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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2024-01-31
Document Audio Thread Commands (#1399)
engineer124
2024-01-31
Check format: only check modified files, v2 (#1680)
Dragorn421
2024-01-30
Remove Main_LogSystemHeap from functions.h (#1676)
cadmic
2024-01-30
Only check formatting on modified files (#1673)
Dragorn421
2024-01-30
Match sys_math3d.c (#1674)
cadmic
2024-01-30
z_actor retail OK (#1670)
engineer124
2024-01-30
Remove a double #endif (#1672)
cadmic
2024-01-30
Match retail z_std_dma.c (#1665)
cadmic
2024-01-30
z_collision_check.c OK (#1642)
cadmic
2024-01-30
Overlay_Relocate and Overlay_Load retail OK (#1662)
Derek Hensley
2024-01-30
Fixup vscode settings (#1669)
Dragorn421
2024-01-30
z_demo retail code matched (#1655)
fig02
2024-01-30
Audio retail OK (#1650)
engineer124
2024-01-30
subrepo and update asm-differ (#1664)
Dragorn421
2024-01-30
Revert bad uses of `if (OOT_DEBUG)` (#1666)
cadmic
2024-01-30
vr_box OK (#1663)
Derek Hensley
2024-01-30
Match ``z_select.c`` (#1659)
Yanis42
2024-01-30
Define OOT_DEBUG=0 in retail builds (#1658)
cadmic
2024-01-29
Retail `z_quake.c` and `z_room.c` OK (#1661)
engineer124
2024-01-29
Match yaz0.c (#1660)
cadmic
2024-01-29
Match ``game.c`` - OK (#1644)
Yanis42
2024-01-29
Refactor Makefile variables to use DEBUG (#1657)
cadmic
2024-01-29
is_debug.c and boot_main.c OK (#1641)
cadmic
2024-01-29
Tweak OPTFLAGS for some files for retail (#1647)
cadmic
2024-01-29
Move __osPfsInodeCache and __osPfsPifRam (#1654)
cadmic
2024-01-29
Check formatting in CI (#1652)
cadmic
2024-01-29
Match idle.c (#1643)
cadmic
2024-01-28
`z_parameter` retail OK (#1649)
engineer124
2024-01-28
Match ``main.c`` - OK (#1645)
Yanis42
2024-01-28
Add file split for epidma.s in gc-eu-mq disassembly (#1648)
Tharo
2024-01-28
Match z_en_dodongo.c (#1640)
cadmic
2024-01-28
Match z_en_bom.c (#1639)
cadmic
2024-01-28
Set up disassembly for gc-eu-mq (#1613)
cadmic
2024-01-27
Delete venv if venv creation fails (#1622)
cadmic
2024-01-25
Use virtualenv in Makefile for python dependencies (#1619)
cadmic
2024-01-24
Add dependencies for tools to requirements.txt (#1621)
cadmic
2024-01-24
Rename `make compressed` to `make compress` (#1620)
cadmic
2024-01-24
Suggest pip install -U -r requirements.txt (#1618)
cadmic
2024-01-24
Fix mkdmadaata usage (#1617)
Dragorn421
2024-01-24
Setup rom decompression and compression (#1614)
Anghelo Carvajal
2024-01-18
Small `Math_Vec3f_Yaw` doc (#1433)
Dragorn421
2024-01-18
Test for __sgi instead of __GNUC__ for PRINTF macro (#1612)
cadmic
2024-01-16
Remove actor padding in non-debug versions (#1611)
cadmic
2024-01-16
Create debug macros for LogUtils functions (#1610)
cadmic
2024-01-16
Move Scene_SetTransitionForNextEntrance to z_scene.c (#1609)
cadmic
2024-01-12
Named a couple things in z_boss_ganon2.c (#1606)
Phil
2024-01-12
en_honotrap MM sync (#1564)
mzxrules
2024-01-12
Name actor flags 1: `ACTOR_FLAG_REACT_TO_LENS`, `ACTOR_FLAG_IGNORE_POINT_LIGH...
Dragorn421
2024-01-12
Replace most osSyncPrintf calls with PRINTF macro (#1598)
cadmic
2024-01-11
Removed unused imports and other minor improvements (#1602)
adaliaramon
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