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-rw-r--r--src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c128
-rw-r--r--src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.h5
2 files changed, 114 insertions, 19 deletions
diff --git a/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c b/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c
index 4ce75c6d2..7df87077d 100644
--- a/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c
+++ b/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.c
@@ -1,14 +1,26 @@
+/*
+ * File: z_bg_spot12_saku.c
+ * Overlay: Bg_Spot12_Saku
+ * Description:
+ */
+
#include "z_bg_spot12_saku.h"
#define ROOM 0x00
#define FLAGS 0x00000000
-void BgSpot12Saku_Init(BgSpot12Saku* this, GlobalContext* globalCtx);
-void BgSpot12Saku_Destroy(BgSpot12Saku* this, GlobalContext* globalCtx);
-void BgSpot12Saku_Update(BgSpot12Saku* this, GlobalContext* globalCtx);
-void BgSpot12Saku_Draw(BgSpot12Saku* this, GlobalContext* globalCtx);
+static void BgSpot12Saku_Init(BgSpot12Saku* this, GlobalContext* globalCtx);
+static void BgSpot12Saku_Destroy(BgSpot12Saku* this, GlobalContext* globalCtx);
+static void BgSpot12Saku_Update(BgSpot12Saku* this, GlobalContext* globalCtx);
+static void BgSpot12Saku_Draw(BgSpot12Saku* this, GlobalContext* globalCtx);
+
+static void func_808B3550(BgSpot12Saku* this);
+static void func_808B357C(BgSpot12Saku* this, GlobalContext* globalCtx);
+static void func_808B35E4(BgSpot12Saku* this);
+static void func_808B3604(BgSpot12Saku* this, GlobalContext* globalCtx);
+static void func_808B3714(BgSpot12Saku* this);
+static void func_808B37AC(BgSpot12Saku* this, GlobalContext* globalCtx);
-/*
const ActorInit Bg_Spot12_Saku_InitVars = {
ACTOR_BG_SPOT12_SAKU,
ACTORTYPE_BG,
@@ -21,25 +33,107 @@ const ActorInit Bg_Spot12_Saku_InitVars = {
(ActorFunc)BgSpot12Saku_Update,
(ActorFunc)BgSpot12Saku_Draw,
};
-*/
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B3420.s")
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/BgSpot12Saku_Init.s")
+static InitChainEntry D_808B3840[] = {
+ ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_CONTINUE),
+ ICHAIN_F32(unk_F4, 1200, ICHAIN_CONTINUE),
+ ICHAIN_F32(unk_F8, 500, ICHAIN_CONTINUE),
+ ICHAIN_F32(unk_FC, 1000, ICHAIN_STOP),
+};
+
+extern UNK_PTR D_06002260;
+extern UNK_PTR D_0600238C;
+
+static void func_808B3420(BgSpot12Saku* this, GlobalContext* globalCtx, UNK_TYPE collision, DynaPolyMoveFlag flags) {
+ Actor* thisx = &this->dyna.actor;
+ s32 localC = 0;
+ s32 pad[2];
+
+ DynaPolyInfo_SetActorMove(thisx, flags);
+ DynaPolyInfo_Alloc(collision, &localC);
+ this->dyna.dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, thisx, localC);
+ if (this->dyna.dynaPolyId == 0x32) {
+ osSyncPrintf("Warning : move BG 登録失敗(%s %d)(name %d)(arg_data 0x%04x)\n", "../z_bg_spot12_saku.c", 140,
+ thisx->id, thisx->params);
+ }
+}
+
+static void BgSpot12Saku_Init(BgSpot12Saku* this, GlobalContext* globalCtx) {
+ Actor* thisx = &this->dyna.actor;
+
+ func_808B3420(this, globalCtx, &D_0600238C, 0);
+ Actor_ProcessInitChain(thisx, D_808B3840);
+ if (Flags_GetSwitch(globalCtx, thisx->params & 0x3F)) {
+ func_808B3714(this);
+ } else {
+ func_808B3550(this);
+ }
+}
+
+static void BgSpot12Saku_Destroy(BgSpot12Saku* this, GlobalContext* globalCtx) {
+ DynaPolyInfo_Free(globalCtx, &globalCtx->colCtx.dyna, this->dyna.dynaPolyId);
+}
+
+static void func_808B3550(BgSpot12Saku* this) {
+ Actor* thisx = &this->dyna.actor;
+
+ this->actionFunc = func_808B357C;
+ thisx->scale.x = 0.1f;
+ thisx->posRot.pos.x = thisx->initPosRot.pos.x;
+ thisx->posRot.pos.z = thisx->initPosRot.pos.z;
+}
+
+static void func_808B357C(BgSpot12Saku* this, GlobalContext* globalCtx) {
+ Actor* thisx = &this->dyna.actor;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/BgSpot12Saku_Destroy.s")
+ if (Flags_GetSwitch(globalCtx, thisx->params & 0x3F)) {
+ func_808B35E4(this);
+ this->unk_168 = 0x14;
+ func_800800F8(globalCtx, 0x104A, -0x63, thisx, 0);
+ }
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B3550.s")
+static void func_808B35E4(BgSpot12Saku* this) {
+ if (this->unk_168 == 0) {
+ this->actionFunc = func_808B3604;
+ }
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B357C.s")
+static void func_808B3604(BgSpot12Saku* this, GlobalContext* globalCtx) {
+ f32 temp_ret = Math_SmoothScaleMaxMinF(&this->dyna.actor.scale.x, 0.001f / 0.14f, 0.16f, 0.0022f, 0.001f);
+ f32 temp_f18 = ((0.1f - this->dyna.actor.scale.x) * 840.0f);
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B35E4.s")
+ this->dyna.actor.posRot.pos.x =
+ this->dyna.actor.initPosRot.pos.x - (Math_Sins(this->dyna.actor.shape.rot.y + 0x4000) * temp_f18);
+ this->dyna.actor.posRot.pos.z =
+ this->dyna.actor.initPosRot.pos.z - (Math_Coss(this->dyna.actor.shape.rot.y + 0x4000) * temp_f18);
+ if (fabsf(temp_ret) < 0.0001f) {
+ func_808B3714(this);
+ Audio_PlayActorSound2(&this->dyna.actor, 0x280E);
+ } else {
+ func_8002F974(&this->dyna.actor, 0x2067);
+ }
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B3604.s")
+static void func_808B3714(BgSpot12Saku* this) {
+ Actor* thisx = &this->dyna.actor;
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B3714.s")
+ this->actionFunc = func_808B37AC;
+ thisx->scale.x = 0.00714285764843f;
+ thisx->posRot.pos.x = thisx->initPosRot.pos.x - (Math_Sins(thisx->shape.rot.y + 0x4000) * 78.0f);
+ thisx->posRot.pos.z = thisx->initPosRot.pos.z - (Math_Coss(thisx->shape.rot.y + 0x4000) * 78.0f);
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/func_808B37AC.s")
+static void func_808B37AC(BgSpot12Saku* this, GlobalContext* globalCtx) {
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/BgSpot12Saku_Update.s")
+static void BgSpot12Saku_Update(BgSpot12Saku* this, GlobalContext* globalCtx) {
+ if (this->unk_168 > 0) {
+ this->unk_168 -= 1;
+ }
+ this->actionFunc(this, globalCtx);
+}
-#pragma GLOBAL_ASM("asm/non_matchings/overlays/actors/ovl_Bg_Spot12_Saku/BgSpot12Saku_Draw.s")
+static void BgSpot12Saku_Draw(BgSpot12Saku* this, GlobalContext* globalCtx) {
+ Gfx_DrawDListOpa(globalCtx, &D_06002260);
+}
diff --git a/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.h b/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.h
index 8b748fa09..f6d018d88 100644
--- a/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.h
+++ b/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.h
@@ -5,8 +5,9 @@
#include <global.h>
typedef struct {
- /* 0x0000 */ Actor actor;
- /* 0x014C */ char unk_14C[0x20];
+ /* 0x0000 */ DynaPolyActor dyna;
+ /* 0x0164 */ ActorFunc actionFunc;
+ /* 0x0168 */ s16 unk_168;
} BgSpot12Saku; // size = 0x016C
extern const ActorInit Bg_Spot12_Saku_InitVars;