diff options
Diffstat (limited to 'src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c')
| -rw-r--r-- | src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c b/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c index 1197e36c9..d50d263bf 100644 --- a/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c +++ b/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c @@ -443,7 +443,8 @@ void EnDekunuts_Die(EnDekunuts* this, PlayState* play) { 150, 150, 1, 13, 1); effectPos.y = this->actor.world.pos.y + 10.0f; EffectSsHahen_SpawnBurst(play, &effectPos, 3.0f, 0, 12, 3, 15, HAHEN_OBJECT_DEFAULT, 10, NULL); - Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos, 0x30); + Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos, + COLLECTIBLE_DROP_RANDOM_PARAMS(COLLECTIBLE_DROP_TABLE_3, false)); if (this->actor.child != NULL) { Actor_ChangeCategory(play, &play->actorCtx, this->actor.child, ACTORCAT_PROP); } |
