| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-06-28 | Pause docs: UIOverlay quads dimensions (#2644) | Dragorn421 |
| 2025-06-25 | Pause docs: "uiOverlay" quads (renamed from "InfoPanel") (#2635) | Dragorn421 |
| 2025-06-14 | Pause doc: DrawInfoPanel textures (#2628) | Dragorn421 |
| 2025-06-07 | Commit `do_action_static` (#2597) | Dragorn421 |
| 2025-06-04 | Remove "z64" prefix from all headers (#2518) | fig02 |
| 2025-06-03 | Commit `g_pn_*.c` files (#2573) | Dragorn421 |
| 2025-05-31 | Commit `icon_item_24_static`, `icon_item_{fra,ger,jpn,nes}_static`, `item_nam... | Dragorn421 |
| 2025-05-26 | Commit `icon_item_static` (#2546) | Dragorn421 |
| 2021-02-15 | Armos and object_am OK (#652) | fig02 |
| 2021-01-24 | Decompile Gameplay_Keep and fix all existing decompiled objects (#595) | Zelllll |
| 2021-01-08 | z_bgcheck.c, 800430A0.c, 80043480.c (#256) | mzxrules |
| 2020-12-26 | Updated Texture Asset Handling (#478) | Nicholas Estelami |
| 2020-03-17 | First proper commit. | Jack Walker |
