summaryrefslogtreecommitdiff
path: root/src/code/z_construct.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/code/z_construct.c')
-rw-r--r--src/code/z_construct.c42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/code/z_construct.c b/src/code/z_construct.c
index 7191a5ab4..21428f3d4 100644
--- a/src/code/z_construct.c
+++ b/src/code/z_construct.c
@@ -7,7 +7,7 @@ void func_80110990(GlobalContext* globalCtx) {
void func_801109B0(GlobalContext* globalCtx) {
InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx;
u32 parameterSize;
- u16 do_actionOffset;
+ u16 doActionOffset;
u8 temp;
gSaveContext.unk_1422 = 0;
@@ -40,72 +40,72 @@ void func_801109B0(GlobalContext* globalCtx) {
DmaMgr_SendRequest1(interfaceCtx->parameterSegment, (u32)_parameter_staticSegmentRomStart, parameterSize,
"../z_construct.c", 162);
- interfaceCtx->do_actionSegment = GameState_Alloc(&globalCtx->state, 0x480, "../z_construct.c", 166);
+ interfaceCtx->doActionSegment = GameState_Alloc(&globalCtx->state, 0x480, "../z_construct.c", 166);
// Translates to: "DO Action Texture Initialization"
osSyncPrintf("DOアクション テクスチャ初期=%x\n", 0x480);
- osSyncPrintf("parameter->do_actionSegment=%x\n", interfaceCtx->do_actionSegment);
+ osSyncPrintf("parameter->do_actionSegment=%x\n", interfaceCtx->doActionSegment);
- ASSERT(interfaceCtx->do_actionSegment != NULL, "parameter->do_actionSegment != NULL", "../z_construct.c", 169);
+ ASSERT(interfaceCtx->doActionSegment != NULL, "parameter->do_actionSegment != NULL", "../z_construct.c", 169);
if (gSaveContext.language == 0) {
- do_actionOffset = 0;
+ doActionOffset = 0;
} else if (gSaveContext.language == 1) {
- do_actionOffset = 0x2B80;
+ doActionOffset = 0x2B80;
} else {
- do_actionOffset = 0x5700;
+ doActionOffset = 0x5700;
}
- DmaMgr_SendRequest1(interfaceCtx->do_actionSegment, (u32)_do_action_staticSegmentRomStart + do_actionOffset, 0x300,
+ DmaMgr_SendRequest1(interfaceCtx->doActionSegment, (u32)_do_action_staticSegmentRomStart + doActionOffset, 0x300,
"../z_construct.c", 174);
if (gSaveContext.language == 0) {
- do_actionOffset = 0x480;
+ doActionOffset = 0x480;
} else if (gSaveContext.language == 1) {
- do_actionOffset = 0x3000;
+ doActionOffset = 0x3000;
} else {
- do_actionOffset = 0x5B80;
+ doActionOffset = 0x5B80;
}
- DmaMgr_SendRequest1((void*)((u32)interfaceCtx->do_actionSegment + 0x300),
- (u32)_do_action_staticSegmentRomStart + do_actionOffset, 0x180, "../z_construct.c", 178);
+ DmaMgr_SendRequest1(interfaceCtx->doActionSegment + 0x300, (u32)_do_action_staticSegmentRomStart + doActionOffset,
+ 0x180, "../z_construct.c", 178);
- interfaceCtx->icon_itemSegment = GameState_Alloc(&globalCtx->state, 0x4000, "../z_construct.c", 190);
+ interfaceCtx->iconItemSegment = GameState_Alloc(&globalCtx->state, 0x4000, "../z_construct.c", 190);
// Translates to: "Icon Item Texture Initialization = %x"
osSyncPrintf("アイコンアイテム テクスチャ初期=%x\n", 0x4000);
- osSyncPrintf("parameter->icon_itemSegment=%x\n", interfaceCtx->icon_itemSegment);
+ osSyncPrintf("parameter->icon_itemSegment=%x\n", interfaceCtx->iconItemSegment);
- ASSERT(interfaceCtx->icon_itemSegment != NULL, "parameter->icon_itemSegment != NULL", "../z_construct.c", 193);
+ ASSERT(interfaceCtx->iconItemSegment != NULL, "parameter->icon_itemSegment != NULL", "../z_construct.c", 193);
osSyncPrintf("Register_Item[%x, %x, %x, %x]\n", gSaveContext.equips.buttonItems[0],
gSaveContext.equips.buttonItems[1], gSaveContext.equips.buttonItems[2],
gSaveContext.equips.buttonItems[3]);
if (gSaveContext.equips.buttonItems[0] < 0xF0) {
- DmaMgr_SendRequest1(interfaceCtx->icon_itemSegment,
+ DmaMgr_SendRequest1(interfaceCtx->iconItemSegment,
_icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[0] * 0x1000, 0x1000,
"../z_construct.c", 198);
} else if (gSaveContext.equips.buttonItems[0] != 0xFF) {
- DmaMgr_SendRequest1(interfaceCtx->icon_itemSegment,
+ DmaMgr_SendRequest1(interfaceCtx->iconItemSegment,
_icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[0] * 0x1000, 0x1000,
"../z_construct.c", 203);
}
if (gSaveContext.equips.buttonItems[1] < 0xF0) {
- DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x1000),
+ DmaMgr_SendRequest1(interfaceCtx->iconItemSegment + 0x1000,
_icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[1] * 0x1000, 0x1000,
"../z_construct.c", 209);
}
if (gSaveContext.equips.buttonItems[2] < 0xF0) {
- DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x2000),
+ DmaMgr_SendRequest1(interfaceCtx->iconItemSegment + 0x2000,
_icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[2] * 0x1000, 0x1000,
"../z_construct.c", 214);
}
if (gSaveContext.equips.buttonItems[3] < 0xF0) {
- DmaMgr_SendRequest1((void*)((u32)interfaceCtx->icon_itemSegment + 0x3000),
+ DmaMgr_SendRequest1(interfaceCtx->iconItemSegment + 0x3000,
_icon_item_staticSegmentRomStart + gSaveContext.equips.buttonItems[3] * 0x1000, 0x1000,
"../z_construct.c", 219);
}