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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2026-10-18
fix z_bg_haka_trap regressions (#2838)
HEAD
main
mzxrules
2026-10-14
[cc0 oot] EnKusa (#2819)
Dragorn421
2026-10-14
Name link back slot assets (#2837)
Callan Gray
2026-10-13
[cc0 oot] EnDns (#2816)
Dragorn421
2026-10-13
[cc0 oot] jj (#2818)
Dragorn421
2026-10-13
[cc0 oot] BgHakaTrap (#2815)
Dragorn421
2026-10-13
[cc0 oot] nb (#2812)
Dragorn421
2026-10-13
[cc0 oot] BgHakaHuta (#2814)
Dragorn421
2026-10-13
[cc0 oot] ge2 (#2811)
Dragorn421
2026-10-13
Rename holding hookshot far to first person (#2836)
Callan Gray
2026-10-08
Fix IDO NON_MATCHING builds: always define stack pads (#2831)
Dragorn421
2026-10-07
Document bg_hidan_sima actor (#2830)
Reonu
2026-09-30
[cc0 oot] dekubaba (#2797)
Dragorn421
2026-09-30
[cc0 oot] object_wf and z_en_wf (#2786)
Dragorn421
2026-09-30
Fix misc 25 (#2829)
Dragorn421
2026-09-24
Unused variable/parameter cleanup (#1321)
Tharo
2026-09-24
Fix misc 24 (#2760)
Dragorn421
2026-09-17
Remove src/ from include path and consider src/ includes in includes style (#...
Dragorn421
2026-09-14
Fix 8 incorrect hanzi in charmap.chn.txt and extract_text.py (#2827)
ChaseDream
2026-09-04
Apply includes style to `src/code/z_[r-z].*.c` (#2824)
Dragorn421
2026-09-02
z_scene Some comments and function names (#2808)
djevangelia
2026-09-01
Document an includes style, apply to z_demo.c and z_play.c (#2803)
Dragorn421
2026-08-31
[cc0 oot] object_zf and z_en_zf (#2791)
Dragorn421
2026-08-31
Document pass on WaterBox code (#2695)
mzxrules
2026-08-31
[cc0 oot] z_vis* (#2782)
Dragorn421
2026-08-31
[cc0 oot] EnFish (#2792)
Dragorn421
2026-08-31
[cc0 oot] Biri (#2794)
Dragorn421
2026-08-31
gActorSetupDls (#2802)
Derek Hensley
2026-08-31
[cc0 oot] bowling things (#2793)
Dragorn421
2026-08-31
[cc0 oot] Bari (#2795)
Dragorn421
2026-08-31
[cc0 oot] Keese (#2798)
Dragorn421
2026-08-31
[cc0 oot] BgDyYoseizo (#2796)
Dragorn421
2026-08-30
Useful Eventchkinf flag renames (#2807)
Olvivi
2026-08-29
Document some bugs (#2806)
Dragorn421
2026-08-19
Document z_eff_ss_stone1.[ch] (#2670)
Gabriel Ravier
2026-08-19
Document `EnIn` (AKA the hard-working Ingo) (#2778)
Jordan Longstaff
2026-08-19
[cc0 oot] kanji_tex (#2784)
Dragorn421
2026-08-16
[CI] Fix apply_fix_bss_patches.py (#2801)
Dragorn421
2026-08-15
Update csdis.py (use `CS_TEXT_` enum) and csdis_re.py (#2800)
Dragorn421
2026-08-14
[GHA] Fixup final jobs if conditions (#2799)
Dragorn421
2026-08-05
[cc0 oot] z_memory_utils (#2783)
Dragorn421
2026-08-05
[cc0 oot] gameplay_keep (#2781)
Dragorn421
2026-08-04
Add support for IA palettes (#2789)
Dragorn421
2026-08-04
[cc0 oot] object_tp and z_en_tp (#2785)
Dragorn421
2026-08-04
gha: Prevent running outside zeldaret/oot (#2788)
Dragorn421
2026-08-03
spec: change `include` to ignore duped includes across spec (#2777)
Dragorn421
2026-08-02
[rsp] Introduce microcode build process, disassemble and build both rspboot v...
Tharo
2026-07-31
Fix fix_bss.py tiebreaking algorithm (#2779)
cadmic
2026-06-08
Automatically detect other common MIPS toolchains, update build dependencies ...
Tharo
2026-06-08
Fix iQue building with DEBUG_FEATURES=1 (#2766)
Tharo
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