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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2021-04-27
Document BodyBreak (en_part, body part spawner) (#797)
fig02
2021-04-21
ovl_En_River_Sound 1 non-matching (#786)
glankk
2021-04-17
Volvagia (ovl_Boss_Fd) and related actors (#352)
petrie911
2021-04-14
Use `gDPSetScissor` more and fix a few gbi macros (#776)
Tharo
2021-04-12
Add near-matching decomped functions for SeqPlayer (#729)
MNGoldenEagle
2021-04-11
En_Horse OK (#554)
Synray
2021-04-11
Decompile King Dodongo and his fire effect (#744)
louist103
2021-04-10
Player animation offsets (#762)
EllipticEllipsis
2021-04-10
Decompile and mostly document EnSkj, EnSkjNeedle, and OBJECT_SKJ. One NON_MA...
louist103
2021-04-06
Bongo Bongo (ovl_Boss_Sst) (#458)
petrie911
2021-04-05
named members of TitleCardContext (#749)
gamestabled
2021-04-03
Gohma (ovl_Boss_Goma) (#397)
Dragorn421
2021-04-03
EnDivingGame OK (#745)
Anghelo Carvajal
2021-03-31
OnePointDemo OK (#719)
petrie911
2021-03-29
"decompile" ovl_map_mark_data, make minor tweaks to z_map_mark.c (#704)
mzxrules
2021-03-29
En_Clear_Tag OK and documented (#689)
Kenix3
2021-03-28
code_80110450 (game over) OK* (#739)
fig02
2021-03-28
document code_8008E6A0 (frame advance) (#737)
fig02
2021-03-27
Finished decomp of code_800F7260 (1 non-matching) (#733)
petrie911
2021-03-20
PreRender decomped and equivalent (one small non-matching) (#723)
petrie911
2021-03-14
DoorKiller OK (#631)
AdamKiddle
2021-03-14
EnEncount2 and EnFireRock OK (#659)
AdamKiddle
2021-02-24
Update z64actor.h (#710)
Zelllll
2021-02-24
Rename Matrix_Pull to Matrix_Pop (#703)
Roman971
2021-02-15
En_Ba OK (#700)
AdamKiddle
2021-02-15
En_anubice OK (#688)
nfaltermeier
2021-02-15
Armos and object_am OK (#652)
fig02
2021-02-15
z_play.c OK (#701)
Synray
2021-02-13
Fix most compiler warnings in the boot and code segments (#674)
Tharo
2021-02-12
Decompile en_sw (#679)
krimtonz
2021-02-12
ovl_Eff_Dust OK (#655)
Anghelo Carvajal
2021-02-12
Minor z_bgcheck documentation fixes (#675)
mzxrules
2021-02-12
Forest Stage and related actors and objects (#618)
petrie911
2021-02-12
En_Zl4 (#590)
petrie911
2021-02-12
All* Get Item objects decompiled (#668)
Tharo
2021-02-12
z_skin OK and z_skin_awb decomped (one barely nonmatching) (#632)
petrie911
2021-02-02
Fix most actor compiler warnings (#656)
EllipticEllipsis
2021-02-02
En_Fr Frogs 47 of 48 func decomped (#576)
engineer124
2021-02-01
Gerudo1 OK and mostly documented (#607)
EllipticEllipsis
2021-02-01
Gerudo2 OK and mostly documented (#610)
EllipticEllipsis
2021-02-01
Demo_Kekkai, its object, and its cutscenes (#627)
petrie911
2021-01-31
ovl_Demo_Kankyo OK (#608)
Tharo
2021-01-31
En_Daiku_Kakariko OK (Kakariko Village Carpenters) (#635)
Zelllll
2021-01-31
ovl_En_Sa (#625)
Tharo
2021-01-31
ovl_En_Du (#630)
Tharo
2021-01-24
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
Zelllll
2021-01-21
EnMThunder, 1 nonmatching (#604)
EllipticEllipsis
2021-01-20
Reduce hardcoded sizes for a few data tables (#646)
Tharo
2021-01-19
Change DECR to use -- (#649)
petrie911
2021-01-18
Quick type fix (#644)
fig02
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