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AgeCommit message (Expand)Author
2024-08-14Generic actor params getters (#1359)Tharo
2024-08-12Add names to all typedef'd structs, unions, and enums (#2028)cadmic
2024-08-11[Doc] name function func_8002DBD0 to Actor_WorldToActorCoords (#2029)krm01
2024-08-11Set up build system and disassembly for ntsc-1.2 (#2021)cadmic
2024-08-10Add "do {} while (0);" to CLOSE_DISPS (#2025)cadmic
2024-08-09Match remaining GC retail versions (#2019)cadmic
2024-08-08Match NTSC file select (#1998)cadmic
2024-08-08Match NTSC z_kaleido_scope.c (#1988)cadmic
2024-08-02`InitVars` -> `Profile` (#2011)fig02
2024-07-28Introduce OOT_VERSION and OOT_REGION defines for build info and ROM header (#...cadmic
2024-07-27Document `ANIM_FLAG_PLAYER_2` as `ANIM_FLAG_DISABLE_CHILD_ROOT_ADJUSTMENT` (...fig02
2024-07-21Match NTSC z_kanfont.c and z_message.c (#1997)cadmic
2024-07-21Rename `ANIM_FLAG_NO_MOVE` to `ANIM_FLAG_ADJUST_STARTING_POS` (#1981)fig02
2024-07-17make format.py clean up extra whitespace, also in .h files (#1991)Dragorn421
2024-07-17Match NTSC z_parameter.c and z_construct.c (#1987)cadmic
2024-07-17Create FILENAME_ macros for NTSC filename encoding (#1986)cadmic
2024-07-06Set up build system and disassembly for gc-us (#1982)cadmic
2024-07-02Reworked text extraction + add JP text extraction (#1980)Tharo
2024-06-25Remove global.h from z_fishing (#1977)cadmic
2024-06-25Rename ANIM_FLAG_PLAYER_7 to ANIM_FLAG_OVERRIDE_MOVEMENT (#1969)fig02
2024-06-25Move `PlayState` to a new `z64play.h` (#1966)Anghelo Carvajal
2024-06-24Fix misc 22 (#1971)Dragorn421
2024-06-22Sync gbi.h with MM, move ucode defines to makefile (#1968)Tharo
2024-06-21Rename `ANIM_FLAG_0` to `ANIM_FLAG_UPDATE_XZ` (#1964)fig02
2024-06-20Add point lighting gbi features (#1962)Tharo
2024-06-19Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)mzxrules
2024-06-18Revamp "AnimationContext" Docs, now called "AnimTaskQueue" (#1941)fig02
2024-06-09Fix LensMode Enum Names (#1954)inspectredc
2024-05-23Document pause page switching (#1550)Dragorn421
2024-04-28Rename yDistToWater -> depthInWater (#1950)cadmic
2024-04-22Player Docs: Control stick buffers (#1945)fig02
2024-04-17Player Docs: "sUpperBodyIsBusy" (#1944)fig02
2024-04-15Player: Document "WaitForPutAway" (#1936)fig02
2024-04-14Match retail BSS ordering (#1927)cadmic
2024-03-24targetActor -> talkActor (#1933)fig02
2024-03-23Extract unused scene headers (#1930)cadmic
2024-03-23Document Player's Face and z_actor FaceChange functions (#1928)fig02
2024-03-04Colliders: change "touch, bump" to AT and AC (elems) (#1637)Dragorn421
2024-03-01Introduce extracted/VERSION, with text extracted there (#1730)Dragorn421
2024-03-01No longer use asm-processor (#1824)Dragorn421
2024-02-29Some GCC flags improvements (#1903)Tharo
2024-02-29Use Romfile in place of vromStart and vromEnd in structs (#1742)Derek Hensley
2024-02-27Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments...Tharo
2024-02-27Restore terminal colors in retail, except in __osMalloc.c (#1899)cadmic
2024-02-27Filename & line number args cleanup (#1891)Tharo
2024-02-27Match retail code data sizes (#1741)cadmic
2024-02-20Fixup permuter_settings (#1746)Dragorn421
2024-02-12Rework disassembly: out of makefile, separate sections, relocs (#1728)Dragorn421
2024-02-07Match retail z_sram.c (#1722)cadmic
2024-02-03Match compression for gc-eu-mq (#1704)cadmic