diff options
Diffstat (limited to 'src/code/z_play.c')
| -rw-r--r-- | src/code/z_play.c | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/src/code/z_play.c b/src/code/z_play.c index 679c5b777..222e13034 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -95,9 +95,7 @@ void Play_SetViewpoint(PlayState* this, s16 viewpoint) { if ((R_SCENE_CAM_TYPE != SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT) && (gSaveContext.save.cutsceneIndex < 0xFFF0)) { // Play a sfx when the player toggles the camera - Audio_PlaySfxGeneral((viewpoint == VIEWPOINT_LOCKED) ? NA_SE_SY_CAMERA_ZOOM_DOWN : NA_SE_SY_CAMERA_ZOOM_UP, - &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultReverb); + SFX_PLAY_CENTERED((viewpoint == VIEWPOINT_LOCKED) ? NA_SE_SY_CAMERA_ZOOM_DOWN : NA_SE_SY_CAMERA_ZOOM_UP); } Play_RequestViewpointBgCam(this); @@ -873,8 +871,7 @@ void Play_Update(PlayState* this) { break; case TRANS_MODE_SANDSTORM: - Audio_PlaySfxGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &gSfxDefaultPos, 4, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + SFX_PLAY_CENTERED(NA_SE_EV_SAND_STORM - SFX_FLAG); if (this->transitionTrigger == TRANS_TRIGGER_END) { if (this->envCtx.sandstormPrimA < 110) { @@ -908,8 +905,7 @@ void Play_Update(PlayState* this) { break; case TRANS_MODE_SANDSTORM_END: - Audio_PlaySfxGeneral(NA_SE_EV_SAND_STORM - SFX_FLAG, &gSfxDefaultPos, 4, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + SFX_PLAY_CENTERED(NA_SE_EV_SAND_STORM - SFX_FLAG); if (this->transitionTrigger == TRANS_TRIGGER_END) { if (this->envCtx.sandstormPrimA <= 0) { @@ -1043,8 +1039,7 @@ void Play_Update(PlayState* this) { PRINTF(VT_FGCOL(CYAN) T("デモ中につき視点変更を禁止しております\n", "Changing viewpoint is prohibited during the cutscene\n") VT_RST); } else if (R_SCENE_CAM_TYPE == SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT) { - Audio_PlaySfxGeneral(NA_SE_SY_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, - &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); + SFX_PLAY_CENTERED(NA_SE_SY_ERROR); } else { // C-Up toggle for houses, move between pivot camera and fixed camera // Toggle viewpoint between VIEWPOINT_LOCKED and VIEWPOINT_PIVOT |
