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path: root/src/overlays/actors/ovl_Demo_Im/z_demo_im.c
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Diffstat (limited to 'src/overlays/actors/ovl_Demo_Im/z_demo_im.c')
-rw-r--r--src/overlays/actors/ovl_Demo_Im/z_demo_im.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/overlays/actors/ovl_Demo_Im/z_demo_im.c b/src/overlays/actors/ovl_Demo_Im/z_demo_im.c
index 1c53402a6..b3441b5ac 100644
--- a/src/overlays/actors/ovl_Demo_Im/z_demo_im.c
+++ b/src/overlays/actors/ovl_Demo_Im/z_demo_im.c
@@ -427,12 +427,12 @@ void func_80985770(DemoIm* this, PlayState* play) {
}
void func_809857B0(DemoIm* this, PlayState* play) {
- s32 sp1C;
+ s32 animFinished;
DemoIm_UpdateBgCheckInfo(this, play);
- sp1C = DemoIm_UpdateSkelAnime(this);
+ animFinished = DemoIm_UpdateSkelAnime(this);
func_80984BE0(this);
- func_80985640(this, sp1C);
+ func_80985640(this, animFinished);
}
void func_809857F0(DemoIm* this, PlayState* play) {
@@ -716,13 +716,13 @@ void func_809863DC(DemoIm* this, PlayState* play) {
}
void func_80986430(DemoIm* this, PlayState* play) {
- s32 sp24;
+ s32 animFinished;
DemoIm_UpdateBgCheckInfo(this, play);
- sp24 = DemoIm_UpdateSkelAnime(this);
+ animFinished = DemoIm_UpdateSkelAnime(this);
func_80985EAC(this, play);
func_80984BE0(this);
- func_80985FE8(this, sp24);
+ func_80985FE8(this, animFinished);
func_809862E0(this, play);
}
@@ -734,12 +734,12 @@ void func_80986494(DemoIm* this, PlayState* play) {
}
void func_809864D4(DemoIm* this, PlayState* play) {
- s32 sp24;
+ s32 animFinished;
DemoIm_UpdateBgCheckInfo(this, play);
- sp24 = DemoIm_UpdateSkelAnime(this);
+ animFinished = DemoIm_UpdateSkelAnime(this);
func_80984BE0(this);
- func_809860DC(this, sp24);
+ func_809860DC(this, animFinished);
func_8098629C(this, play);
}
@@ -843,13 +843,13 @@ void func_80986908(DemoIm* this, PlayState* play) {
}
void func_80986948(DemoIm* this, PlayState* play) {
- s32 sp24;
+ s32 animFinished;
DemoIm_UpdateBgCheckInfo(this, play);
- sp24 = DemoIm_UpdateSkelAnime(this);
+ animFinished = DemoIm_UpdateSkelAnime(this);
func_80986570(this, play);
func_80984BE0(this);
- func_809865F8(this, play, sp24);
+ func_809865F8(this, play, animFinished);
func_8098680C(this, play);
}
@@ -1122,12 +1122,12 @@ void func_809872F0(DemoIm* this, PlayState* play) {
}
void func_80987330(DemoIm* this, PlayState* play) {
- s32 sp1C;
+ s32 animFinished;
DemoIm_UpdateBgCheckInfo(this, play);
- sp1C = DemoIm_UpdateSkelAnime(this);
+ animFinished = DemoIm_UpdateSkelAnime(this);
func_80984BE0(this);
- func_809871B4(this, sp1C);
+ func_809871B4(this, animFinished);
}
void DemoIm_Update(Actor* thisx, PlayState* play) {