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Diffstat (limited to 'src/code/z_construct.c')
-rw-r--r--src/code/z_construct.c77
1 files changed, 35 insertions, 42 deletions
diff --git a/src/code/z_construct.c b/src/code/z_construct.c
index 5555ed40f..59c6e11a4 100644
--- a/src/code/z_construct.c
+++ b/src/code/z_construct.c
@@ -1,15 +1,13 @@
-#include <ultra64.h>
+#include <ultra64.h>
#include <global.h>
-void func_80110990(GlobalContext* globalCtx)
-{
+void func_80110990(GlobalContext* globalCtx) {
func_80080F44(globalCtx);
}
#ifdef NON_MATCHING
// regalloc, stack usage and minor ordering differences
-void func_801109B0(GlobalContext* globalCtx)
-{
+void func_801109B0(GlobalContext* globalCtx) {
InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
s32 parameterStart;
s32 parameterSize;
@@ -32,9 +30,9 @@ void func_801109B0(GlobalContext* globalCtx)
interfaceCtx->unk_228 = XREG(95);
interfaceCtx->minimapAlpha = 0;
interfaceCtx->unk_260 = 0;
- interfaceCtx->unk_244 = interfaceCtx->aAlpha = interfaceCtx->bAlpha =
- interfaceCtx->cLeftAlpha = interfaceCtx->cDownAlpha = interfaceCtx->cRightAlpha =
- interfaceCtx->healthAlpha = interfaceCtx->startAlpha = interfaceCtx->magicAlpha = 0;
+ interfaceCtx->unk_244 = interfaceCtx->aAlpha = interfaceCtx->bAlpha = interfaceCtx->cLeftAlpha =
+ interfaceCtx->cDownAlpha = interfaceCtx->cRightAlpha = interfaceCtx->healthAlpha = interfaceCtx->startAlpha =
+ interfaceCtx->magicAlpha = 0;
parameterStart = _parameter_staticSegmentRomStart;
parameterSize = _parameter_staticSegmentRomEnd - parameterStart;
@@ -48,7 +46,7 @@ void func_801109B0(GlobalContext* globalCtx)
if (interfaceCtx->parameterSegment == NULL)
__assert("parameter->parameterSegment != NULL", "../z_construct.c", 161);
-
+
DmaMgr_SendRequest1(interfaceCtx->parameterSegment, parameterStart, parameterSize, "../z_construct.c", 162);
interfaceCtx->do_actionSegment = Game_Alloc(&globalCtx->state, 0x480, "../z_construct.c", 166);
@@ -69,7 +67,8 @@ void func_801109B0(GlobalContext* globalCtx)
else
do_actionOffset = 0x5700;
- DmaMgr_SendRequest1(interfaceCtx->do_actionSegment, do_actionStart + do_actionOffset, 0x300, "../z_construct.c", 174);
+ DmaMgr_SendRequest1(interfaceCtx->do_actionSegment, do_actionStart + do_actionOffset, 0x300, "../z_construct.c",
+ 174);
if (gSaveContext.language == 0)
do_actionOffset = 0x480;
@@ -78,7 +77,8 @@ void func_801109B0(GlobalContext* globalCtx)
else
do_actionOffset = 0x5B80;
- DmaMgr_SendRequest1((void*)((u32)interfaceCtx->do_actionSegment + 0x300), do_actionStart + do_actionOffset, 0x180, "../z_construct.c", 178);
+ DmaMgr_SendRequest1((void*)((u32)interfaceCtx->do_actionSegment + 0x300), do_actionStart + do_actionOffset, 0x180,
+ "../z_construct.c", 178);
interfaceCtx->icon_itemSegment = Game_Alloc(&globalCtx->state, 0x4000, "../z_construct.c", 190);
@@ -89,45 +89,42 @@ void func_801109B0(GlobalContext* globalCtx)
if (interfaceCtx->icon_itemSegment == NULL)
__assert("parameter->icon_itemSegment != NULL", "../z_construct.c", 193);
- osSyncPrintf("Register_Item[%x, %x, %x, %x]\n",
- gSaveContext.equips.button_items[0], gSaveContext.equips.button_items[1],
- gSaveContext.equips.button_items[2], gSaveContext.equips.button_items[3]);
+ osSyncPrintf("Register_Item[%x, %x, %x, %x]\n", gSaveContext.equips.button_items[0],
+ gSaveContext.equips.button_items[1], gSaveContext.equips.button_items[2],
+ gSaveContext.equips.button_items[3]);
if (gSaveContext.equips.button_items[0] < 0xF0)
DmaMgr_SendRequest1(interfaceCtx->icon_itemSegment,
- _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[0] * 0x80,
- 0x1000, "../z_construct.c", 198);
+ _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[0] * 0x80, 0x1000,
+ "../z_construct.c", 198);
else if (gSaveContext.equips.button_items[0] != 0xFF)
DmaMgr_SendRequest1(interfaceCtx->icon_itemSegment,
- _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[0] * 0x80,
- 0x1000, "../z_construct.c", 203);
+ _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[0] * 0x80, 0x1000,
+ "../z_construct.c", 203);
if (gSaveContext.equips.button_items[1] < 0xF0)
DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x1000),
- _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[1] * 0x80,
- 0x1000, "../z_construct.c", 209);
+ _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[1] * 0x80, 0x1000,
+ "../z_construct.c", 209);
if (gSaveContext.equips.button_items[2] < 0xF0)
DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x2000),
- _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[2] * 0x80,
- 0x1000, "../z_construct.c", 214);
+ _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[2] * 0x80, 0x1000,
+ "../z_construct.c", 214);
if (gSaveContext.equips.button_items[3] < 0xF0)
DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x3000),
- _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[3] * 0x80,
- 0x1000, "../z_construct.c", 219);
+ _icon_item_staticSegmentRomStart + gSaveContext.equips.button_items[3] * 0x80, 0x1000,
+ "../z_construct.c", 219);
osSyncPrintf("EVENT=%d\n", gSaveContext.timer_1_state);
- if ((gSaveContext.timer_1_state == 4) || (gSaveContext.timer_1_state == 8) ||
- (gSaveContext.timer_2_state == 4) || (gSaveContext.timer_2_state == 10))
- {
+ if ((gSaveContext.timer_1_state == 4) || (gSaveContext.timer_1_state == 8) || (gSaveContext.timer_2_state == 4) ||
+ (gSaveContext.timer_2_state == 10)) {
osSyncPrintf("restart_flag=%d\n", gSaveContext.respawn_flag);
- if ((gSaveContext.respawn_flag == -1) || (gSaveContext.respawn_flag == 1))
- {
- if (gSaveContext.timer_1_state == 4)
- {
+ if ((gSaveContext.respawn_flag == -1) || (gSaveContext.respawn_flag == 1)) {
+ if (gSaveContext.timer_1_state == 4) {
gSaveContext.timer_1_state = 1;
gSaveContext.timer_x[0] = 140;
gSaveContext.timer_y[0] = 80;
@@ -147,8 +144,7 @@ void func_801109B0(GlobalContext* globalCtx)
gSaveContext.timer_y[temp] = 46;
}
- if ((gSaveContext.timer_1_state >= 11) && (gSaveContext.timer_1_state < 16))
- {
+ if ((gSaveContext.timer_1_state >= 11) && (gSaveContext.timer_1_state < 16)) {
gSaveContext.timer_1_state = 0;
// Translates to: "Timer Stop!!!!!!!!!!!!!!!!!!!!!!"
osSyncPrintf("タイマー停止!!!!!!!!!!!!!!!!!!!!! = %d\n", gSaveContext.timer_1_state);
@@ -179,8 +175,7 @@ void func_801109B0(GlobalContext* globalCtx)
#pragma GLOBAL_ASM("asm/non_matchings/code/z_construct/func_801109B0.s")
#endif
-void func_80110F68(GlobalContext* globalCtx)
-{
+void func_80110F68(GlobalContext* globalCtx) {
MessageContext* msgCtx = &globalCtx->msgCtx;
s32 pad;
@@ -202,16 +197,16 @@ void func_80110F68(GlobalContext* globalCtx)
// Translates to: "Textbox game_alloc=%x"
osSyncPrintf("吹き出しgame_alloc=%x\n", 0x2200);
- if (msgCtx->textboxSegment == NULL)
+ if (msgCtx->textboxSegment == NULL) {
__assert("message->fukidashiSegment != NULL", "../z_construct.c", 352);
+ }
func_8006EF10(&globalCtx->msgCtx.unk_128);
YREG(31) = 0;
}
-void func_80111070(void)
-{
+void func_80111070(void) {
YREG(8) = 0xA;
YREG(14) = 0;
YREG(15) = 0;
@@ -526,8 +521,7 @@ void func_80111070(void)
WREG(94) = 3;
WREG(95) = 6;
- if (gSaveContext.game_mode == 0)
- {
+ if (gSaveContext.game_mode == 0) {
VREG(0) = 0x34;
VREG(1) = 0x24;
VREG(2) = 0xD6;
@@ -618,7 +612,6 @@ void func_80111070(void)
VREG(92) = -0x3F;
}
-void func_80112098(GlobalContext* globalCtx)
-{
+void func_80112098(GlobalContext* globalCtx) {
func_80111070();
}