diff options
Diffstat (limited to 'assets/objects')
| -rw-r--r-- | assets/objects/gameplay_keep/eff_fire.c | 8 | ||||
| -rw-r--r-- | assets/objects/gameplay_keep/eff_fire.h | 12 | ||||
| -rw-r--r-- | assets/objects/gameplay_keep/gFishInAirAnim.c | 13 | ||||
| -rw-r--r-- | assets/objects/gameplay_keep/gFishInAirAnim.h | 10 | ||||
| -rw-r--r-- | assets/objects/gameplay_keep/gFishOutOfWaterAnim.c | 13 | ||||
| -rw-r--r-- | assets/objects/gameplay_keep/gFishOutOfWaterAnim.h | 10 | ||||
| -rw-r--r-- | assets/objects/gameplay_keep/gameplay_keep.h | 2 |
7 files changed, 34 insertions, 34 deletions
diff --git a/assets/objects/gameplay_keep/eff_fire.c b/assets/objects/gameplay_keep/eff_fire.c index 7d95baaae..752737141 100644 --- a/assets/objects/gameplay_keep/eff_fire.c +++ b/assets/objects/gameplay_keep/eff_fire.c @@ -13,10 +13,10 @@ Gfx gEffFire2DL[24] = { #include "assets/objects/gameplay_keep/gEffFire2DL.inc.c" }; -u64 gDecorativeFlameMaskTex[TEX_LEN(u64, gDecorativeFlameMaskTex_WIDTH, gDecorativeFlameMaskTex_HEIGHT, 4)] = { -#include "assets/objects/gameplay_keep/gDecorativeFlameMaskTex.i4.inc.c" +u64 gEffFire1Tex[TEX_LEN(u64, gEffFire1Tex_WIDTH, gEffFire1Tex_HEIGHT, 4)] = { +#include "assets/objects/gameplay_keep/gEffFire1Tex.i4.inc.c" }; -u64 gDecorativeFlameTex[TEX_LEN(u64, gDecorativeFlameTex_WIDTH, gDecorativeFlameTex_HEIGHT, 8)] = { -#include "assets/objects/gameplay_keep/gDecorativeFlameTex.i8.inc.c" +u64 gEffFire2Tex[TEX_LEN(u64, gEffFire2Tex_WIDTH, gEffFire2Tex_HEIGHT, 8)] = { +#include "assets/objects/gameplay_keep/gEffFire2Tex.i8.inc.c" }; diff --git a/assets/objects/gameplay_keep/eff_fire.h b/assets/objects/gameplay_keep/eff_fire.h index cf3aee7eb..df53344fc 100644 --- a/assets/objects/gameplay_keep/eff_fire.h +++ b/assets/objects/gameplay_keep/eff_fire.h @@ -7,11 +7,11 @@ extern Vtx gEffFireVtx[]; extern Gfx gEffFire1DL[24]; extern Gfx gEffFire2DL[24]; -#define gDecorativeFlameMaskTex_WIDTH 32 -#define gDecorativeFlameMaskTex_HEIGHT 128 -extern u64 gDecorativeFlameMaskTex[TEX_LEN(u64, gDecorativeFlameMaskTex_WIDTH, gDecorativeFlameMaskTex_HEIGHT, 4)]; -#define gDecorativeFlameTex_WIDTH 32 -#define gDecorativeFlameTex_HEIGHT 64 -extern u64 gDecorativeFlameTex[TEX_LEN(u64, gDecorativeFlameTex_WIDTH, gDecorativeFlameTex_HEIGHT, 8)]; +#define gEffFire1Tex_WIDTH 32 +#define gEffFire1Tex_HEIGHT 128 +extern u64 gEffFire1Tex[TEX_LEN(u64, gEffFire1Tex_WIDTH, gEffFire1Tex_HEIGHT, 4)]; +#define gEffFire2Tex_WIDTH 32 +#define gEffFire2Tex_HEIGHT 64 +extern u64 gEffFire2Tex[TEX_LEN(u64, gEffFire2Tex_WIDTH, gEffFire2Tex_HEIGHT, 8)]; #endif diff --git a/assets/objects/gameplay_keep/gFishInAirAnim.c b/assets/objects/gameplay_keep/gFishInAirAnim.c new file mode 100644 index 000000000..edd8b8084 --- /dev/null +++ b/assets/objects/gameplay_keep/gFishInAirAnim.c @@ -0,0 +1,13 @@ +#include "gFishInAirAnim.h" + +s16 gFishInAirFrameData[] = { +#include "assets/objects/gameplay_keep/gFishInAirFrameData.inc.c" +}; + +JointIndex gFishInAirJointIndices[] = { +#include "assets/objects/gameplay_keep/gFishInAirJointIndices.inc.c" +}; + +AnimationHeader gFishInAirAnim = { +#include "assets/objects/gameplay_keep/gFishInAirAnim.inc.c" +}; diff --git a/assets/objects/gameplay_keep/gFishInAirAnim.h b/assets/objects/gameplay_keep/gFishInAirAnim.h new file mode 100644 index 000000000..da6c526f1 --- /dev/null +++ b/assets/objects/gameplay_keep/gFishInAirAnim.h @@ -0,0 +1,10 @@ +#ifndef GAMEPLAY_KEEP_GFISHINAIRANIM_H +#define GAMEPLAY_KEEP_GFISHINAIRANIM_H + +#include "animation.h" + +extern s16 gFishInAirFrameData[]; +extern JointIndex gFishInAirJointIndices[]; +extern AnimationHeader gFishInAirAnim; + +#endif diff --git a/assets/objects/gameplay_keep/gFishOutOfWaterAnim.c b/assets/objects/gameplay_keep/gFishOutOfWaterAnim.c deleted file mode 100644 index 7579f0ca9..000000000 --- a/assets/objects/gameplay_keep/gFishOutOfWaterAnim.c +++ /dev/null @@ -1,13 +0,0 @@ -#include "gFishOutOfWaterAnim.h" - -s16 gFishOutOfWaterFrameData[] = { -#include "assets/objects/gameplay_keep/gFishOutOfWaterFrameData.inc.c" -}; - -JointIndex gFishOutOfWaterJointIndices[] = { -#include "assets/objects/gameplay_keep/gFishOutOfWaterJointIndices.inc.c" -}; - -AnimationHeader gFishOutOfWaterAnim = { -#include "assets/objects/gameplay_keep/gFishOutOfWaterAnim.inc.c" -}; diff --git a/assets/objects/gameplay_keep/gFishOutOfWaterAnim.h b/assets/objects/gameplay_keep/gFishOutOfWaterAnim.h deleted file mode 100644 index e96f71039..000000000 --- a/assets/objects/gameplay_keep/gFishOutOfWaterAnim.h +++ /dev/null @@ -1,10 +0,0 @@ -#ifndef GAMEPLAY_KEEP_GFISHOUTOFWATERANIM_H -#define GAMEPLAY_KEEP_GFISHOUTOFWATERANIM_H - -#include "animation.h" - -extern s16 gFishOutOfWaterFrameData[]; -extern JointIndex gFishOutOfWaterJointIndices[]; -extern AnimationHeader gFishOutOfWaterAnim; - -#endif diff --git a/assets/objects/gameplay_keep/gameplay_keep.h b/assets/objects/gameplay_keep/gameplay_keep.h index 3419f2567..b9abeab52 100644 --- a/assets/objects/gameplay_keep/gameplay_keep.h +++ b/assets/objects/gameplay_keep/gameplay_keep.h @@ -44,7 +44,7 @@ #include "gameplay_keep_0x16A50.h" #include "hilite4_tex.h" #include "gameplay_keep_0x173D0.h" -#include "gFishOutOfWaterAnim.h" +#include "gFishInAirAnim.h" #include "gameplay_keep_0x18610.h" #include "gFishInWaterAnim.h" #include "eff_shockwave.h" |
