diff options
| author | fig02 <fig02srl@gmail.com> | 2020-04-02 12:15:38 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-02 12:15:38 -0400 |
| commit | 999044cdcd5bbcefddd4b3d13e0f64e2a788e704 (patch) | |
| tree | be042353caba14dd78c84d79441b048f1e7f6942 /src | |
| parent | 3f6350afc0c153323b9647d70f90c052f865092d (diff) | |
| parent | a62877a5438164358e747796052ed928eca7e2d6 (diff) | |
Merge pull request #45 from zelda2773/master
Decompiled ovl_Obj_Comb
Diffstat (limited to 'src')
| -rw-r--r-- | src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c | 189 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Obj_Comb/z_obj_comb.h | 9 |
2 files changed, 187 insertions, 11 deletions
diff --git a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c index 38099bca4..8fc88f2d7 100644 --- a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c +++ b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c @@ -1,3 +1,9 @@ +/* + * File: z_obj_comb.c + * Overlay: ovl_Obj_Comb + * Description: Beehive + */ + #include "z_obj_comb.h" #define ROOM 0x00 @@ -8,7 +14,11 @@ void ObjComb_Destroy(ObjComb* this, GlobalContext* globalCtx); void ObjComb_Update(ObjComb* this, GlobalContext* globalCtx); void ObjComb_Draw(ObjComb* this, GlobalContext* globalCtx); -/* +void ObjComb_Break(ObjComb* this, GlobalContext* globalCtx); +void ObjComb_ChooseItemDrop(ObjComb* this, GlobalContext* globalCtx); +void ObjComb_SetWait(ObjComb* this); +void ObjComb_Wait(ObjComb* this, GlobalContext* globalCtx); + const ActorInit Obj_Comb_InitVars = { ACTOR_OBJ_COMB, ACTORTYPE_PROP, @@ -21,19 +31,178 @@ const ActorInit Obj_Comb_InitVars = { (ActorFunc)ObjComb_Update, (ActorFunc)ObjComb_Draw, }; -*/ -#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Comb/func_80B91B60.s") -#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Comb/func_80B91E4C.s") +UNK_TYPE D_80B922E0[] = { + 0x00000000, 0x00000000, 0x00000000, 0x4001FFFE, 0x00000000, 0x00010100, 0x00000000, 0x00000000, 0x000F0064, +}; + +UNK_TYPE D_80B92304[] = { + 0x0A000909, + 0x20000000, + 0x00000001, + &D_80B922E0, +}; + +static InitChainEntry initChain[] = { + ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_CONTINUE), + ICHAIN_F32(unk_F4, 1100, ICHAIN_CONTINUE), + ICHAIN_F32(unk_F8, 100, ICHAIN_CONTINUE), + ICHAIN_F32(unk_FC, 900, ICHAIN_STOP), +}; + +extern UNK_TYPE D_050095B0; +extern UNK_TYPE D_05009940; + +void ObjComb_Break(ObjComb* this, GlobalContext* globalCtx) { + Vec3f pos1; + Vec3f posSum; + Vec3f pos2; + Gfx** dlist = &D_05009940; + s16 scale; + s16 angle = 0; + s16 gravityInfluence; + u8 u0; + u8 rotSpeed; + f32 rand1; + f32 rand2; + s32 i; + + for (i = 0; i < 31; i++) { + angle += 20000; + rand1 = Math_Rand_ZeroOne() * 10.0f; + + pos1.x = Math_Sins(angle) * rand1; + pos1.y = (i - 15) * 0.7f; + pos1.z = Math_Coss(angle) * rand1; + + Math_Vec3f_Sum(&pos1, &this->actor.posRot.pos, &posSum); + + pos2.x = (Math_Rand_ZeroOne() - 0.5f) + pos1.x * 0.5f; + pos2.y = (Math_Rand_ZeroOne() - 0.5f) + pos1.y * 0.6f; + pos2.z = (Math_Rand_ZeroOne() - 0.5f) + pos1.z * 0.5f; + + scale = Math_Rand_ZeroOne() * 72.0f + 25.0f; + if (scale < 40) { + gravityInfluence = -200; + rotSpeed = 40; + } else if (scale < 70) { + gravityInfluence = -280; + rotSpeed = 30; + } else { + gravityInfluence = -340; + rotSpeed = 20; + } + + rand2 = Math_Rand_ZeroOne(); + if (rand2 < 0.1f) { + u0 = 96; + } else if (rand2 < 0.8f) { + u0 = 64; + } else { + u0 = 32; + } + Effect_SpawnFragment(globalCtx, &posSum, &pos2, &posSum, gravityInfluence, u0, rotSpeed, 4, 0, scale, 0, 0, 80, + -1, 2, dlist); + } + + posSum.x = this->actor.posRot.pos.x; + posSum.y = this->actor.posRot.pos.y - 10.0f; + posSum.z = this->actor.posRot.pos.z; + func_80033480(globalCtx, &posSum, 40.0f, 6, 70, 60, 1); +} + +void ObjComb_ChooseItemDrop(ObjComb* this, GlobalContext* globalCtx) { + s16 params = this->actor.params & 0x1F; + + if ((params > 0) || (params < 0x1A)) { + if (params == 6) { + if (Flags_GetCollectible(globalCtx, (this->actor.params >> 8) & 0x3F)) { + params = -1; + } else { + params = (params | (((this->actor.params >> 8) & 0x3F) << 8)); + } + } else if (Math_Rand_ZeroOne() < 0.5f) { + params = -1; + } + if (params >= 0) { + Item_DropCollectible(globalCtx, &this->actor.posRot, params); + } + } +} + +void ObjComb_Init(ObjComb* this, GlobalContext* globalCtx) { + s32 pad; + + Actor_ProcessInitChain(&this->actor, &initChain); + func_8005BBF8(globalCtx, &this->collider); + func_8005C050(globalCtx, &this->collider, this, &D_80B92304, &this->colliderBody); + ObjComb_SetWait(this); +} + +void ObjComb_Destroy(ObjComb* this, GlobalContext* globalCtx) { + func_8005BCC8(globalCtx, &this->collider); +} + +void ObjComb_SetWait(ObjComb* this) { + this->actionFunc = ObjComb_Wait; +} + +void ObjComb_Wait(ObjComb* this, GlobalContext* globalCtx) { + s32 toucherFlags; + + this->unk_1B0 -= 50; + if (this->unk_1B0 < 0) { + this->unk_1B0 = 0; + } + + if ((this->collider.collideFlags & 0x2) != 0) { + this->collider.collideFlags &= ~0x2; + toucherFlags = this->colliderBodyPtr->colliding->toucher.flags; + if (toucherFlags & 0x4001F866) { + this->unk_1B0 = 1500; + } else { + ObjComb_Break(this, globalCtx); + ObjComb_ChooseItemDrop(this, globalCtx); + Actor_Kill(this); + } + } else { + Actor_CollisionCheck_SetAC(globalCtx, &globalCtx->sub_11E60, &this->collider); + } + + if (this->actor.update != NULL) { + Actor_CollisionCheck_SetOT(globalCtx, &globalCtx->sub_11E60, &this->collider); + } +} + +void ObjComb_Update(ObjComb* this, GlobalContext* globalCtx) { + this->unk_1B2 += 12000; + this->actionFunc(&this->actor, globalCtx); + this->actor.shape.rot.x = Math_Sins(this->unk_1B2) * this->unk_1B0 + this->actor.initPosRot.rot.x; +} + +void ObjComb_Draw(ObjComb* this, GlobalContext* globalCtx) { + s32 pad; + GraphicsContext* gfxCtx; + Gfx* gfxArr[4]; -#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Comb/ObjComb_Init.s") + gfxCtx = globalCtx->state.gfxCtx; -#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Comb/ObjComb_Destroy.s") + func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_obj_comb.c", 369); + func_80093D18(globalCtx->state.gfxCtx); -#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Comb/func_80B91FB0.s") + Matrix_Translate(this->actor.posRot.pos.x, this->actor.posRot.pos.y + (118.0f * this->actor.scale.y), + this->actor.posRot.pos.z, 0); + Matrix_RotateY(this->actor.shape.rot.y * 0.0000958738f, 1); + Matrix_RotateX(this->actor.shape.rot.x * 0.0000958738f, 1); + Matrix_RotateZ(this->actor.shape.rot.z * 0.0000958738f, 1); + Matrix_Translate(0, -(this->actor.scale.y * 118.0f), 0, 1); + Matrix_Scale(this->actor.scale.x, this->actor.scale.y, this->actor.scale.z, 1); -#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Comb/func_80B91FC0.s") + gSPMatrix(gfxCtx->polyOpa.p++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_obj_comb.c", 394), + G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); -#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Comb/ObjComb_Update.s") + gSPDisplayList(gfxCtx->polyOpa.p++, &D_050095B0); -#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Obj_Comb/ObjComb_Draw.s") + func_800628A4(0, &this->collider); + func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_obj_comb.c", 402); +} diff --git a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.h b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.h index 650ad1e26..fcd17464c 100644 --- a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.h +++ b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.h @@ -6,7 +6,14 @@ typedef struct { /* 0x0000 */ Actor actor; - /* 0x014C */ char unk_14C[0x68]; + /* 0x014C */ ActorFunc actionFunc; + /* 0x0150 */ Collider collider; + /* 0x0168 */ char unk_168[0x4]; + /* 0x016C */ ColliderBody* colliderBodyPtr; + /* 0x0170 */ ColliderBody colliderBody; + /* 0x0198 */ char unk_198[0x18]; + /* 0x01B0 */ s16 unk_1B0; + /* 0x01B2 */ s16 unk_1B2; } ObjComb; // size = 0x01B4 extern const ActorInit Obj_Comb_InitVars; |
