diff options
Diffstat (limited to 'src/code/code_800EC960.c')
| -rw-r--r-- | src/code/code_800EC960.c | 71 |
1 files changed, 41 insertions, 30 deletions
diff --git a/src/code/code_800EC960.c b/src/code/code_800EC960.c index a07583921..70ca112f5 100644 --- a/src/code/code_800EC960.c +++ b/src/code/code_800EC960.c @@ -1607,7 +1607,7 @@ void func_800ED458(s32 arg0) { if ((sCurOcarinaBtnVal != 0xFF) && (sPrevOcarinaNoteVal != sCurOcarinaBtnVal)) { Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD07, D_80130F10 - 1); Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD05, sCurOcarinaBtnVal); - Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &D_801333D4, 4, &D_80130F24, &D_80130F28, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &gSfxDefaultPos, 4, &D_80130F24, &D_80130F28, &gSfxDefaultReverb); } else if ((sPrevOcarinaNoteVal != 0xFF) && (sCurOcarinaBtnVal == 0xFF)) { Audio_StopSfxById(NA_SE_OC_OCARINA); } @@ -1743,8 +1743,8 @@ void Audio_OcaPlayback(void) { sStaffPlaybackPos++; Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD07, D_80130F10 - 1); Audio_QueueCmdS8(0x6 << 24 | SEQ_PLAYER_SFX << 16 | 0xD05, sDisplayedNoteValue & 0x3F); - Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &D_801333D4, 4, &sNormalizedNotePlaybackTone, - &sNormalizedNotePlaybackVolume, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_OC_OCARINA, &gSfxDefaultPos, 4, &sNormalizedNotePlaybackTone, + &sNormalizedNotePlaybackVolume, &gSfxDefaultReverb); } else { Audio_StopSfxById(NA_SE_OC_OCARINA); } @@ -2961,7 +2961,8 @@ void AudioDebug_ProcessInput_SndCont(void) { case 2: case 3: Audio_PlaySoundGeneral(((sAudioSndContWork[2] << 12) & 0xFFFF) + sAudioSndContWork[3] + SFX_FLAG, - &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); + &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); break; case 4: func_800F6700(sAudioSndContWork[sAudioSndContSel]); @@ -3362,7 +3363,8 @@ void AudioDebug_ProcessInput_SfxParamChg(void) { if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) { sfx = (u16)(sAudioSfxParamChgWork[0] << 12) + sAudioSfxParamChgWork[1] + SFX_FLAG; - Audio_PlaySoundGeneral(sfx, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(sfx, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); } if (CHECK_BTN_ANY(sDebugPadPress, BTN_B)) { @@ -3913,7 +3915,7 @@ void func_800F4010(Vec3f* pos, u16 sfxId, f32 arg2) { D_80131C8C = arg2; sp24 = func_800F3F84(arg2); - Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &D_801333E8); + Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &gSfxDefaultReverb); if ((sfxId & 0xF0) == 0xB0) { phi_f0 = 0.3f; @@ -3931,22 +3933,23 @@ void func_800F4010(Vec3f* pos, u16 sfxId, f32 arg2) { sfxId2 = NA_SE_PL_METALEFFECT_KID; } D_8016B7AC = (sp24 * 0.7) + 0.3; - Audio_PlaySoundGeneral(sfxId2, pos, 4, &D_8016B7B0, &D_8016B7AC, &D_801333E8); + Audio_PlaySoundGeneral(sfxId2, pos, 4, &D_8016B7B0, &D_8016B7AC, &gSfxDefaultReverb); } } void func_800F4138(Vec3f* pos, u16 sfxId, f32 arg2) { func_800F3F84(arg2); - Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &D_801333E8); + Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7B0, &D_8016B7A8, &gSfxDefaultReverb); } void func_800F4190(Vec3f* pos, u16 sfxId) { - Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801305B0, &D_801333E0, &D_801305B4); + Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801305B0, &gSfxDefaultFreqAndVolScale, &D_801305B4); } void Audio_PlaySoundRandom(Vec3f* pos, u16 baseSfxId, u8 randLim) { u8 offset = Audio_NextRandom() % randLim; - Audio_PlaySoundGeneral(baseSfxId + offset, pos, 4, &D_801333E0, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(baseSfxId + offset, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); } void func_800F4254(Vec3f* pos, u8 level) { @@ -3955,10 +3958,12 @@ void func_800F4254(Vec3f* pos, u8 level) { D_801305F4 = D_801305E4[level]; switch (level) { case 1: - Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); break; case 2: - Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_PL_SWORD_CHARGE, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); break; } @@ -3966,7 +3971,8 @@ void func_800F4254(Vec3f* pos, u8 level) { } if (level != 0) { - Audio_PlaySoundGeneral(NA_SE_IT_SWORD_CHARGE - SFX_FLAG, pos, 4, &D_801305F4, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_IT_SWORD_CHARGE - SFX_FLAG, pos, 4, &D_801305F4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); } } @@ -3978,14 +3984,14 @@ void func_800F436C(Vec3f* pos, u16 sfxId, f32 arg2) { } if (D_8016B7D8 > 0.5f) { - Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } } void func_800F4414(Vec3f* pos, u16 sfxId, f32 arg2) { D_801305B8--; if (D_801305B8 == 0) { - Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(sfxId, pos, 4, &D_8016B7D8, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (arg2 > 2.0f) { arg2 = 2.0f; @@ -4002,17 +4008,17 @@ void func_800F44EC(s8 arg0, s8 arg1) { void func_800F4524(Vec3f* pos, u16 sfxId, s8 arg2) { D_8016B7DC = arg2; - Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801333E0, &D_801333E0, &D_8016B7DC); + Audio_PlaySoundGeneral(sfxId, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &D_8016B7DC); } void func_800F4578(Vec3f* pos, u16 sfxId, f32 arg2) { D_8016B7E0 = arg2; - Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801333E0, &D_8016B7E0, &D_801333E8); + Audio_PlaySoundGeneral(sfxId, pos, 4, &gSfxDefaultFreqAndVolScale, &D_8016B7E0, &gSfxDefaultReverb); } void func_800F45D0(f32 arg0) { - func_800F4414(&D_801333D4, NA_SE_IT_FISHING_REEL_SLOW - SFX_FLAG, arg0); - func_800F436C(&D_801333D4, 0, (0.15f * arg0) + 1.4f); + func_800F4414(&gSfxDefaultPos, NA_SE_IT_FISHING_REEL_SLOW - SFX_FLAG, arg0); + func_800F436C(&gSfxDefaultPos, 0, (0.15f * arg0) + 1.4f); } void Audio_PlaySoundRiver(Vec3f* pos, f32 freqScale) { @@ -4023,8 +4029,8 @@ void Audio_PlaySoundRiver(Vec3f* pos, f32 freqScale) { sRiverFreqScaleLerp.remainingFrames = 40; sRiverFreqScaleLerp.step = (sRiverFreqScaleLerp.target - sRiverFreqScaleLerp.value) / 40; } - Audio_PlaySoundGeneral(NA_SE_EV_RIVER_STREAM - SFX_FLAG, pos, 4, &sRiverFreqScaleLerp.value, &D_801333E0, - &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_EV_RIVER_STREAM - SFX_FLAG, pos, 4, &sRiverFreqScaleLerp.value, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } void Audio_PlaySoundWaterfall(Vec3f* pos, f32 freqScale) { @@ -4036,7 +4042,7 @@ void Audio_PlaySoundWaterfall(Vec3f* pos, f32 freqScale) { sWaterfallFreqScaleLerp.step = (sWaterfallFreqScaleLerp.target - sWaterfallFreqScaleLerp.value) / 40; } Audio_PlaySoundGeneral(NA_SE_EV_WATER_WALL_BIG - SFX_FLAG, pos, 4, &sWaterfallFreqScaleLerp.value, - &sWaterfallFreqScaleLerp.value, &D_801333E8); + &sWaterfallFreqScaleLerp.value, &gSfxDefaultReverb); } void Audio_StepFreqLerp(FreqLerp* lerp) { @@ -4179,8 +4185,8 @@ void Audio_UpdateRiverSoundVolumes(void) { } void Audio_PlaySoundIncreasinglyTransposed(Vec3f* pos, s16 sfxId, u8* semitones) { - Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitones[sAudioIncreasingTranspose] + 39], &D_801333E0, - &D_801333E8); + Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitones[sAudioIncreasingTranspose] + 39], + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); if (sAudioIncreasingTranspose < 15) { sAudioIncreasingTranspose++; @@ -4192,7 +4198,8 @@ void Audio_ResetIncreasingTranspose(void) { } void Audio_PlaySoundTransposed(Vec3f* pos, u16 sfxId, s8 semitone) { - Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitone + 39], &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(sfxId, pos, 4, &gNoteFrequencies[semitone + 39], &gSfxDefaultFreqAndVolScale, + &gSfxDefaultReverb); } void func_800F4C58(Vec3f* pos, u16 sfxId, u8 arg2) { @@ -4213,7 +4220,7 @@ void func_800F4C58(Vec3f* pos, u16 sfxId, u8 arg2) { } phi_s1++; } - Audio_PlaySoundGeneral(sfxId, pos, 4, &D_801333E0, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(sfxId, pos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } void func_800F4E30(Vec3f* pos, f32 arg1) { @@ -4746,10 +4753,12 @@ void func_800F6268(f32 dist, u16 arg1) { void func_800F64E0(u8 arg0) { D_80130608 = arg0; if (arg0 != 0) { - Audio_PlaySoundGeneral(NA_SE_SY_WIN_OPEN, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_SY_WIN_OPEN, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); Audio_QueueCmdS32(0xF1000000, 0); } else { - Audio_PlaySoundGeneral(NA_SE_SY_WIN_CLOSE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_SY_WIN_CLOSE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); Audio_QueueCmdS32(0xF2000000, 0); } } @@ -4827,7 +4836,8 @@ void Audio_SetBaseFilter(u8 filter) { if (filter == 0) { Audio_StopSfxById(NA_SE_PL_IN_BUBBLE); } else if (sAudioBaseFilter == 0) { - Audio_PlaySoundGeneral(NA_SE_PL_IN_BUBBLE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneral(NA_SE_PL_IN_BUBBLE, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } } sAudioBaseFilter = filter; @@ -4860,7 +4870,8 @@ void Audio_PlaySoundGeneralIfNotInCutscene(u16 sfxId, Vec3f* pos, u8 arg2, f32* } void Audio_PlaySoundIfNotInCutscene(u16 sfxId) { - Audio_PlaySoundGeneralIfNotInCutscene(sfxId, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); + Audio_PlaySoundGeneralIfNotInCutscene(sfxId, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, + &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); } void func_800F6964(u16 arg0) { |
