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path: root/src/overlays/actors/ovl_En_Rd/z_en_rd.c
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Diffstat (limited to 'src/overlays/actors/ovl_En_Rd/z_en_rd.c')
-rw-r--r--src/overlays/actors/ovl_En_Rd/z_en_rd.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/overlays/actors/ovl_En_Rd/z_en_rd.c b/src/overlays/actors/ovl_En_Rd/z_en_rd.c
index b41be053d..11d7ac0b6 100644
--- a/src/overlays/actors/ovl_En_Rd/z_en_rd.c
+++ b/src/overlays/actors/ovl_En_Rd/z_en_rd.c
@@ -795,7 +795,8 @@ void EnRd_Stunned(EnRd* this, PlayState* play) {
if (this->actor.colChkInfo.health == 0) {
EnRd_UpdateMourningTarget(play, &this->actor, true);
EnRd_SetupDead(this);
- Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos, 0x90);
+ Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos,
+ COLLECTIBLE_DROP_RANDOM_PARAMS(COLLECTIBLE_DROP_TABLE_9, false));
} else {
EnRd_SetupDamaged(this);
}
@@ -867,7 +868,8 @@ void EnRd_UpdateDamage(EnRd* this, PlayState* play) {
if (this->actor.colChkInfo.health == 0) {
EnRd_UpdateMourningTarget(play, &this->actor, true);
EnRd_SetupDead(this);
- Item_DropCollectibleRandom(play, NULL, &this->actor.world.pos, 0x90);
+ Item_DropCollectibleRandom(play, NULL, &this->actor.world.pos,
+ COLLECTIBLE_DROP_RANDOM_PARAMS(COLLECTIBLE_DROP_TABLE_9, false));
} else {
EnRd_SetupDamaged(this);
}