diff options
| author | Jordan Longstaff <JordanLongstaff@users.noreply.github.com> | 2024-12-07 18:19:55 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-07 18:19:55 -0500 |
| commit | df2450ac178a59a483bc06f595243d583cfa5a22 (patch) | |
| tree | 645138bffcbb7fe6b154bc966271734b8aaf53d8 /src | |
| parent | 6735eb25d6e568a4fc74ea3688dabee8422775eb (diff) | |
Replaced EVENTCHKINF_4E (#2327)
* Replaced EVENTCHKINF_4E
* Add "set but unused" comment
Co-authored-by: mzxrules <mzxrules@gmail.com>
---------
Co-authored-by: mzxrules <mzxrules@gmail.com>
Diffstat (limited to 'src')
| -rw-r--r-- | src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c b/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c index d4927a40d..71f5379cb 100644 --- a/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c +++ b/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c @@ -346,7 +346,7 @@ void EnHeishi1_Kick(EnHeishi1* this, PlayState* play) { if ((Message_GetState(&play->msgCtx) == TEXT_STATE_EVENT) && Message_ShouldAdvance(play)) { Message_CloseTextbox(play); if (!this->loadStarted) { - SET_EVENTCHKINF(EVENTCHKINF_4E); + SET_EVENTCHKINF(EVENTCHKINF_CAUGHT_BY_CASTLE_GUARDS); play->nextEntranceIndex = ENTR_HYRULE_CASTLE_3; play->transitionTrigger = TRANS_TRIGGER_START; this->loadStarted = true; diff --git a/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c b/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c index 7dc72a610..898f4e120 100644 --- a/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c +++ b/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.c @@ -208,7 +208,7 @@ void func_80A55D00(EnHeishi3* this, PlayState* play) { SkelAnime_Update(&this->skelAnime); if ((Message_GetState(&play->msgCtx) == TEXT_STATE_EVENT) && Message_ShouldAdvance(play) && (this->respawnFlag == 0)) { - SET_EVENTCHKINF(EVENTCHKINF_4E); + SET_EVENTCHKINF(EVENTCHKINF_CAUGHT_BY_CASTLE_GUARDS); play->nextEntranceIndex = ENTR_HYRULE_CASTLE_4; play->transitionTrigger = TRANS_TRIGGER_START; this->respawnFlag = 1; |
