diff options
| author | fig02 <fig02srl@gmail.com> | 2024-02-01 19:52:52 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-01 19:52:52 -0500 |
| commit | 8d0076b0107f9eecb25d4a8a1cc30d1e31045efc (patch) | |
| tree | 95d1eb5c569fcdcbceba81779d9528ffbbb1b2a3 /src | |
| parent | 9289b0211d8a54e0bc4de73fdaa0d47c32d5a190 (diff) | |
Match retail Title and Sample gamestates (#1692)
* match title and sample
* change to directive
* no bad return
Diffstat (limited to 'src')
| -rw-r--r-- | src/code/z_view.c | 6 | ||||
| -rw-r--r-- | src/overlays/gamestates/ovl_title/z_title.c | 7 |
2 files changed, 8 insertions, 5 deletions
diff --git a/src/code/z_view.c b/src/code/z_view.c index 1d0736245..7ed124742 100644 --- a/src/code/z_view.c +++ b/src/code/z_view.c @@ -275,13 +275,13 @@ s32 View_StepDistortion(View* view, Mtx* projectionMtx) { /** * Apply view to POLY_OPA_DISP, POLY_XLU_DISP (and OVERLAY_DISP if ortho) */ -void View_Apply(View* view, s32 mask) { +s32 View_Apply(View* view, s32 mask) { mask = (view->flags & mask) | (mask >> 4); if (mask & VIEW_PROJECTION_ORTHO) { - View_ApplyOrtho(view); + return View_ApplyOrtho(view); } else { - View_ApplyPerspective(view); + return View_ApplyPerspective(view); } } diff --git a/src/overlays/gamestates/ovl_title/z_title.c b/src/overlays/gamestates/ovl_title/z_title.c index 807516b85..78d4058ee 100644 --- a/src/overlays/gamestates/ovl_title/z_title.c +++ b/src/overlays/gamestates/ovl_title/z_title.c @@ -8,6 +8,7 @@ #include "alloca.h" #include "assets/textures/nintendo_rogo_static/nintendo_rogo_static.h" +#if OOT_DEBUG void ConsoleLogo_PrintBuildInfo(Gfx** gfxP) { Gfx* gfx; GfxPrint* printer; @@ -29,6 +30,7 @@ void ConsoleLogo_PrintBuildInfo(Gfx** gfxP) { GfxPrint_Destroy(printer); *gfxP = gfx; } +#endif // Note: In other rom versions this function also updates unk_1D4, coverAlpha, addAlpha, visibleDuration to calculate // the fade-in/fade-out + the duration of the n64 logo animation @@ -128,13 +130,14 @@ void ConsoleLogo_Main(GameState* thisx) { ConsoleLogo_Calc(this); ConsoleLogo_Draw(this); - if (OOT_DEBUG && gIsCtrlr2Valid) { +#if OOT_DEBUG + if (gIsCtrlr2Valid) { Gfx* gfx = POLY_OPA_DISP; - s32 pad; ConsoleLogo_PrintBuildInfo(&gfx); POLY_OPA_DISP = gfx; } +#endif if (this->exit) { gSaveContext.seqId = (u8)NA_BGM_DISABLED; |
