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Diffstat (limited to 'src/code/z_debug_display.c')
-rw-r--r--src/code/z_debug_display.c11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/code/z_debug_display.c b/src/code/z_debug_display.c
index e802e9b8e..2f560f2b5 100644
--- a/src/code/z_debug_display.c
+++ b/src/code/z_debug_display.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "objects/gameplay_keep/gameplay_keep.h"
typedef struct {
/* 0x00 */ s16 drawType; // indicates which draw function to use when displaying the object
@@ -16,12 +17,8 @@ static DebugDispObject_DrawFunc sDebugObjectDrawFuncTable[] = {
};
static DebugDispObjectInfo sDebugObjectInfoTable[] = {
- { 0, 0x040035F0 }, // Circle
- { 0, 0x040038F0 }, // Cross
- { 0, 0x040036F0 }, // Ball
- { 0, 0x040037F0 }, // Cursor
- { 1, 0x040039F0 }, // Arrow
- { 1, 0x04003C90 }, // Camera
+ { 0, gDebugCircleTex }, { 0, gDebugCrossTex }, { 0, gDebugBallTex },
+ { 0, gDebugCursorTex }, { 1, gDebugArrowDL }, { 1, gDebugCameraDL },
};
static Lights1 sDebugObjectLights = gdSPDefLights1(0x80, 0x80, 0x80, 0xFF, 0xFF, 0xFF, 0x49, 0x49, 0x49);
@@ -86,7 +83,7 @@ void DebugDisplay_DrawSpriteI8(DebugDispObject* dispObj, u32 texture, GlobalCont
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_debug_display.c", 189),
G_MTX_MODELVIEW | G_MTX_LOAD);
- gSPDisplayList(POLY_XLU_DISP++, &D_04004298);
+ gSPDisplayList(POLY_XLU_DISP++, &gDebugSpriteDL);
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_debug_display.c", 192);
}