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AgeCommit message (Expand)Author
2024-05-05Check baserom hash before decompression (#1952)cadmic
2024-04-28Rename yDistToWater -> depthInWater (#1950)cadmic
2024-04-25Force string.o to be in boot for gcc builds (#1948)cadmic
2024-04-22Player Docs: Control stick buffers (#1945)fig02
2024-04-20Player Docs: Name some high level update calls (#1593)fig02
2024-04-20Add gc-eu-mq to CI (#1943)cadmic
2024-04-19Player Docs: Action Interrupt (#1947)fig02
2024-04-18Fix miscategorized scenes (#1946)cadmic
2024-04-17Player Docs: "sUpperBodyIsBusy" (#1944)fig02
2024-04-17Delete disassembly data for gc-eu-mq (#1942)cadmic
2024-04-15Set up gc-eu and match all code (#1938)cadmic
2024-04-15Player: Document "WaitForPutAway" (#1936)fig02
2024-04-14Match retail BSS ordering (#1927)cadmic
2024-04-10Revert "Replace ‾ with - in z_bg_gnd_iceblock.c for encoding into EUC-JP (#...cadmic
2024-04-01Replace ‾ with - in z_bg_gnd_iceblock.c for encoding into EUC-JP (#1937)cadmic
2024-03-30Match retail camera (#1917)cadmic
2024-03-29Document en_ba damage bug (#1934)fig02
2024-03-29Fix various data issues in gc-eu-mq (#1921)cadmic
2024-03-29Line up code segment for gc-eu-mq (#1918)cadmic
2024-03-29Use `gcc -E` instead of `cpp` to fix macOS build (#1935)cadmic
2024-03-24targetActor -> talkActor (#1933)fig02
2024-03-23Rework rom_header.s (#1932)Tharo
2024-03-23Match retail ovl_kaleido_scope (#1931)cadmic
2024-03-23Extract unused scene headers (#1930)cadmic
2024-03-23More data fixes (#1929)cadmic
2024-03-23Document Player's Face and z_actor FaceChange functions (#1928)fig02
2024-03-17Match retail build date (#1926)cadmic
2024-03-13git subrepo pull --force tools/fado (#1924)Dragorn421
2024-03-09Make BSS ordering script check ordering for all sections (#1920)cadmic
2024-03-09mkldscript: Capture more special rodata sections for GCC (#1919)Tharo
2024-03-04Colliders: change "touch, bump" to AT and AC (elems) (#1637)Dragorn421
2024-03-04Move baserom segments to extracted/ (#1916)cadmic
2024-03-04Add script to report BSS reordering (#1914)cadmic
2024-03-04Match retail BossFd2_UpdateMane (#1908)cadmic
2024-03-04Make distclean delete build artifacts for all versions (#1909)cadmic
2024-03-04Match retail BossMo_DrawCore (#1907)cadmic
2024-03-04Match retail z_fishing.c (#1905)cadmic
2024-03-04Remove 0xFF padding from uncompressed ROMs (#1910)cadmic
2024-03-03Match retail BossFd_DrawBody (#1915)cadmic
2024-03-02Remove reference to Cutscene_DrawDebugInfo in retail (#1913)cadmic
2024-03-02Hacks for building nes_font_static and nes_message_data_static with gc-eu-mq ...cadmic
2024-03-02Match retail text for some actors :heart: (#1912)Dragorn421
2024-03-02Build fixups: build gc-eu-mq with extracted/dbg, remove asmproc pragmas (#1911)Dragorn421
2024-03-01Match retail EnNiw_Update (#1906)cadmic
2024-03-01Introduce extracted/VERSION, with text extracted there (#1730)Dragorn421
2024-03-01Add script to print block numbers for BSS ordering (#1707)cadmic
2024-03-01No longer use asm-processor (#1824)Dragorn421
2024-03-01Mostly match retail bosses, part 1 (#1898)cadmic
2024-02-29Some GCC flags improvements (#1903)Tharo
2024-02-29Use Romfile in place of vromStart and vromEnd in structs (#1742)Derek Hensley