diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/z64player.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/include/z64player.h b/include/z64player.h index 861f90081..f47160bdb 100644 --- a/include/z64player.h +++ b/include/z64player.h @@ -822,7 +822,7 @@ typedef struct Player { /* 0x088E */ u8 unk_88E; /* 0x088F */ u8 unk_88F; /* 0x0890 */ u8 unk_890; - /* 0x0891 */ u8 shockTimer; + /* 0x0891 */ u8 bodyShockTimer; /* 0x0892 */ u8 unk_892; /* 0x0893 */ u8 hoverBootsTimer; /* 0x0894 */ s16 fallStartHeight; // last truncated Y position before falling @@ -842,8 +842,8 @@ typedef struct Player { /* 0x0908 */ Vec3f bodyPartsPos[PLAYER_BODYPART_MAX]; /* 0x09E0 */ MtxF mf_9E0; /* 0x0A20 */ MtxF shieldMf; - /* 0x0A60 */ u8 isBurning; - /* 0x0A61 */ u8 flameTimers[PLAYER_BODYPART_MAX]; // one flame per body part + /* 0x0A60 */ u8 bodyIsBurning; + /* 0x0A61 */ u8 bodyFlameTimers[PLAYER_BODYPART_MAX]; // one flame per body part /* 0x0A73 */ u8 unk_A73; /* 0x0A74 */ PlayerFuncA74 func_A74; /* 0x0A78 */ s8 invincibilityTimer; // prevents damage when nonzero (positive = visible, counts towards zero each frame) |
