DrawEffects(PlayState* play) {
OPEN_DISPS(gfxCtx, "../z_boss_dodongo.c", 5228);
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
- unkMtx = &play->billboardMtxF;
for (i = 0; i < BOSS_DODONGO_EFFECT_COUNT; i++, eff++) {
if (eff->unk_24 == 1) {
@@ -1691,7 +1690,7 @@ void BossDodongo_DrawEffects(PlayState* play) {
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, eff->color.r, eff->color.g, eff->color.b, eff->alpha);
Matrix_Translate(eff->unk_00.x, eff->unk_00.y, eff->unk_00.z, MTXMODE_NEW);
- Matrix_ReplaceRotation(unkMtx);
+ Matrix_ReplaceRotation(&play->billboardMtxF);
Matrix_Scale(eff->unk_2C, eff->unk_2C, 1.0f, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(gfxCtx, "../z_boss_dodongo.c", 5253),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
diff --git a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c
index 3448f85da..a1f2ef3cd 100644
--- a/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c
+++ b/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c
@@ -193,7 +193,7 @@ typedef struct {
/* 0x06 */ s16 zOffset;
} ShopItem; // size 0x08
-ShopItem sShopkeeperStores[][8] = {
+static ShopItem sShopkeeperStores[][8] = {
{ { SI_DEKU_SHIELD, 50, 52, -20 },
{ SI_DEKU_NUTS_5, 50, 76, -20 },
{ SI_DEKU_NUTS_10, 80, 52, -3 },