diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2021-02-24 20:28:04 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-24 14:28:04 -0500 |
| commit | d30ef91417f96d56be6521d0bfb93eb93d66cf97 (patch) | |
| tree | 2e6c49f08737beeffb7c0b2a8f4d4eaebd77254f /src | |
| parent | 3eec91504c0f59117fd5705e2d135d483279641a (diff) | |
Rename Matrix_Pull to Matrix_Pop (#703)
Diffstat (limited to 'src')
39 files changed, 86 insertions, 86 deletions
diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c index 5a926382e..5579a80dc 100644 --- a/src/code/sys_matrix.c +++ b/src/code/sys_matrix.c @@ -29,7 +29,7 @@ void Matrix_Push(void) { sCurrentMatrix++; } -void Matrix_Pull(void) { +void Matrix_Pop(void) { sCurrentMatrix--; if (sCurrentMatrix < sMatrixStack) { __assert("Matrix_now >= Matrix_stack", "../sys_matrix.c", 176); diff --git a/src/code/z_actor.c b/src/code/z_actor.c index d46cc5ceb..807f90356 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -387,7 +387,7 @@ void func_8002C124(TargetContext* targetCtx, GlobalContext* globalCtx) { gSPMatrix(OVERLAY_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_actor.c", 2116), G_MTX_MODELVIEW | G_MTX_LOAD); gSPDisplayList(OVERLAY_DISP++, gZTargetLockOnTriangleDL); - Matrix_Pull(); + Matrix_Pop(); } } @@ -1921,7 +1921,7 @@ void func_8002FBAC(GlobalContext* globalCtx) { G_MTX_MODELVIEW | G_MTX_LOAD); gSPDisplayList(POLY_XLU_DISP++, &gEffFlash1DL); - Matrix_Pull(); + Matrix_Pop(); phi_f6 = ~((globalCtx->gameplayFrames * 1200) & 0xFFFF); Matrix_RotateZ((phi_f6 * M_PI) / 32768.0f, MTXMODE_APPLY); diff --git a/src/code/z_draw.c b/src/code/z_draw.c index 7e007ab05..82d0e3e39 100644 --- a/src/code/z_draw.c +++ b/src/code/z_draw.c @@ -425,7 +425,7 @@ void GetItem_DrawBlueFire(GlobalContext* globalCtx, s16 drawId) { gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 615), G_MTX_MODELVIEW | G_MTX_LOAD); gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 621); } @@ -454,7 +454,7 @@ void GetItem_DrawPoes(GlobalContext* globalCtx, s16 drawId) { G_MTX_MODELVIEW | G_MTX_LOAD); gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]); gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 663); } @@ -482,7 +482,7 @@ void GetItem_DrawFairy(GlobalContext* globalCtx, s16 drawId) { gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_draw.c", 698), G_MTX_MODELVIEW | G_MTX_LOAD); gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_draw.c", 704); } diff --git a/src/code/z_fcurve_data_skelanime.c b/src/code/z_fcurve_data_skelanime.c index 83938690d..243c66c6b 100644 --- a/src/code/z_fcurve_data_skelanime.c +++ b/src/code/z_fcurve_data_skelanime.c @@ -165,7 +165,7 @@ void SkelCurve_DrawLimb(GlobalContext* globalCtx, s32 limbIndex, SkelAnimeCurve* SkelCurve_DrawLimb(globalCtx, limb->firstChildIdx, skelCurve, overrideLimbDraw, postLimbDraw, lod, data); } - Matrix_Pull(); + Matrix_Pop(); if (limb->nextLimbIdx != LIMB_DONE) { SkelCurve_DrawLimb(globalCtx, limb->nextLimbIdx, skelCurve, overrideLimbDraw, postLimbDraw, lod, data); diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index ab47b6739..6cb9bb436 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -738,7 +738,7 @@ void func_8008F87C(GlobalContext* globalCtx, Player* this, SkelAnime* skelAnime, Matrix_Translate(D_80126050[(void)0, gSaveContext.linkAge], 0.0f, 0.0f, MTXMODE_APPLY); Matrix_MultVec3f(&D_8012602C, &sp98); Matrix_MultVec3f(&D_80126070, &footprintPos); - Matrix_Pull(); + Matrix_Pop(); footprintPos.y += 15.0f; @@ -1281,7 +1281,7 @@ void func_80090D20(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3s* G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, stringData->dList); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_player_lib.c", 2809); } else if ((this->actor.scale.y >= 0.0f) && (this->rightHandType == 10)) { diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index a8c3324a5..e06f29190 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -56,7 +56,7 @@ void SkelAnime_DrawLimbLod(GlobalContext* globalCtx, s32 limbIndex, void** skele SkelAnime_DrawLimbLod(globalCtx, limb->child, skeleton, jointTable, overrideLimbDraw, postLimbDraw, arg, lod); } - Matrix_Pull(); + Matrix_Pop(); if (limb->sibling != LIMB_DONE) { SkelAnime_DrawLimbLod(globalCtx, limb->sibling, skeleton, jointTable, overrideLimbDraw, postLimbDraw, arg, lod); @@ -113,7 +113,7 @@ void SkelAnime_DrawLod(GlobalContext* globalCtx, void** skeleton, Vec3s* jointTa lod); } - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_skelanime.c", 894); } @@ -168,7 +168,7 @@ void SkelAnime_DrawFlexLimbLod(GlobalContext* globalCtx, s32 limbIndex, void** s lod, mtx); } - Matrix_Pull(); + Matrix_Pop(); if (limb->sibling != LIMB_DONE) { SkelAnime_DrawFlexLimbLod(globalCtx, limb->sibling, skeleton, jointTable, overrideLimbDraw, postLimbDraw, arg, @@ -234,7 +234,7 @@ void SkelAnime_DrawFlexLod(GlobalContext* globalCtx, void** skeleton, Vec3s* joi lod, &mtx); } - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_skelanime.c", 1053); } @@ -278,7 +278,7 @@ void SkelAnime_DrawLimbOpa(GlobalContext* globalCtx, s32 limbIndex, void** skele SkelAnime_DrawLimbOpa(globalCtx, limb->child, skeleton, jointTable, overrideLimbDraw, postLimbDraw, arg); } - Matrix_Pull(); + Matrix_Pop(); if (limb->sibling != LIMB_DONE) { SkelAnime_DrawLimbOpa(globalCtx, limb->sibling, skeleton, jointTable, overrideLimbDraw, postLimbDraw, arg); @@ -333,7 +333,7 @@ void SkelAnime_DrawOpa(GlobalContext* globalCtx, void** skeleton, Vec3s* jointTa SkelAnime_DrawLimbOpa(globalCtx, rootLimb->child, skeleton, jointTable, overrideLimbDraw, postLimbDraw, arg); } - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_skelanime.c", 1190); } @@ -386,7 +386,7 @@ void SkelAnime_DrawFlexLimbOpa(GlobalContext* globalCtx, s32 limbIndex, void** s limbMatricies); } - Matrix_Pull(); + Matrix_Pop(); if (limb->sibling != LIMB_DONE) { SkelAnime_DrawFlexLimbOpa(globalCtx, limb->sibling, skeleton, jointTable, overrideLimbDraw, postLimbDraw, arg, @@ -456,7 +456,7 @@ void SkelAnime_DrawFlexOpa(GlobalContext* globalCtx, void** skeleton, Vec3s* joi &mtx); } - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_skelanime.c", 1347); } @@ -543,7 +543,7 @@ Gfx* SkelAnime_DrawLimb(GlobalContext* globalCtx, s32 limbIndex, void** skeleton SkelAnime_DrawLimb(globalCtx, limb->child, skeleton, jointTable, overrideLimbDraw, postLimbDraw, arg, gfx); } - Matrix_Pull(); + Matrix_Pop(); if (limb->sibling != LIMB_DONE) { gfx = SkelAnime_DrawLimb(globalCtx, limb->sibling, skeleton, jointTable, overrideLimbDraw, postLimbDraw, arg, @@ -601,7 +601,7 @@ Gfx* SkelAnime_Draw(GlobalContext* globalCtx, void** skeleton, Vec3s* jointTable gfx); } - Matrix_Pull(); + Matrix_Pop(); return gfx; } @@ -649,7 +649,7 @@ Gfx* SkelAnime_DrawFlexLimb(GlobalContext* globalCtx, s32 limbIndex, void** skel mtx, gfx); } - Matrix_Pull(); + Matrix_Pop(); if (limb->sibling != LIMB_DONE) { gfx = SkelAnime_DrawFlexLimb(globalCtx, limb->sibling, skeleton, jointTable, overrideLimbDraw, postLimbDraw, @@ -714,7 +714,7 @@ Gfx* SkelAnime_DrawFlex(GlobalContext* globalCtx, void** skeleton, Vec3s* jointT arg, &mtx, gfx); } - Matrix_Pull(); + Matrix_Pop(); return gfx; } diff --git a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c index da42aad1d..7d6750bce 100644 --- a/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c +++ b/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c @@ -980,7 +980,7 @@ void BgDyYoseizo_ParticleUpdate(BgDyYoseizo* this, GlobalContext* globalCtx) { sp94.x = sp94.y = sp94.z = 3.0f; Matrix_MultVec3f(&sp94, &sp88); - Matrix_Pull(); + Matrix_Pop(); particle->pos.x += sp88.x; particle->pos.y += sp88.y; particle->pos.z += sp88.z; diff --git a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c index d2dc3a9e2..9c4191097 100644 --- a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c +++ b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c @@ -347,7 +347,7 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 785), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, sPlatformSideDList); - Matrix_Pull(); + Matrix_Pop(); } } } @@ -383,7 +383,7 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_bg_ganon_otyuka.c", 847), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, sFlashDList); - Matrix_Pull(); + Matrix_Pop(); } } } diff --git a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c index 736ce329b..825d4ab52 100644 --- a/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c +++ b/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c @@ -1764,7 +1764,7 @@ void DemoEffect_DrawCrystalLight(Actor* thisx, GlobalContext* globalCtx) { gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2661), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, D_06000980); - Matrix_Pull(); + Matrix_Pop(); Matrix_Push(); Matrix_RotateY((2.0f * M_PI) / 3.0f, MTXMODE_APPLY); Matrix_RotateX((11.0 * M_PI) / 180.0, MTXMODE_APPLY); @@ -1772,7 +1772,7 @@ void DemoEffect_DrawCrystalLight(Actor* thisx, GlobalContext* globalCtx) { gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2672), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, D_06000980); - Matrix_Pull(); + Matrix_Pop(); Matrix_Push(); Matrix_RotateY((4.0f * M_PI) / 3.0f, MTXMODE_APPLY); Matrix_RotateX((11.0 * M_PI) / 180.0, MTXMODE_APPLY); @@ -1780,7 +1780,7 @@ void DemoEffect_DrawCrystalLight(Actor* thisx, GlobalContext* globalCtx) { gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2683), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, D_06000980); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2688); } @@ -1845,7 +1845,7 @@ void DemoEffect_DrawGodLgt(Actor* thisx, GlobalContext* globalCtx) { gSPDisplayList(POLY_XLU_DISP++, D_06000330); func_80093D18(globalCtx->state.gfxCtx); func_8002EBCC(&this->actor, globalCtx, 0); - Matrix_Pull(); + Matrix_Pop(); this->godLgt.rotation++; if (this->godLgt.rotation > 120) { @@ -1895,7 +1895,7 @@ void DemoEffect_DrawLightEffect(Actor* thisx, GlobalContext* globalCtx) { G_MTX_MODELVIEW | G_MTX_LOAD | G_MTX_NOPUSH); if (disp) {}; gSPDisplayList(POLY_XLU_DISP++, disp); - Matrix_Pull(); + Matrix_Pop(); Matrix_Mult(&globalCtx->mf_11DA0, MTXMODE_APPLY); Matrix_RotateZ(-(f32)this->light.rotation * (M_PI / 180.0f), MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2874), @@ -1998,7 +1998,7 @@ void DemoEffect_DrawTriforceSpot(Actor* thisx, GlobalContext* globalCtx) { gDPSetPrimColor(POLY_XLU_DISP++, 128, 128, 180, 255, 255, this->triforceSpot.lightColumnOpacity); gDPSetEnvColor(POLY_XLU_DISP++, 0, 255, 150, 255); gSPDisplayList(POLY_XLU_DISP++, D_06000840); - Matrix_Pull(); + Matrix_Pop(); } if (this->triforceSpot.triforceSpotOpacity != 0) { diff --git a/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c b/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c index 31d2df022..41e6aa39d 100644 --- a/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c +++ b/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.c @@ -201,7 +201,7 @@ void DemoExt_DrawVortex(Actor* thisx, GlobalContext* globalCtx) { Matrix_RotateRPY((s16)(kREG(16) + 0x4000), this->rotationPitch, kREG(18), MTXMODE_APPLY); Matrix_Translate(kREG(22), kREG(23), kREG(24), MTXMODE_APPLY); Matrix_ToMtx(mtx, "../z_demo_ext.c", 476); - Matrix_Pull(); + Matrix_Pop(); func_80093D84(gfxCtx); gDPSetPrimColor(POLY_XLU_DISP++, 0, kREG(33) + 128, kREG(25) + 140, kREG(26) + 80, kREG(27) + 140, this->primAlpha); diff --git a/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c b/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c index 6bf57baef..63eec458a 100644 --- a/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c +++ b/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.c @@ -679,7 +679,7 @@ void DemoGt_Draw1(DemoGt* this, GlobalContext* globalCtx) { unk188 = this->unk_188; unk178 = this->unk_178; - Matrix_Pull(); + Matrix_Pop(); func_80093D18(gfxCtx); @@ -1302,7 +1302,7 @@ void DemoGt_Draw4(DemoGt* this, GlobalContext* globalCtx) { func_80980F8C(this, globalCtx2); } - Matrix_Pull(); + Matrix_Pop(); func_80093D18(gfxCtx); gSPMatrix(POLY_OPA_DISP++, sp60, (G_MTX_PUSH | G_MTX_LOAD) | G_MTX_MODELVIEW); @@ -1421,7 +1421,7 @@ void DemoGt_Draw5(DemoGt* this, GlobalContext* globalCtx) { func_80981458(this, globalCtx); } - Matrix_Pull(); + Matrix_Pop(); func_80093D18(gfxCtx); gSPMatrix(POLY_OPA_DISP++, sp60, G_MTX_PUSH | G_MTX_LOAD | G_MTX_MODELVIEW); @@ -1513,7 +1513,7 @@ void DemoGt_Draw6(DemoGt* this, GlobalContext* globalCtx) { Matrix_Translate(sp4C.x, sp4C.y, sp4C.z, MTXMODE_APPLY); Matrix_ToMtx(sp64, "../z_demo_gt_part4_3.c", 291); - Matrix_Pull(); + Matrix_Pop(); func_80093D18(gfxCtx); gSPMatrix(POLY_OPA_DISP++, sp64, G_MTX_PUSH | G_MTX_LOAD | G_MTX_MODELVIEW); @@ -1605,7 +1605,7 @@ void DemoGt_Draw7(DemoGt* this, GlobalContext* globalCtx) { Matrix_Translate(sp44.x, sp44.y, sp44.z, MTXMODE_APPLY); Matrix_ToMtx(sp5C, "../z_demo_gt_part5.c", 152); - Matrix_Pull(); + Matrix_Pop(); func_80093D18(gfxCtx); gSPMatrix(POLY_OPA_DISP++, sp5C, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); @@ -1696,7 +1696,7 @@ void DemoGt_Draw8(DemoGt* this, GlobalContext* globalCtx) { Matrix_Translate(sp44.x, sp44.y, sp44.z, MTXMODE_APPLY); Matrix_ToMtx(sp5C, "../z_demo_gt_part6.c", 153); - Matrix_Pull(); + Matrix_Pop(); func_80093D18(gfxCtx); gSPMatrix(POLY_OPA_DISP++, sp5C, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); diff --git a/src/overlays/actors/ovl_Demo_Kekkai/z_demo_kekkai.c b/src/overlays/actors/ovl_Demo_Kekkai/z_demo_kekkai.c index 5f59423bb..1b4af53ef 100644 --- a/src/overlays/actors/ovl_Demo_Kekkai/z_demo_kekkai.c +++ b/src/overlays/actors/ovl_Demo_Kekkai/z_demo_kekkai.c @@ -298,7 +298,7 @@ void DemoKekkai_DrawTrialBarrier(Actor* thisx, GlobalContext* globalCtx2) { Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, frames * 5, frames * -10, 0x20, 0x20, 1, frames * 5, frames * -10, 0x20, 0x20)); gSPDisplayList(POLY_XLU_DISP++, gTrialBarrierOrbDL); - Matrix_Pull(); + Matrix_Pop(); gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_demo_kekkai.c", 656), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gDPPipeSync(POLY_XLU_DISP++); diff --git a/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.c b/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.c index 92c77bafc..e66a779d8 100644 --- a/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.c +++ b/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.c @@ -87,7 +87,7 @@ void func_809B26EC(EnAnubiceFire* this, GlobalContext* globalCtx) { Matrix_RotateX(BINANG_TO_RAD(this->actor.world.rot.x), MTXMODE_APPLY); velocity.z = 15.0f; Matrix_MultVec3f(&velocity, &this->actor.velocity); - Matrix_Pull(); + Matrix_Pop(); this->actionFunc = func_809B27D8; this->actor.world.rot.x = this->actor.world.rot.y = this->actor.world.rot.z = 0; @@ -252,7 +252,7 @@ void EnAnubiceFire_Draw(Actor* thisx, GlobalContext* globalCtx) { break; } } - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_anubice_fire.c", 556); } diff --git a/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c b/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c index 0d1ee7e6a..4d98505b2 100644 --- a/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c +++ b/src/overlays/actors/ovl_En_Arrow/z_en_arrow.c @@ -487,7 +487,7 @@ void EnArrow_Draw(Actor* thisx, GlobalContext* globalCtx) { gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_arrow.c", 1374), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, gEffSparklesDL); - Matrix_Pull(); + Matrix_Pop(); Matrix_RotateY(this->actor.world.rot.y * (M_PI / 32768), MTXMODE_APPLY); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_arrow.c", 1381); diff --git a/src/overlays/actors/ovl_En_Ba/z_en_ba.c b/src/overlays/actors/ovl_En_Ba/z_en_ba.c index 0bb36956f..c2e2f14d1 100644 --- a/src/overlays/actors/ovl_En_Ba/z_en_ba.c +++ b/src/overlays/actors/ovl_En_Ba/z_en_ba.c @@ -504,7 +504,7 @@ void EnBa_Draw(Actor* thisx, GlobalContext* globalCtx) { } Matrix_ToMtx(mtx, "../z_en_ba.c", 970); } - Matrix_Pull(); + Matrix_Pop(); gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_ba.c", 973), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, D_06000890); diff --git a/src/overlays/actors/ovl_En_Bw/z_en_bw.c b/src/overlays/actors/ovl_En_Bw/z_en_bw.c index 565b70774..213b3ff01 100644 --- a/src/overlays/actors/ovl_En_Bw/z_en_bw.c +++ b/src/overlays/actors/ovl_En_Bw/z_en_bw.c @@ -828,7 +828,7 @@ s32 EnBw_OverrideLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, gSPMatrix((*gfx)++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_bw.c", 1388), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList((*gfx)++, *dList); - Matrix_Pull(); + Matrix_Pop(); return 1; } } diff --git a/src/overlays/actors/ovl_En_Dh/z_en_dh.c b/src/overlays/actors/ovl_En_Dh/z_en_dh.c index ce0e9a77a..dbe2595d7 100644 --- a/src/overlays/actors/ovl_En_Dh/z_en_dh.c +++ b/src/overlays/actors/ovl_En_Dh/z_en_dh.c @@ -548,7 +548,7 @@ void EnDh_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec Matrix_Push(); Matrix_Translate(headOffset.x, headOffset.y, headOffset.z, MTXMODE_APPLY); Collider_UpdateSpheres(1, &this->collider2); - Matrix_Pull(); + Matrix_Pop(); } } diff --git a/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c b/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c index df291f20f..a50f2a465 100644 --- a/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c +++ b/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.c @@ -437,7 +437,7 @@ void EnDntJiji_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_Push(); gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(blinkTex[this->eyeState])); SkelAnime_DrawOpa(globalCtx, this->skelAnime.skeleton, this->skelAnime.jointTable, NULL, NULL, this); - Matrix_Pull(); + Matrix_Pop(); Matrix_Translate(this->flowerPos.x, this->flowerPos.y, this->flowerPos.z, MTXMODE_NEW); Matrix_Scale(0.01f, 0.01f, 0.01f, MTXMODE_APPLY); gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_dnt_jiji.c", 1040), diff --git a/src/overlays/actors/ovl_En_Fd/z_en_fd.c b/src/overlays/actors/ovl_En_Fd/z_en_fd.c index ef0d443ca..be81b3dff 100644 --- a/src/overlays/actors/ovl_En_Fd/z_en_fd.c +++ b/src/overlays/actors/ovl_En_Fd/z_en_fd.c @@ -769,7 +769,7 @@ void EnFd_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_Push(); EnFd_DrawDots(this, globalCtx); EnFd_DrawFlames(this, globalCtx); - Matrix_Pull(); + Matrix_Pop(); if (this->actionFunc != EnFd_Reappear && !(this->fadeAlpha < 0.9f)) { if (1) {} func_80093D84(globalCtx->state.gfxCtx); diff --git a/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c b/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c index 2fd8ab3cc..1a26a4876 100644 --- a/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c +++ b/src/overlays/actors/ovl_En_Floormas/z_en_floormas.c @@ -1110,7 +1110,7 @@ void EnFloormas_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dLis Matrix_Scale(2.0f, 2.0f, 2.0f, MTXMODE_APPLY); gSPMatrix((*gfx)++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_floormas.c", 2299), G_MTX_LOAD); gSPDisplayList((*gfx)++, D_06008688); - Matrix_Pull(); + Matrix_Pop(); } } diff --git a/src/overlays/actors/ovl_En_Fr/z_en_fr.c b/src/overlays/actors/ovl_En_Fr/z_en_fr.c index 3b7fd6b56..17d6262b0 100644 --- a/src/overlays/actors/ovl_En_Fr/z_en_fr.c +++ b/src/overlays/actors/ovl_En_Fr/z_en_fr.c @@ -1053,7 +1053,7 @@ void EnFr_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_fr.c", 1738), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, *dList); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_fr.c", 1741); } } diff --git a/src/overlays/actors/ovl_En_Fw/z_en_fw.c b/src/overlays/actors/ovl_En_Fw/z_en_fw.c index 572a894aa..44973601d 100644 --- a/src/overlays/actors/ovl_En_Fw/z_en_fw.c +++ b/src/overlays/actors/ovl_En_Fw/z_en_fw.c @@ -399,7 +399,7 @@ void EnFw_Draw(Actor* thisx, GlobalContext* globalCtx) { EnFw_UpdateDust(this); Matrix_Push(); EnFw_DrawDust(this, globalCtx); - Matrix_Pull(); + Matrix_Pop(); func_80093D18(globalCtx->state.gfxCtx); SkelAnime_DrawFlexOpa(globalCtx, this->skelAnime.skeleton, this->skelAnime.jointTable, this->skelAnime.dListCount, EnFw_OverrideLimbDraw, EnFw_PostLimbDraw, this); diff --git a/src/overlays/actors/ovl_En_Gb/z_en_gb.c b/src/overlays/actors/ovl_En_Gb/z_en_gb.c index b700966a7..79facdb46 100644 --- a/src/overlays/actors/ovl_En_Gb/z_en_gb.c +++ b/src/overlays/actors/ovl_En_Gb/z_en_gb.c @@ -545,7 +545,7 @@ void EnGb_DrawCagedSouls(EnGb* this, GlobalContext* globalCtx) { G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_XLU_DISP++, D_0600C0B0); - Matrix_Pull(); + Matrix_Pop(); } CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_gb.c", 962); diff --git a/src/overlays/actors/ovl_En_Gm/z_en_gm.c b/src/overlays/actors/ovl_En_Gm/z_en_gm.c index 2376906cc..161f3b2f4 100644 --- a/src/overlays/actors/ovl_En_Gm/z_en_gm.c +++ b/src/overlays/actors/ovl_En_Gm/z_en_gm.c @@ -304,13 +304,13 @@ void func_80A3E090(EnGm* this) { this->collider.dim.pos.x = vec2.x; this->collider.dim.pos.y = vec2.y; this->collider.dim.pos.z = vec2.z; - Matrix_Pull(); + Matrix_Pop(); Matrix_Push(); Matrix_Translate(0.0f, 0.0f, 4300.0f, MTXMODE_APPLY); Matrix_RotateRPY(this->actor.world.rot.x, this->actor.world.rot.y, this->actor.world.rot.z, MTXMODE_APPLY); vec1.x = vec1.y = vec1.z = 0.0f; Matrix_MultVec3f(&vec1, &this->talkPos); - Matrix_Pull(); + Matrix_Pop(); Matrix_Translate(0.0f, 0.0f, 3800.0f, MTXMODE_APPLY); Matrix_RotateRPY(this->actor.world.rot.x, this->actor.world.rot.y, this->actor.world.rot.z, MTXMODE_APPLY); vec1.x = vec1.y = vec1.z = 0.0f; diff --git a/src/overlays/actors/ovl_En_Go/z_en_go.c b/src/overlays/actors/ovl_En_Go/z_en_go.c index dfaea2ae6..d4d580e4c 100644 --- a/src/overlays/actors/ovl_En_Go/z_en_go.c +++ b/src/overlays/actors/ovl_En_Go/z_en_go.c @@ -1066,7 +1066,7 @@ void EnGo_DrawCurledUp(EnGo* this, GlobalContext* globalCtx) { gSPDisplayList(POLY_OPA_DISP++, D_0600BD80); Matrix_MultVec3f(&D_80A41BB4, &this->actor.focus.pos); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_go.c", 2341); } @@ -1084,7 +1084,7 @@ void EnGo_DrawRolling(EnGo* this, GlobalContext* globalCtx) { G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, D_0600C140); Matrix_MultVec3f(&D_80A41BC0, &this->actor.focus.pos); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_go.c", 2383); } @@ -1139,7 +1139,7 @@ void EnGo_Draw(Actor* thisx, GlobalContext* globalCtx) { EnGo_UpdateDust(this); Matrix_Push(); EnGo_DrawDust(this, globalCtx); - Matrix_Pull(); + Matrix_Pop(); if (this->actionFunc == EnGo_CurledUp) { EnGo_DrawCurledUp(this, globalCtx); diff --git a/src/overlays/actors/ovl_En_Go2/z_en_go2.c b/src/overlays/actors/ovl_En_Go2/z_en_go2.c index b6d82916c..dc954ebbc 100644 --- a/src/overlays/actors/ovl_En_Go2/z_en_go2.c +++ b/src/overlays/actors/ovl_En_Go2/z_en_go2.c @@ -2050,7 +2050,7 @@ void EnGo2_Draw(Actor* thisx, GlobalContext* globalCtx) { EnGo2_UpdateDust(this); Matrix_Push(); EnGo2_DrawDust(this, globalCtx); - Matrix_Pull(); + Matrix_Pop(); if ((this->actionFunc == EnGo2_CurledUp) && (this->skelAnime.playSpeed == 0.0f) && (this->skelAnime.curFrame == 0.0f)) { diff --git a/src/overlays/actors/ovl_En_Gs/z_en_gs.c b/src/overlays/actors/ovl_En_Gs/z_en_gs.c index 8ac449cd1..80c994c68 100644 --- a/src/overlays/actors/ovl_En_Gs/z_en_gs.c +++ b/src/overlays/actors/ovl_En_Gs/z_en_gs.c @@ -601,7 +601,7 @@ void EnGs_Draw(Actor* thisx, GlobalContext* globalCtx) { gSPDisplayList(POLY_OPA_DISP++, D_060009D0); gSPDisplayList(POLY_OPA_DISP++, D_06000A60); - Matrix_Pull(); + Matrix_Pop(); if (this->unk_19E & 2) { func_80093D84(globalCtx->state.gfxCtx); func_800D1FD4(&globalCtx->mf_11DA0); diff --git a/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c b/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c index 4bdff5068..769408523 100644 --- a/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c +++ b/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c @@ -437,7 +437,7 @@ void EnHeishi1_Update(Actor* thisx, GlobalContext* globalCtx) { Matrix_RotateY(((this->actor.shape.rot.y + this->headAngle) / 32768.0f) * M_PI, 0); searchBallMult.z = 30.0f; Matrix_MultVec3f(&searchBallMult, &searchBallVel); - Matrix_Pull(); + Matrix_Pop(); EffectSsSolderSrchBall_Spawn(globalCtx, &searchBallPos, &searchBallVel, &searchBallAccel, 2, &this->linkDetected); diff --git a/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c b/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c index 43c46d8ac..10c3b9b5e 100644 --- a/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c +++ b/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c @@ -1028,7 +1028,7 @@ s32 EnPeehat_OverrideLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dLi gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_peehat.c", 1959), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, *dList); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_peehat.c", 1963); return true; } @@ -1062,7 +1062,7 @@ void EnPeehat_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_peehat.c", 1990), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(POLY_OPA_DISP++, *dList); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_peehat.c", 1994); } } diff --git a/src/overlays/actors/ovl_En_Rr/z_en_rr.c b/src/overlays/actors/ovl_En_Rr/z_en_rr.c index a4d189282..acf99bd3e 100644 --- a/src/overlays/actors/ovl_En_Rr/z_en_rr.c +++ b/src/overlays/actors/ovl_En_Rr/z_en_rr.c @@ -862,7 +862,7 @@ void EnRr_Draw(Actor* thisx, GlobalContext* globalCtx) { (1.0f + this->bodySegs[RR_BASE].scaleMod.z) * this->bodySegs[RR_BASE].scale.z, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_rr.c", 1501), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - Matrix_Pull(); + Matrix_Pop(); zeroVec.x = 0.0f; zeroVec.y = 0.0f; zeroVec.z = 0.0f; @@ -875,7 +875,7 @@ void EnRr_Draw(Actor* thisx, GlobalContext* globalCtx) { (1.0f + this->bodySegs[i].scaleMod.y) * this->bodySegs[i].scale.y, (1.0f + this->bodySegs[i].scaleMod.z) * this->bodySegs[i].scale.z, MTXMODE_APPLY); Matrix_ToMtx(segMtx, "../z_en_rr.c", 1527); - Matrix_Pull(); + Matrix_Pop(); segMtx++; Matrix_MultVec3f(&zeroVec, &this->effectPos[i]); } diff --git a/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c b/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c index e8482a0ec..9161fd40b 100644 --- a/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c +++ b/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c @@ -205,7 +205,7 @@ void EnSsh_AddBlureVertex(EnSsh* this) { Matrix_Push(); Matrix_MultVec3f(&p1base, &p1); Matrix_MultVec3f(&p2base, &p2); - Matrix_Pull(); + Matrix_Pop(); EffectBlure_AddVertex(Effect_GetByIndex(this->blureIdx), &p1, &p2); } @@ -446,7 +446,7 @@ void EnSsh_Sway(EnSsh* this) { Matrix_Translate(this->ceilingPos.x, this->ceilingPos.y, this->ceilingPos.z, MTXMODE_NEW); Matrix_RotateY(this->actor.world.rot.y * (M_PI / 0x8000), MTXMODE_APPLY); Matrix_MultVec3f(&swayVecBase, &swayVec); - Matrix_Pull(); + Matrix_Pop(); this->actor.shape.rot.z = -(swayAngle * 2); this->actor.world.pos.x = swayVec.x; this->actor.world.pos.z = swayVec.z; @@ -599,7 +599,7 @@ s32 EnSsh_SetCylinderOC(EnSsh* this, GlobalContext* globalCtx) { Matrix_Translate(cylPos.x, cylPos.y, cylPos.z, MTXMODE_NEW); Matrix_RotateY((this->initialYaw / (f32)0x8000) * M_PI, MTXMODE_APPLY); Matrix_MultVec3f(&cyloffsets[i], &cylPos); - Matrix_Pull(); + Matrix_Pop(); this->colCylinder[i + 3].dim.pos.x = cylPos.x; this->colCylinder[i + 3].dim.pos.y = cylPos.y; this->colCylinder[i + 3].dim.pos.z = cylPos.z; diff --git a/src/overlays/actors/ovl_En_St/z_en_st.c b/src/overlays/actors/ovl_En_St/z_en_st.c index 0f6261fc2..5ef0b3508 100644 --- a/src/overlays/actors/ovl_En_St/z_en_st.c +++ b/src/overlays/actors/ovl_En_St/z_en_st.c @@ -250,7 +250,7 @@ void EnSt_AddBlurVertex(EnSt* this) { Matrix_Push(); Matrix_MultVec3f(&v1, &v1Pos); Matrix_MultVec3f(&v2, &v2Pos); - Matrix_Pull(); + Matrix_Pop(); EffectBlure_AddVertex(Effect_GetByIndex(this->blureIdx), &v1Pos, &v2Pos); } @@ -362,7 +362,7 @@ s32 EnSt_SetCylinderOC(EnSt* this, GlobalContext* globalCtx) { Matrix_Translate(cylPos.x, cylPos.y, cylPos.z, MTXMODE_NEW); Matrix_RotateY((this->initalYaw / 32768.0f) * M_PI, MTXMODE_APPLY); Matrix_MultVec3f(&cyloffsets[i], &cylPos); - Matrix_Pull(); + Matrix_Pop(); this->colCylinder[i + 3].dim.pos.x = cylPos.x; this->colCylinder[i + 3].dim.pos.y = cylPos.y; this->colCylinder[i + 3].dim.pos.z = cylPos.z; @@ -781,7 +781,7 @@ void EnSt_Sway(EnSt* this) { Matrix_Translate(this->ceilingPos.x, this->ceilingPos.y, this->ceilingPos.z, MTXMODE_NEW); Matrix_RotateY(this->actor.world.rot.y * (M_PI / 32768.0f), MTXMODE_APPLY); Matrix_MultVec3f(&amtToTranslate, &translatedPos); - Matrix_Pull(); + Matrix_Pop(); this->actor.shape.rot.z = -(rotAngle * 2); this->actor.world.pos.x = translatedPos.x; this->actor.world.pos.z = translatedPos.z; diff --git a/src/overlays/actors/ovl_En_Tk/z_en_tk.c b/src/overlays/actors/ovl_En_Tk/z_en_tk.c index d638ca09e..608b40297 100644 --- a/src/overlays/actors/ovl_En_Tk/z_en_tk.c +++ b/src/overlays/actors/ovl_En_Tk/z_en_tk.c @@ -734,7 +734,7 @@ void EnTk_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_Push(); EnTkEff_Draw(this, globalCtx); - Matrix_Pull(); + Matrix_Pop(); OPEN_DISPS(globalCtx->state.gfxCtx, "../z_en_tk.c", 1294); diff --git a/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c b/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c index ebe07db35..207024eb6 100644 --- a/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c +++ b/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c @@ -646,7 +646,7 @@ void EnWallMas_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_wallmas.c", 1489), G_MTX_LOAD); gSPDisplayList(POLY_OPA_DISP++, D_06008688); - Matrix_Pull(); + Matrix_Pop(); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_wallmas.c", 1495); } diff --git a/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c b/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c index 681c44073..f509bec66 100644 --- a/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c +++ b/src/overlays/actors/ovl_En_Zl2/z_en_zl2.c @@ -512,7 +512,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p Matrix_RotateRPY(unk_1DC[6] + kREG(37), unk_1DC[7] + kREG(38), unk_1DC[8] + kREG(39), MTXMODE_APPLY); Matrix_Translate(-1019.0f, -26.0f, 0.0f, MTXMODE_APPLY); Matrix_ToMtx(&sp74[2], "../z_en_zl2.c", 1120); - Matrix_Pull(); + Matrix_Pop(); Matrix_Push(); Matrix_Translate(467.0f, 265.0f, 389.0f, MTXMODE_APPLY); Matrix_Get(&sp34); @@ -535,7 +535,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p Matrix_RotateRPY(unk_1DC[12] + kREG(43), unk_1DC[13] + kREG(44), unk_1DC[14] + kREG(45), MTXMODE_APPLY); Matrix_Translate(-446.0f, -52.0f, 84.0f, MTXMODE_APPLY); Matrix_ToMtx(&sp74[4], "../z_en_zl2.c", 1164); - Matrix_Pull(); + Matrix_Pop(); Matrix_Push(); Matrix_Translate(467.0f, 265.0f, -389.0f, MTXMODE_APPLY); Matrix_Get(&sp34); @@ -558,8 +558,8 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p Matrix_RotateRPY(unk_1DC[18] + kREG(49), unk_1DC[19] + kREG(50), unk_1DC[20] + kREG(51), MTXMODE_APPLY); Matrix_Translate(-446.0f, -52.0f, -84.0f, MTXMODE_APPLY); Matrix_ToMtx(&sp74[6], "../z_en_zl2.c", 1208); - Matrix_Pull(); - Matrix_Pull(); + Matrix_Pop(); + Matrix_Pop(); this->unk_24C = 1; } return false; @@ -586,7 +586,7 @@ void EnZl2_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Ve G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList((*gfx)++, &D_0600BAE8); } - Matrix_Pull(); + Matrix_Pop(); } } } diff --git a/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c b/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c index 23675a690..22bf6b923 100644 --- a/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c +++ b/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c @@ -681,7 +681,7 @@ s32 func_80B5458C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p Matrix_RotateRPY(unk_28C[6] + kREG(37), unk_28C[7] + kREG(38), unk_28C[8] + kREG(39), MTXMODE_APPLY); Matrix_Translate(-1019.0f, -26.0f, 0.0f, MTXMODE_APPLY); Matrix_ToMtx(&sp78[2], "../z_en_zl3.c", 1554); - Matrix_Pull(); + Matrix_Pop(); Matrix_Push(); Matrix_Translate(467.0f, 265.0f, 389.0f, MTXMODE_APPLY); Matrix_Get(&sp38); @@ -704,7 +704,7 @@ s32 func_80B5458C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p Matrix_RotateRPY(unk_28C[12] + kREG(43), unk_28C[13] + kREG(44), unk_28C[14] + kREG(45), MTXMODE_APPLY); Matrix_Translate(-446.0f, -52.0f, 84.0f, MTXMODE_APPLY); Matrix_ToMtx(&sp78[4], "../z_en_zl3.c", 1598); - Matrix_Pull(); + Matrix_Pop(); Matrix_Push(); Matrix_Translate(467.0f, 265.0f, -389.0f, MTXMODE_APPLY); Matrix_Get(&sp38); @@ -727,8 +727,8 @@ s32 func_80B5458C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p Matrix_RotateRPY(unk_28C[18] + kREG(49), unk_28C[19] + kREG(50), unk_28C[20] + kREG(51), MTXMODE_APPLY); Matrix_Translate(-446.0f, -52.0f, -84.0f, MTXMODE_APPLY); Matrix_ToMtx(&sp78[6], "../z_en_zl3.c", 1642); - Matrix_Pull(); - Matrix_Pull(); + Matrix_Pop(); + Matrix_Pop(); this->unk_2FC = 1; } else if (limbIndex == 7) { rot->x += unk_3F8_unk_0E->y; @@ -2503,20 +2503,20 @@ s32 func_80B5944C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p Matrix_ToMtx(&mtx[1], "../z_en_zl3_inEscape.c", 2474); Matrix_Translate(-1019.0f, -26.0f, 0.0f, MTXMODE_APPLY); Matrix_ToMtx(&mtx[2], "../z_en_zl3_inEscape.c", 2477); - Matrix_Pull(); + Matrix_Pop(); Matrix_Push(); Matrix_Translate(40.0f, 264.0f, 386.0f, MTXMODE_APPLY); Matrix_ToMtx(&mtx[3], "../z_en_zl3_inEscape.c", 2483); Matrix_Translate(-446.0f, -52.0f, 84.0f, MTXMODE_APPLY); Matrix_ToMtx(&mtx[4], "../z_en_zl3_inEscape.c", 2486); - Matrix_Pull(); + Matrix_Pop(); Matrix_Push(); Matrix_Translate(40.0f, 264.0f, -386.0f, MTXMODE_APPLY); Matrix_ToMtx(&mtx[5], "../z_en_zl3_inEscape.c", 2492); Matrix_Translate(-446.0f, -52.0f, -84.0f, MTXMODE_APPLY); Matrix_ToMtx(&mtx[6], "../z_en_zl3_inEscape.c", 2495); - Matrix_Pull(); - Matrix_Pull(); + Matrix_Pop(); + Matrix_Pop(); } return false; } diff --git a/src/overlays/actors/ovl_En_Zo/z_en_zo.c b/src/overlays/actors/ovl_En_Zo/z_en_zo.c index f20426a09..07d8e061d 100644 --- a/src/overlays/actors/ovl_En_Zo/z_en_zo.c +++ b/src/overlays/actors/ovl_En_Zo/z_en_zo.c @@ -792,7 +792,7 @@ void EnZo_Draw(Actor* thisx, GlobalContext* globalCtx) { EnZo_DrawRipples(this, globalCtx); EnZo_DrawBubbles(this, globalCtx); EnZo_DrawSplashes(this, globalCtx); - Matrix_Pull(); + Matrix_Pop(); if ((s32)this->alpha != 0) { OPEN_DISPS(globalCtx->state.gfxCtx, "../z_en_zo.c", 1008); diff --git a/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c b/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c index b03f41236..7a0125fe9 100644 --- a/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c +++ b/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c @@ -271,7 +271,7 @@ void MagicDark_OrbDraw(Actor* thisx, GlobalContext* globalCtx) { G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); Matrix_RotateZ(sp6C * (M_PI / 32), MTXMODE_APPLY); gSPDisplayList(POLY_XLU_DISP++, gEffFlash1DL); - Matrix_Pull(); + Matrix_Pop(); Matrix_RotateZ(-sp6C * (M_PI / 32), MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_magic_dark.c", 639), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index 30ac00239..cc8d9d93b 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -10381,7 +10381,7 @@ void Player_Draw(Actor* thisx, GlobalContext* globalCtx) { Matrix_RotateX(-sp78, MTXMODE_APPLY); func_8084A0E8(globalCtx, this, lod, gCullFrontDList, overrideLimbDraw); this->actor.scale.y = -this->actor.scale.y; - Matrix_Pull(); + Matrix_Pop(); } gSPClearGeometryMode(POLY_OPA_DISP++, G_CULL_BOTH); |
