diff options
Diffstat (limited to 'src/overlays/actors/ovl_En_Tite/z_en_tite.c')
| -rw-r--r-- | src/overlays/actors/ovl_En_Tite/z_en_tite.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/overlays/actors/ovl_En_Tite/z_en_tite.c b/src/overlays/actors/ovl_En_Tite/z_en_tite.c index 08fad96d3..b61f66d3a 100644 --- a/src/overlays/actors/ovl_En_Tite/z_en_tite.c +++ b/src/overlays/actors/ovl_En_Tite/z_en_tite.c @@ -786,9 +786,11 @@ void EnTite_DeathCry(EnTite* this, PlayState* play) { void EnTite_FallApart(EnTite* this, PlayState* play) { if (BodyBreak_SpawnParts(&this->actor, &this->bodyBreak, play, this->actor.params + 0xB)) { if (this->actor.params == TEKTITE_BLUE) { - Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos, 0xE0); + Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos, + COLLECTIBLE_DROP_RANDOM_PARAMS(COLLECTIBLE_DROP_TABLE_14, false)); } else { - Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos, 0x40); + Item_DropCollectibleRandom(play, &this->actor, &this->actor.world.pos, + COLLECTIBLE_DROP_RANDOM_PARAMS(COLLECTIBLE_DROP_TABLE_4, false)); } Actor_Kill(&this->actor); } |
