diff options
Diffstat (limited to 'assets/xml/objects/object_spot00_objects.xml')
| -rw-r--r-- | assets/xml/objects/object_spot00_objects.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/assets/xml/objects/object_spot00_objects.xml b/assets/xml/objects/object_spot00_objects.xml index 10fb13aea..0bd365a83 100644 --- a/assets/xml/objects/object_spot00_objects.xml +++ b/assets/xml/objects/object_spot00_objects.xml @@ -1,12 +1,18 @@ <Root> <File Name="object_spot00_objects" Segment="6"> <!-- Hyrule Field Castle Drawbridge --> + <Array Name="gHyruleFieldCastleDrawbridgeVtx" Count="24" Offset="0x2B0"> + <Vtx/> + </Array> <DList Name="gHyruleFieldCastleDrawbridgeDL" Offset="0x0430"/> <Texture Name="gHyruleFieldCastleDrawbridgeWoodTex" OutName="drawbridge_wood" Format="rgba16" Width="32" Height="64" Offset="0x0610"/> <Texture Name="gHyruleFieldCastleDrawbridgeBoltDL" OutName="drawbridge_bolt" Format="rgba16" Width="16" Height="16" Offset="0x1A10"/> <Collision Name="gHyruleFieldCastleDrawbridgeCol" Offset="0x05E0"/> <!-- Hyrule Field Castle Drawbridge Chains --> + <Array Name="gHyruleFieldCastleDrawbridgeChainsVtx" Count="12" Offset="0x0"> + <Vtx/> + </Array> <DList Name="gHyruleFieldCastleDrawbridgeChainsDL" Offset="0x00C0"/> <Texture Name="gHyruleFieldCastleDrawbridgeChainsTex" OutName="drawbridge_chains" Format="rgba16" Width="16" Height="32" Offset="0x1610"/> <Collision Name="gHyruleFieldCastleDrawbridgeChainsCol" Offset="0x0280"/> |
