diff options
Diffstat (limited to 'assets/xml/objects')
| -rw-r--r-- | assets/xml/objects/object_anubice.xml | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/assets/xml/objects/object_anubice.xml b/assets/xml/objects/object_anubice.xml new file mode 100644 index 000000000..5a5b51f82 --- /dev/null +++ b/assets/xml/objects/object_anubice.xml @@ -0,0 +1,20 @@ +<Root> + <File Name="object_anubice" Segment="6"> + <Skeleton Name="gAnubiceSkel" Type="Normal" LimbType="Standard" Offset="0x3990"/> + + <Animation Name="gAnubiceFallDownAnim" Offset="0x348"/> + <Animation Name="gAnubiceAttackingAnim" Offset="0x78C"/> + <Animation Name="gAnubiceIdleAnim" Offset="0xF74"/> + <DList Name="gAnubiceEyesDL" Offset="0x3468"/> + <DList Name="gAnubiceFireAttackDL" Offset="0x3510"/> + + <!-- The following are unused --> + <Animation Name="gAnubiceLaughingAnim" Offset="0x144"/> + <Animation Name="gAnubiceStandUpAnim" Offset="0x930"/> + <DList Name="gAnubiceUnusedParticleTextureDL" Offset="0x3610"/> + <DList Name="gAnubiceUnusedParticleGeometryDL" Offset="0x3688"/> + <!-- I think those might be for taking damage or something --> + <Animation Name="gAnubiceAnim_000A48" Offset="0xA48"/> + <Animation Name="gAnubiceAnim_000BAC" Offset="0xBAC"/> + </File> +</Root> |
