diff options
| author | fig02 <fig02srl@gmail.com> | 2025-04-05 19:16:52 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-05 19:16:52 -0400 |
| commit | 5133db15a3d3f554e7936a600ff358a6aa38540a (patch) | |
| tree | b94d427b1ae5dff84d73812ad02c984b763564d8 /src | |
| parent | 1beeff96583e30f6a61960446a97b3583ff2ac73 (diff) | |
Remove functions.h (#2501)
* split most of functions.h
* osdriverominit
* forgot include
* fix
* remove functions.h
* temporary fix for fix_bss
* fix bss
* revert fix_bss.py change
Diffstat (limited to 'src')
| -rw-r--r-- | src/boot/boot_main.c | 2 | ||||
| -rw-r--r-- | src/boot/idle.c | 1 | ||||
| -rw-r--r-- | src/boot/inflate.c | 2 | ||||
| -rw-r--r-- | src/boot/is_debug.c | 3 | ||||
| -rw-r--r-- | src/boot/z_std_dma.c | 10 | ||||
| -rw-r--r-- | src/code/fault_gc_drawer.c | 4 | ||||
| -rw-r--r-- | src/code/flg_set.c | 2 | ||||
| -rw-r--r-- | src/code/graph.c | 1 | ||||
| -rw-r--r-- | src/code/main.c | 5 | ||||
| -rw-r--r-- | src/code/sched.c | 1 | ||||
| -rw-r--r-- | src/code/sys_cfb.c | 3 | ||||
| -rw-r--r-- | src/code/z_bgcheck.c | 2 | ||||
| -rw-r--r-- | src/code/z_camera.c | 2 | ||||
| -rw-r--r-- | src/code/z_collision_check.c | 2 | ||||
| -rw-r--r-- | src/code/z_demo.c | 1 | ||||
| -rw-r--r-- | src/code/z_en_item00.c | 2 | ||||
| -rw-r--r-- | src/code/z_fbdemo.c | 2 | ||||
| -rw-r--r-- | src/code/z_fbdemo_circle.c | 2 | ||||
| -rw-r--r-- | src/code/z_fbdemo_fade.c | 3 | ||||
| -rw-r--r-- | src/code/z_fbdemo_triforce.c | 2 | ||||
| -rw-r--r-- | src/code/z_fbdemo_wipe1.c | 2 | ||||
| -rw-r--r-- | src/code/z_kankyo.c | 2 | ||||
| -rw-r--r-- | src/code/z_message.c | 1 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 1 | ||||
| -rw-r--r-- | src/code/z_play.c | 5 | ||||
| -rw-r--r-- | src/code/z_sram.c | 1 | ||||
| -rw-r--r-- | src/libu64/rcp_utils.c | 5 | ||||
| -rw-r--r-- | src/libu64/runtime.c | 2 | ||||
| -rw-r--r-- | src/overlays/gamestates/ovl_file_choose/z_file_choose.c | 1 |
29 files changed, 59 insertions, 13 deletions
diff --git a/src/boot/boot_main.c b/src/boot/boot_main.c index 75c1b9cf8..689d4f031 100644 --- a/src/boot/boot_main.c +++ b/src/boot/boot_main.c @@ -1,4 +1,6 @@ #include "boot.h" +#include "idle.h" +#include "is_debug.h" #include "stack.h" #include "stackcheck.h" #if PLATFORM_N64 diff --git a/src/boot/idle.c b/src/boot/idle.c index e24ab4ede..c56489137 100644 --- a/src/boot/idle.c +++ b/src/boot/idle.c @@ -1,4 +1,5 @@ #include "buffers.h" +#include "idle.h" #include "main.h" #include "segment_symbols.h" #include "stack.h" diff --git a/src/boot/inflate.c b/src/boot/inflate.c index c0467dd38..391ce0368 100644 --- a/src/boot/inflate.c +++ b/src/boot/inflate.c @@ -95,6 +95,8 @@ the two sets of lengths. */ +#include "inflate.h" + #include "ultra64/ultratypes.h" #include "libc/stddef.h" #include "libc/stdint.h" diff --git a/src/boot/is_debug.c b/src/boot/is_debug.c index 912b75984..d520b262b 100644 --- a/src/boot/is_debug.c +++ b/src/boot/is_debug.c @@ -1,5 +1,6 @@ +#include "is_debug.h" + #include "global.h" -#include "attributes.h" typedef struct ISVDbg { /* 0x00 */ u32 magic; // "IS64" diff --git a/src/boot/z_std_dma.c b/src/boot/z_std_dma.c index e8581b6a5..9f5901b73 100644 --- a/src/boot/z_std_dma.c +++ b/src/boot/z_std_dma.c @@ -23,6 +23,9 @@ #include "libu64/debug.h" #include "attributes.h" #include "fault.h" +#if PLATFORM_IQUE +#include "inflate.h" +#endif #include "line_numbers.h" #if PLATFORM_N64 #include "n64dd.h" @@ -31,12 +34,15 @@ #include "stack.h" #include "stackcheck.h" #include "terminal.h" +#if !PLATFORM_IQUE +#include "yaz0.h" +#endif #include "z64thread.h" #include "global.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:20" \ - "pal-1.0:18 pal-1.1:18" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.2:14" \ + "pal-1.0:12 pal-1.1:12" StackEntry sDmaMgrStackInfo; OSMesgQueue sDmaMgrMsgQueue; diff --git a/src/code/fault_gc_drawer.c b/src/code/fault_gc_drawer.c index 9d3478a48..4482ba9ae 100644 --- a/src/code/fault_gc_drawer.c +++ b/src/code/fault_gc_drawer.c @@ -7,7 +7,7 @@ #include "global.h" #include "fault.h" #include "terminal.h" -#pragma increment_block_number "gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" typedef struct FaultDrawer { /* 0x00 */ u16* fb; @@ -101,7 +101,7 @@ FaultDrawer sFaultDrawerDefault = { NULL, }; -#pragma increment_block_number "gc-eu:128 gc-eu-mq:128" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0" FaultDrawer sFaultDrawer; char D_8016B6C0[0x20]; diff --git a/src/code/flg_set.c b/src/code/flg_set.c index 5f4316d7f..88f32a3e4 100644 --- a/src/code/flg_set.c +++ b/src/code/flg_set.c @@ -1,3 +1,5 @@ +#include "flag_set.h" + #include "libu64/gfxprint.h" #include "libu64/pad.h" #include "gfx.h" diff --git a/src/code/graph.c b/src/code/graph.c index a20c64e1f..8fe664dec 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -15,6 +15,7 @@ #include "regs.h" #include "setup_state.h" #include "speed_meter.h" +#include "sys_cfb.h" #include "sys_debug_controller.h" #include "sys_ucode.h" #include "terminal.h" diff --git a/src/code/main.c b/src/code/main.c index 79c40658c..ab330cb33 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -1,3 +1,4 @@ +#include "sys_cfb.h" #include "ultra64.h" #include "versions.h" @@ -13,6 +14,8 @@ extern struct PadMgr gPadMgr; extern struct IrqMgr gIrqMgr; #include "libc64/malloc.h" +#include "libu64/rcp_utils.h" +#include "libu64/runtime.h" #include "audiomgr.h" #include "debug_arena.h" #include "fault.h" @@ -35,7 +38,7 @@ extern struct IrqMgr gIrqMgr; #include "global.h" #pragma increment_block_number "gc-eu:32 gc-eu-mq:32 gc-jp:32 gc-jp-ce:32 gc-jp-mq:32 gc-us:32 gc-us-mq:32 ique-cn:32" \ - "ntsc-1.0:6 ntsc-1.1:6 ntsc-1.2:6 pal-1.0:4 pal-1.1:4" + "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:254 pal-1.1:254" extern u8 _buffersSegmentEnd[]; diff --git a/src/code/sched.c b/src/code/sched.c index 561a28370..2b519c6bd 100644 --- a/src/code/sched.c +++ b/src/code/sched.c @@ -40,6 +40,7 @@ * @see irqmgr.c */ #include "libu64/debug.h" +#include "libu64/rcp_utils.h" #include "fault.h" #include "irqmgr.h" #include "main.h" diff --git a/src/code/sys_cfb.c b/src/code/sys_cfb.c index 4e4bc06f2..4fa17abfd 100644 --- a/src/code/sys_cfb.c +++ b/src/code/sys_cfb.c @@ -1,4 +1,5 @@ -#include "ultra64.h" +#include "sys_cfb.h" + #include "libu64/debug.h" #include "attributes.h" #include "line_numbers.h" diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index 71733baef..f4f3a1fd3 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -11,7 +11,7 @@ #include "z64player.h" #include "z64skin_matrix.h" -#pragma increment_block_number "ntsc-1.0:208 ntsc-1.1:208 ntsc-1.2:208" +#pragma increment_block_number "ntsc-1.0:200 ntsc-1.1:200 ntsc-1.2:200" u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList); void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector); diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 8582519cd..64299a886 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -3658,7 +3658,7 @@ s32 Camera_KeepOn3(Camera* camera) { } #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:102 ntsc-1.1:102 ntsc-1.2:102 pal-1.0:100 pal-1.1:100" + "ique-cn:128 ntsc-1.0:98 ntsc-1.1:98 ntsc-1.2:98 pal-1.0:96 pal-1.1:96" s32 Camera_KeepOn4(Camera* camera) { static Vec3f D_8015BD50; diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index e05bb44d1..392df7c1f 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -15,7 +15,7 @@ #include "overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h" #include "z_lib.h" -#pragma increment_block_number "ique-cn:0 ntsc-1.0:248 ntsc-1.1:248 ntsc-1.2:248 pal-1.0:248 pal-1.1:248" +#pragma increment_block_number "ique-cn:0 ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240" typedef s32 (*ColChkResetFunc)(PlayState*, Collider*); typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*); diff --git a/src/code/z_demo.c b/src/code/z_demo.c index 921613bd8..d34e0808d 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -6,6 +6,7 @@ #include "gfx.h" #include "gfxalloc.h" #include "letterbox.h" +#include "memory_utils.h" #if PLATFORM_N64 #include "n64dd.h" #endif diff --git a/src/code/z_en_item00.c b/src/code/z_en_item00.c index aa757f864..f0c627b25 100644 --- a/src/code/z_en_item00.c +++ b/src/code/z_en_item00.c @@ -22,7 +22,7 @@ #include "assets/objects/gameplay_keep/gameplay_keep.h" #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-eu-mq-dbg:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128" \ - "gc-us-mq:128 ntsc-1.0:128 ntsc-1.2:128" + "gc-us-mq:128 ique-cn:128 ntsc-1.0:128 ntsc-1.2:128" #define FLAGS 0 diff --git a/src/code/z_fbdemo.c b/src/code/z_fbdemo.c index 246e27b1a..46cfa0573 100644 --- a/src/code/z_fbdemo.c +++ b/src/code/z_fbdemo.c @@ -9,6 +9,8 @@ * @note The only coded effect has a visual effect to blend the tiles to a single point, which looks like the screen * gets sucked into. */ +#include "transition_tile.h" + #include "libc64/malloc.h" #include "libc64/sleep.h" #include "libu64/debug.h" diff --git a/src/code/z_fbdemo_circle.c b/src/code/z_fbdemo_circle.c index c25f174a7..eb1b22feb 100644 --- a/src/code/z_fbdemo_circle.c +++ b/src/code/z_fbdemo_circle.c @@ -1,3 +1,5 @@ +#include "transition_circle.h" + #include "gfx.h" #include "global.h" diff --git a/src/code/z_fbdemo_fade.c b/src/code/z_fbdemo_fade.c index 3375628cb..cbd9f6813 100644 --- a/src/code/z_fbdemo_fade.c +++ b/src/code/z_fbdemo_fade.c @@ -1,4 +1,5 @@ -#include "ultra64.h" +#include "transition_fade.h" + #include "main.h" #include "regs.h" #include "terminal.h" diff --git a/src/code/z_fbdemo_triforce.c b/src/code/z_fbdemo_triforce.c index 7bb8862b2..93826fa36 100644 --- a/src/code/z_fbdemo_triforce.c +++ b/src/code/z_fbdemo_triforce.c @@ -1,3 +1,5 @@ +#include "transition_triforce.h" + #include "global.h" #include "assets/code/fbdemo_triforce/z_fbdemo_triforce.c" diff --git a/src/code/z_fbdemo_wipe1.c b/src/code/z_fbdemo_wipe1.c index a3418e91a..d876b0b73 100644 --- a/src/code/z_fbdemo_wipe1.c +++ b/src/code/z_fbdemo_wipe1.c @@ -1,3 +1,5 @@ +#include "transition_wipe.h" + #include "gfx.h" #include "z64save.h" #include "z64transition_instances.h" diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index 0bdc048ee..d86af19c0 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -236,7 +236,7 @@ s16 sSunDepthTestX; s16 sSunDepthTestY; #pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \ - "ique-cn:160 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" + "ique-cn:160 ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:192 pal-1.1:192" LightNode* sNGameOverLightNode; LightInfo sNGameOverLightInfo; diff --git a/src/code/z_message.c b/src/code/z_message.c index 88c219d37..789d4aa6a 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -4,6 +4,7 @@ #include "gfx.h" #include "gfx_setupdl.h" #include "gfxalloc.h" +#include "memory_utils.h" #include "message_data_static.h" #if PLATFORM_N64 #include "n64dd.h" diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 2c9b21950..4dd6662d5 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -1,5 +1,6 @@ #include "attributes.h" #include "controller.h" +#include "flag_set.h" #include "gfx.h" #include "gfx_setupdl.h" #include "main.h" diff --git a/src/code/z_play.c b/src/code/z_play.c index cc041ecaf..7e4f5f5e3 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -24,6 +24,11 @@ #include "sys_matrix.h" #include "terminal.h" #include "title_setup_state.h" +#include "transition_circle.h" +#include "transition_fade.h" +#include "transition_tile.h" +#include "transition_triforce.h" +#include "transition_wipe.h" #include "versions.h" #include "z_actor_dlftbls.h" #include "zelda_arena.h" diff --git a/src/code/z_sram.c b/src/code/z_sram.c index bf713d373..534017d83 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -1,5 +1,6 @@ #include "file_select_state.h" #include "controller.h" +#include "memory_utils.h" #include "terminal.h" #include "versions.h" #include "z64game.h" diff --git a/src/libu64/rcp_utils.c b/src/libu64/rcp_utils.c index 420ac51f9..c4f0cad53 100644 --- a/src/libu64/rcp_utils.c +++ b/src/libu64/rcp_utils.c @@ -1,3 +1,5 @@ +#include "libu64/rcp_utils.h" + #include "global.h" #if PLATFORM_N64 || DEBUG_FEATURES @@ -55,9 +57,12 @@ void RcpUtils_PrintRegisterStatus(void) { void RcpUtils_Reset(void) { RcpUtils_PrintRegisterStatus(); + // Flush the RDP pipeline and freeze clock counter osDpSetStatus(DPC_SET_FREEZE | DPC_SET_FLUSH); + // Halt the RSP, disable interrupt on break and set "task done" signal __osSpSetStatus(SP_SET_HALT | SP_SET_TASKDONE | SP_CLR_INTR_BREAK); + RcpUtils_PrintRegisterStatus(); } diff --git a/src/libu64/runtime.c b/src/libu64/runtime.c index 9dbb522f5..aa0c507b7 100644 --- a/src/libu64/runtime.c +++ b/src/libu64/runtime.c @@ -1,3 +1,5 @@ +#include "libu64/runtime.h" + #include "libc64/malloc.h" #include "libc64/os_malloc.h" diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_choose.c b/src/overlays/gamestates/ovl_file_choose/z_file_choose.c index 4517fc7e7..9da143369 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_choose.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_choose.c @@ -9,6 +9,7 @@ #include "macros.h" #include "main.h" #include "map_select_state.h" +#include "memory_utils.h" #if PLATFORM_N64 #include "n64dd.h" #endif |
