diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2022-06-05 18:48:44 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-05 12:48:44 -0400 |
| commit | b28ad659e31cd53f89e63617f8320d5b8deb4009 (patch) | |
| tree | 7ca02b7a2b764594445e7657ec13ab2f3af1b017 /src | |
| parent | bd4912a1bd62a4ac509e2dacd836708d527d7ad8 (diff) | |
More minor isolated fixes (#1258)
* Fix reversed array access in z_boss_dodongo.c
* Remove useless return in z_en_encount2.c
* Remove some redundant externs or declarations
* Move some undefs to be performed as early as possible
* AudioOcarina_ResetStaffs -> AudioOcarina_ResetStaves
The plural appears to be staves for the music term
* Remove some uses of UNK_PTR
* Use NULL for pointers set to 0 in z_game_dlftbls.c
* Remove useless !! in z_en_tk.c
* Revert "AudioOcarina_ResetStaffs -> AudioOcarina_ResetStaves"
This reverts commit 1b7fe624083558a89328740abab607771cefdd72.
* Remove more redundant externs from PR suggestion
Diffstat (limited to 'src')
| -rw-r--r-- | src/code/code_800EC960.c | 6 | ||||
| -rw-r--r-- | src/code/z_game_dlftbls.c | 4 | ||||
| -rw-r--r-- | src/code/z_skelanime.c | 2 | ||||
| -rw-r--r-- | src/libultra/io/visetevent.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Encount2/z_en_encount2.c | 1 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Horse/z_en_horse.c | 4 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Hy/z_en_hy.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Skj/z_en_skj.c | 1 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Tk/z_en_tk.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c | 2 |
11 files changed, 5 insertions, 23 deletions
diff --git a/src/code/code_800EC960.c b/src/code/code_800EC960.c index 72bdd600d..9ed6dbbb4 100644 --- a/src/code/code_800EC960.c +++ b/src/code/code_800EC960.c @@ -2297,12 +2297,6 @@ f32 D_80131C8C = 0.0f; // =========== Audio Debugging =========== -extern u16 gAudioSfxSwapSource[]; -extern u16 gAudioSfxSwapTarget[]; -extern u8 gAudioSfxSwapMode[]; -extern u8 gAudioSfxSwapOff; -extern u8 D_801333F0; - u32 sDebugPadHold; u32 sDebugPadBtnLast; u32 sDebugPadPress; diff --git a/src/code/z_game_dlftbls.c b/src/code/z_game_dlftbls.c index 278cb5620..354967e28 100644 --- a/src/code/z_game_dlftbls.c +++ b/src/code/z_game_dlftbls.c @@ -3,10 +3,10 @@ #define GAMESTATE_OVERLAY(name, init, destroy, size) \ { \ NULL, (u32)_ovl_##name##SegmentRomStart, (u32)_ovl_##name##SegmentRomEnd, _ovl_##name##SegmentStart, \ - _ovl_##name##SegmentEnd, 0, init, destroy, 0, 0, 0, size \ + _ovl_##name##SegmentEnd, NULL, init, destroy, NULL, NULL, 0, size \ } #define GAMESTATE_OVERLAY_INTERNAL(init, destroy, size) \ - { NULL, 0, 0, NULL, NULL, 0, init, destroy, 0, 0, 0, size } + { NULL, 0, 0, NULL, NULL, NULL, init, destroy, NULL, NULL, 0, size } GameStateOverlay gGameStateOverlayTable[] = { GAMESTATE_OVERLAY_INTERNAL(TitleSetup_Init, TitleSetup_Destroy, sizeof(GameState)), diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index 7ced70278..ffc294d0d 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -9,8 +9,6 @@ s32 SkelAnime_LoopFull(SkelAnime* skelAnime); s32 SkelAnime_Once(SkelAnime* skelAnime); s32 SkelAnime_LoopPartial(SkelAnime* skelAnime); -void SkelAnime_CopyFrameTable(SkelAnime* skelAnime, Vec3s* dst, Vec3s* src); - static u32 sDisableAnimQueueFlags = 0; static u32 sAnimQueueFlags; diff --git a/src/libultra/io/visetevent.c b/src/libultra/io/visetevent.c index 0239c1f7c..89e482cf8 100644 --- a/src/libultra/io/visetevent.c +++ b/src/libultra/io/visetevent.c @@ -1,7 +1,5 @@ #include "global.h" -extern OSViContext* __osViNext; - void osViSetEvent(OSMesgQueue* mq, OSMesg msg, u32 retraceCount) { register u32 prevInt = __osDisableInt(); diff --git a/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c b/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c index b7116e64c..9bc1ae44b 100644 --- a/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c +++ b/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c @@ -55,7 +55,7 @@ static InitChainEntry sInitChain[] = { }; void func_808C1190(s16* arg0, u8* arg1, s16 arg2) { - if (arg2[arg1] != 0) { + if (arg1[arg2] != 0) { arg0[arg2 / 2] = 0; } } diff --git a/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c b/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c index c558374d6..db3acc1c4 100644 --- a/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c +++ b/src/overlays/actors/ovl_En_Encount2/z_en_encount2.c @@ -111,7 +111,6 @@ void EnEncount2_Wait(EnEncount2* this, PlayState* play) { } break; } - return; } void EnEncount2_SpawnRocks(EnEncount2* this, PlayState* play) { diff --git a/src/overlays/actors/ovl_En_Horse/z_en_horse.c b/src/overlays/actors/ovl_En_Horse/z_en_horse.c index f1f82abeb..a2fceb101 100644 --- a/src/overlays/actors/ovl_En_Horse/z_en_horse.c +++ b/src/overlays/actors/ovl_En_Horse/z_en_horse.c @@ -3106,10 +3106,6 @@ void EnHorse_BgCheckSlowMoving(EnHorse* this, PlayState* play) { } } -void EnHorse_HighJumpInit(EnHorse* this, PlayState* play); -void EnHorse_Stub2(EnHorse* this); -void EnHorse_Stub1(EnHorse* this); - void EnHorse_UpdateBgCheckInfo(EnHorse* this, PlayState* play) { s32 pad; s32 pad2; diff --git a/src/overlays/actors/ovl_En_Hy/z_en_hy.c b/src/overlays/actors/ovl_En_Hy/z_en_hy.c index 2722d147b..196c9c96a 100644 --- a/src/overlays/actors/ovl_En_Hy/z_en_hy.c +++ b/src/overlays/actors/ovl_En_Hy/z_en_hy.c @@ -1095,7 +1095,7 @@ s32 EnHy_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* po s32 pad; Vec3s sp48; u8 i; - UNK_PTR ptr; + void* ptr; if (1) {} diff --git a/src/overlays/actors/ovl_En_Skj/z_en_skj.c b/src/overlays/actors/ovl_En_Skj/z_en_skj.c index d26cba52f..3ba2a3efe 100644 --- a/src/overlays/actors/ovl_En_Skj/z_en_skj.c +++ b/src/overlays/actors/ovl_En_Skj/z_en_skj.c @@ -56,7 +56,6 @@ void EnSkj_GiveOcarinaGameReward(EnSkj* this, PlayState* play); void EnSkj_FinishOcarinaGameRound(EnSkj* this, PlayState* play); void EnSkj_WaitForNextRound(EnSkj* this, PlayState* play); void EnSkj_WaitForOfferResponse(EnSkj* this, PlayState* play); -void EnSkj_SetupWaitForOcarina(EnSkj* this, PlayState* play); void EnSkj_CleanupOcarinaGame(EnSkj* this, PlayState* play); void EnSkj_Fade(EnSkj* this, PlayState* play); diff --git a/src/overlays/actors/ovl_En_Tk/z_en_tk.c b/src/overlays/actors/ovl_En_Tk/z_en_tk.c index a3b939d4a..3581e263e 100644 --- a/src/overlays/actors/ovl_En_Tk/z_en_tk.c +++ b/src/overlays/actors/ovl_En_Tk/z_en_tk.c @@ -491,7 +491,7 @@ void EnTk_Init(Actor* thisx, PlayState* play) { CollisionCheck_SetInfo2(&this->actor.colChkInfo, NULL, &sColChkInfoInit); - if (gSaveContext.dayTime <= CLOCK_TIME(18, 0) || gSaveContext.dayTime >= CLOCK_TIME(21, 0) || !!LINK_IS_ADULT || + if (gSaveContext.dayTime <= CLOCK_TIME(18, 0) || gSaveContext.dayTime >= CLOCK_TIME(21, 0) || LINK_IS_ADULT || play->sceneNum != SCENE_SPOT02) { Actor_Kill(&this->actor); return; diff --git a/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c b/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c index 685cfaca7..991b14a02 100644 --- a/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c +++ b/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c @@ -33,8 +33,6 @@ void ObjectKankyo_DrawLightning(ObjectKankyo* this, PlayState* play); void ObjectKankyo_DrawSunGraveSpark(ObjectKankyo* this, PlayState* play); void ObjectKankyo_DrawBeams(ObjectKankyo* this, PlayState* play); -extern Mtx D_01000000; - static void* sEffLightningTextures[] = { gEffLightning1Tex, gEffLightning2Tex, gEffLightning3Tex, gEffLightning4Tex, gEffLightning5Tex, gEffLightning6Tex, gEffLightning7Tex, gEffLightning8Tex, |
