summaryrefslogtreecommitdiff
path: root/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c')
-rw-r--r--src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c b/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c
index 1197e36c9..d50d263bf 100644
--- a/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c
+++ b/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.c
@@ -443,7 +443,8 @@ void EnDekunuts_Die(EnDekunuts* this, PlayState* play) {
150, 150, 1, 13, 1);
effectPos.y = this->actor.world.pos.y + 10.0f;
EffectSsHahen_SpawnBurst(play, &effectPos, 3.0f, 0, 12, 3, 15, HAHEN_OBJECT_DEFAULT, 10, NULL);
- Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos, 0x30);
+ Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos,
+ COLLECTIBLE_DROP_RANDOM_PARAMS(COLLECTIBLE_DROP_TABLE_3, false));
if (this->actor.child != NULL) {
Actor_ChangeCategory(play, &play->actorCtx, this->actor.child, ACTORCAT_PROP);
}