diff options
Diffstat (limited to 'src/code/code_800F7260.c')
| -rw-r--r-- | src/code/code_800F7260.c | 61 |
1 files changed, 25 insertions, 36 deletions
diff --git a/src/code/code_800F7260.c b/src/code/code_800F7260.c index 92689791e..aed3f4cb8 100644 --- a/src/code/code_800F7260.c +++ b/src/code/code_800F7260.c @@ -8,7 +8,7 @@ typedef struct { /* 0x08 */ u8 unk_8; /* 0x0C */ f32* unk_C; /* 0x10 */ f32* unk_10; - /* 0x14 */ f32* unk_14; + /* 0x14 */ s8* unk_14; } Struct_800F738C; // size = 0x18 typedef struct { @@ -18,16 +18,6 @@ typedef struct { /* 0x0C */ u16 unk_C; } Struct_800F8EA0; // size = 0x10 -typedef struct { - u32 unk_0; - u8 unk_4; -} Struct_800F7CEC; - -typedef struct { - u8 unk_0; - u16 unk_2; -} Struct_8013331C; - u8 D_80133340[4] = { 0x53, 0x45, @@ -83,7 +73,7 @@ f32 D_801333E0 = 1.0f; UNK_TYPE D_801333E4 = 0; -f32 D_801333E8 = 0.0f; +s8 D_801333E8 = 0; UNK_TYPE D_801333EC = 0; @@ -94,7 +84,6 @@ u8 D_801333F4 = 0; u8 D_801333F8 = 0; extern Struct_800F738C D_8016C9A0[]; -extern Struct_800F7CEC D_8016E1B8[7][3]; // total size = 0xA8 extern Struct_800F8EA0 D_8016E270[]; extern Struct_8013331C* D_8013331C[9]; @@ -111,21 +100,21 @@ void func_800F7260(u16 arg0) { } } -void func_800F72B8(u8 arg0) { +void Audio_QueueSeqCmdMute(u8 arg0) { D_801333D0 |= (1 << arg0); - func_800FA240(0, 2, 0x40, 0xF); - func_800FA240(3, 2, 0x40, 0xF); + Audio_SetVolScale(0, 2, 0x40, 0xF); + Audio_SetVolScale(3, 2, 0x40, 0xF); } -void func_800F731C(u8 arg0) { +void Audio_ClearBGMMute(u8 arg0) { D_801333D0 &= ((1 << arg0) ^ 0xFFFF); if (D_801333D0 == 0) { - func_800FA240(0, 2, 0x7F, 0xF); - func_800FA240(3, 2, 0x7F, 0xF); + Audio_SetVolScale(0, 2, 0x7F, 0xF); + Audio_SetVolScale(3, 2, 0x7F, 0xF); } } -void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* a1, u8 a2, f32* a3, f32* a4, f32* a5) { +void Audio_PlaySoundGeneral(u16 sfxId, Vec3f* a1, u8 a2, f32* a3, f32* a4, s8* a5) { u8 i; Struct_800F738C* phi_v0; @@ -264,7 +253,7 @@ void func_800F7680(void) { if ((flag2) || (D_8013331C[SFX_BANK_SHIFT(sp50->sfxId)][SFX_INDEX(sp50->sfxId)].unk_2 & 4) || (phi_a1 == phi_s1)) { if ((gSoundBanks[phi_s5][phi_a1].unk_26 & 8) && gSoundBanks[phi_s5][phi_a1].unk_2A != 1) { - func_800F731C(gSoundBanks[phi_s5][phi_a1].unk_2E); + Audio_ClearBGMMute(gSoundBanks[phi_s5][phi_a1].unk_2E); } gSoundBanks[phi_s5][phi_a1].unk_C = sp50->unk_8; gSoundBanks[phi_s5][phi_a1].unk_28 = sp50->sfxId; @@ -320,7 +309,7 @@ void func_800F7B54(u8 bankId, u8 bankIndex) { u8 i; if (entry->unk_26 & 8) { - func_800F731C(entry->unk_2E); + Audio_ClearBGMMute(entry->unk_2E); } if (bankIndex == D_8016E1A0[bankId]) { D_8016E1A0[bankId] = entry->prev; @@ -371,7 +360,7 @@ void func_800F7CEC(u8 arg0) { if ((1 == gSoundBanks[arg0][phi_s4].unk_2A) && (gSoundBanks[arg0][phi_s4].unk_28 & 0xC00)) { gSoundBanks[arg0][phi_s4].unk_2B--; } else if (!(gSoundBanks[arg0][phi_s4].unk_28 & 0xC00) && (gSoundBanks[arg0][phi_s4].unk_2A == 5)) { - func_800E5B20((gSoundBanks[arg0][phi_s4].unk_2E << 8) | 0x6020000, 0); + Audio_QueueCmdS8((gSoundBanks[arg0][phi_s4].unk_2E << 8) | 0x6020000, 0); func_800F7B54(arg0, phi_s4); } if (gSoundBanks[arg0][phi_s4].unk_2B == 0) { @@ -402,7 +391,7 @@ void func_800F7CEC(u8 arg0) { } if (temp_s2->unk_1C > 1.0e10f) { if (temp_s2->unk_2A == 4) { - func_800E5B20((temp_s2->unk_2E << 8) | 0x6020000, 0); + Audio_QueueCmdS8((temp_s2->unk_2E << 8) | 0x6020000, 0); if (temp_s2->unk_28 & 0xC00) { func_800F7B54(arg0, phi_s4); phi_s4 = phi_s0; @@ -506,11 +495,11 @@ void func_800F8480(u8 bankId) { bankIndex = D_8016E1B8[bankId][i].unk_4; if (bankIndex != 0xFF) { entry = &gSoundBanks[bankId][bankIndex]; - seqChannel = gAudioContext.gSequencePlayers[2].channels[D_8016E260]; + seqChannel = gAudioContext.seqPlayers[2].channels[D_8016E260]; if (entry->unk_2A == 2) { entry->unk_2E = D_8016E260; if (entry->unk_26 & 8) { - func_800F72B8(D_8016E260); + Audio_QueueSeqCmdMute(D_8016E260); } if (entry->unk_26 & 0xC0) { switch (entry->unk_26 & 0xC0) { @@ -529,10 +518,10 @@ void func_800F8480(u8 bankId) { } } func_800F3A08(bankId, bankIndex, D_8016E260); - func_800E5B20(0x06020000 | ((D_8016E260 & 0xFF) << 8), 1); - func_800E5B20(0x06020000 | ((D_8016E260 & 0xFF) << 8) | 4, entry->unk_28 & 0xFF); + Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8), 1); + Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8) | 4, entry->unk_28 & 0xFF); if (D_80130570[bankId] != 0) { - func_800E5B20(0x06020000 | ((D_8016E260 & 0xFF) << 8) | 5, (entry->unk_28 & 0x100) >> 8); + Audio_QueueCmdS8(0x06020000 | ((D_8016E260 & 0xFF) << 8) | 5, (entry->unk_28 & 0x100) >> 8); } if (entry->unk_28 & 0xC00) { entry->unk_2A = 4; @@ -563,7 +552,7 @@ void func_800F87A0(u8 bankId) { while (bankIndex != 0xFF) { entry = &gSoundBanks[bankId][bankIndex]; if (entry->unk_2A >= 3) { - func_800E5B20(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); + Audio_QueueCmdS8(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); } if (entry->unk_2A != 0) { func_800F7B54(bankId, bankIndex); @@ -583,7 +572,7 @@ void func_800F8884(u8 bankId, Vec3f* pos) { entry = &gSoundBanks[bankId][bankIndex]; if (entry->posX == &pos->x) { if (entry->unk_2A >= 3) { - func_800E5B20(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); + Audio_QueueCmdS8(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); } if (entry->unk_2A != 0) { func_800F7B54(bankId, bankIndex); @@ -625,7 +614,7 @@ void func_800F8A44(Vec3f* pos, u16 sfxId) { entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex]; if (entry->posX == &pos->x && entry->unk_28 == sfxId) { if (entry->unk_2A >= 3) { - func_800E5B20(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); + Audio_QueueCmdS8(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); } if (entry->unk_2A != 0) { func_800F7B54(SFX_BANK(sfxId), bankIndex); @@ -653,7 +642,7 @@ void func_800F8BA0(u8 arg0, u16 sfxId) { entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex]; if (entry->unk_C == arg0 && entry->unk_28 == sfxId) { if (entry->unk_2A >= 3) { - func_800E5B20(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); + Audio_QueueCmdS8(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); } if (entry->unk_2A != 0) { func_800F7B54(SFX_BANK(sfxId), bankIndex); @@ -670,7 +659,7 @@ void func_800F8BA0(u8 arg0, u16 sfxId) { func_800F74E0(4, &sp58); } -void func_800F8D04(u32 sfxId) { +void Audio_StopSfx(u32 sfxId) { SoundBankEntry* entry; u8 bankIndex = gSoundBanks[SFX_BANK(sfxId)][0].next; u8 bankIndex2 = 0; @@ -680,7 +669,7 @@ void func_800F8D04(u32 sfxId) { entry = &gSoundBanks[SFX_BANK(sfxId)][bankIndex]; if (entry->unk_28 == sfxId) { if (entry->unk_2A >= 3) { - func_800E5B20(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); + Audio_QueueCmdS8(0x06020000 | ((entry->unk_2E & 0xFF) << 8), 0); } if (entry->unk_2A != 0) { func_800F7B54(SFX_BANK(sfxId), bankIndex); @@ -724,7 +713,7 @@ void func_800F8F34(u8 arg0) { void func_800F8F88(void) { u8 i; - if (IS_SEQUENCE_CHANNEL_VALID(gAudioContext.gSequencePlayers[2].channels[0])) { + if (IS_SEQUENCE_CHANNEL_VALID(gAudioContext.seqPlayers[2].channels[0])) { D_8016E260 = 0; for (i = 0; i < ARRAY_COUNT(gSoundBanks); i++) { func_800F7CEC(i); |
