diff options
Diffstat (limited to 'assets/xml/objects/object_fu.xml')
| -rw-r--r-- | assets/xml/objects/object_fu.xml | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/assets/xml/objects/object_fu.xml b/assets/xml/objects/object_fu.xml index 1bc18759a..4a5bb6c74 100644 --- a/assets/xml/objects/object_fu.xml +++ b/assets/xml/objects/object_fu.xml @@ -35,22 +35,22 @@ <Texture Name="gWindmillManMouthAngryTex" Format="ci8" Width="32" Height="16" Offset="0x6920" TlutOffset="0x4E60"/> <Texture Name="gWindmillManHairTex" Format="ci8" Width="8" Height="16" Offset="0x6B20" TlutOffset="0x4E60"/> - <Skeleton Name="gWindmillManSkel" Type="Flex" LimbType="Standard" Offset="0x6C90"/> - <Limb Name="gWindmillManTorsoLimb" LimbType="Standard" Offset="0x6BA0"/> - <Limb Name="gWindmillManLeftThighLimb" LimbType="Standard" Offset="0x6BAC"/> - <Limb Name="gWindmillManLeftLegLimb" LimbType="Standard" Offset="0x6BB8"/> - <Limb Name="gWindmillManLeftFootLimb" LimbType="Standard" Offset="0x6BC4"/> - <Limb Name="gWindmillManRightThighLimb" LimbType="Standard" Offset="0x6BD0"/> - <Limb Name="gWindmillManRightLegLimb" LimbType="Standard" Offset="0x6BDC"/> - <Limb Name="gWindmillManRightFootLimb" LimbType="Standard" Offset="0x6BE8"/> - <Limb Name="gWindmillManChestAndMusicBoxPipeLimb" LimbType="Standard" Offset="0x6BF4"/> - <Limb Name="gWindmillManLeftArmAndMusicBoxLimb" LimbType="Standard" Offset="0x6C00"/> - <Limb Name="gWindmillManLimb_006C0C" LimbType="Standard" Offset="0x6C0C"/> <!--A random triangle near the right side of the music box--> - <Limb Name="gWindmillManRightShoulderLimb" LimbType="Standard" Offset="0x6C18"/> - <Limb Name="gWindmillManRightArmLimb" LimbType="Standard" Offset="0x6C24"/> - <Limb Name="gWindmillManRightHandAndCrankLimb" LimbType="Standard" Offset="0x6C30"/> - <Limb Name="gWindmillManHeadLimb" LimbType="Standard" Offset="0x6C3C"/> - <Limb Name="gWindmillManHornLimb" LimbType="Standard" Offset="0x6C48"/> + <Skeleton Name="gWindmillManSkel" Type="Flex" LimbType="Standard" LimbNone="WINDMILL_MAN_LIMB_NONE" LimbMax="WINDMILL_MAN_LIMB_MAX" EnumName="WindmillManLimb" Offset="0x6C90"/> + <Limb Name="gWindmillManTorsoLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_TORSO" Offset="0x6BA0"/> + <Limb Name="gWindmillManLeftThighLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_LEFT_THIGH" Offset="0x6BAC"/> + <Limb Name="gWindmillManLeftLegLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_LEFT_LEG" Offset="0x6BB8"/> + <Limb Name="gWindmillManLeftFootLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_LEFT_FOOT" Offset="0x6BC4"/> + <Limb Name="gWindmillManRightThighLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_RIGHT_THIGH" Offset="0x6BD0"/> + <Limb Name="gWindmillManRightLegLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_RIGHT_LEG" Offset="0x6BDC"/> + <Limb Name="gWindmillManRightFootLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_RIGHT_FOOT" Offset="0x6BE8"/> + <Limb Name="gWindmillManChestAndMusicBoxPipeLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_CHEST_MUSIC_BOX" Offset="0x6BF4"/> + <Limb Name="gWindmillManLeftArmAndMusicBoxLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_LEFT_ARM_MUSIC_BOX" Offset="0x6C00"/> + <Limb Name="gWindmillManLimb_006C0C" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_UNK" Offset="0x6C0C"/> <!--A random triangle near the right side of the music box--> + <Limb Name="gWindmillManRightShoulderLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_RIGHT_SHOULDER" Offset="0x6C18"/> + <Limb Name="gWindmillManRightArmLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_RIGHT_ARM" Offset="0x6C24"/> + <Limb Name="gWindmillManRightHandAndCrankLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_RIGHT_HAND_AND_CRANK" Offset="0x6C30"/> + <Limb Name="gWindmillManHeadLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_HEAD" Offset="0x6C3C"/> + <Limb Name="gWindmillManHornLimb" LimbType="Standard" EnumName="WINDMILL_MAN_LIMB_HORN" Offset="0x6C48"/> <Array Name="gWindmillManBlueTriangleVtx" Count="3" Offset="0xB20"> <Vtx/> |
