diff options
Diffstat (limited to 'assets/xml/objects')
| -rw-r--r-- | assets/xml/objects/gameplay_field_keep.xml | 5 | ||||
| -rw-r--r-- | assets/xml/objects/gameplay_keep.xml | 8 |
2 files changed, 7 insertions, 6 deletions
diff --git a/assets/xml/objects/gameplay_field_keep.xml b/assets/xml/objects/gameplay_field_keep.xml index c9a2378cb..63dbdfa04 100644 --- a/assets/xml/objects/gameplay_field_keep.xml +++ b/assets/xml/objects/gameplay_field_keep.xml @@ -53,8 +53,9 @@ <Texture Name="gFieldBeehiveFragmentTex" OutName="beehive_fragment" Format="rgba16" Width="16" Height="16" Offset="0x9710"/> <Texture Name="gFieldSilverRockTex" OutName="silver_rock" Format="ci4" Width="64" Height="64" Offset="0x99F8"/> <Texture Name="gFieldSilverRockTLUT" OutName="silver_rock_palette" Format="rgba16" Width="4" Height="4" Offset="0x99D0"/> - <!-- Kankyo Stuff--> - <DList Name="gFieldDL_00CA70" Offset="0xCA70"/> + <Texture Name="gFieldSandstorm1Tex" OutName="sandstorm_1" Format="i8" Width="64" Height="32" Offset="0xBA70"/> + <Texture Name="gFieldSandstorm2Tex" OutName="sandstorm_2" Format="ia8" Width="64" Height="32" Offset="0xC270"/> + <DList Name="gFieldSandstormDL" Offset="0xCA70"/> <Blob Name="gFieldUnaccounted_00CB30" Size="0x800"/> </File> </Root> diff --git a/assets/xml/objects/gameplay_keep.xml b/assets/xml/objects/gameplay_keep.xml index ce960a376..41dac9a41 100644 --- a/assets/xml/objects/gameplay_keep.xml +++ b/assets/xml/objects/gameplay_keep.xml @@ -843,10 +843,10 @@ <DList Name="gCuttableShrubTipDL" Offset="0x356A0"/> <Texture Name="gCuttableShrubLeafTFragmentTex" OutName="cuttable_shrub_leaf_fragment" Format="rgba16" Width="32" Height="32" Offset="0x35730"/> <Texture Name="gCuttableShrubTex" OutName="cuttanble_shrub" Format="rgba16" Width="32" Height="32" Offset="0x35F30"/> - <Texture Name="gBurnMark1Tex" OutName="burn_mark_1" Format="i4" Width="64" Height="64" Offset="0x36730"/> - <Texture Name="gBurnMark2Tex" OutName="burn_mark_2" Format="i4" Width="64" Height="64" Offset="0x36F30"/> - <DList Name="gEffBurnMark1DL" Offset="0x37730"/> - <DList Name="gEffBurnMark2DL" Offset="0x37798"/> + <Texture Name="gLensFlareCircleTex" OutName="lens_flare_circle" Format="i4" Width="64" Height="64" Offset="0x36730"/> + <Texture Name="gLensFlareRingTex" OutName="lens_flare_ring" Format="i4" Width="64" Height="64" Offset="0x36F30"/> + <DList Name="gLensFlareCircleDL" Offset="0x37730"/> + <DList Name="gLensFlareRingDL" Offset="0x37798"/> <DList Name="gEffSparklesDL" Offset="0x37880"/> <Texture Name="gEffSparklesTex" OutName="eff_sparkles" Format="i4" Width="16" Height="16" Offset="0x378E0"/> <Texture Name="gEffUnknown13Tex" OutName="eff_unknown_tex_13" Format="i8" Width="16" Height="32" Offset="0x37960"/> |
