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Diffstat (limited to 'src/code/z_effect_soft_sprite.c')
-rw-r--r--src/code/z_effect_soft_sprite.c8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c
index 7183152f9..22e0065ba 100644
--- a/src/code/z_effect_soft_sprite.c
+++ b/src/code/z_effect_soft_sprite.c
@@ -16,9 +16,7 @@ void EffectSs_InitInfo(GlobalContext* globalCtx, s32 tableSize) {
sEffectSsInfo.table =
GameState_Alloc(&globalCtx->state, tableSize * sizeof(EffectSs), "../z_effect_soft_sprite.c", 289);
- if (sEffectSsInfo.table == NULL) {
- __assert("EffectSS2Info.data_table != NULL", "../z_effect_soft_sprite.c", 290);
- }
+ ASSERT(sEffectSsInfo.table != NULL, "EffectSS2Info.data_table != NULL", "../z_effect_soft_sprite.c", 290);
sEffectSsInfo.searchStartIndex = 0;
sEffectSsInfo.tableSize = tableSize;
@@ -175,9 +173,7 @@ void EffectSs_Spawn(GlobalContext* globalCtx, s32 type, s32 priority, void* init
overlayEntry = &gEffectSsOverlayTable[type];
- if (type >= EFFECT_SS_TYPE_MAX) {
- __assert("type < EFFECT_SS2_TYPE_LAST_LABEL", "../z_effect_soft_sprite.c", 556);
- }
+ ASSERT(type < EFFECT_SS_TYPE_MAX, "type < EFFECT_SS2_TYPE_LAST_LABEL", "../z_effect_soft_sprite.c", 556);
if (EffectSs_FindSlot(priority, &index) != 0) {
// Abort because we couldn't find a suitable slot to add this effect in